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(Some Guy)   Its official: Civ II gamers are the most hardcore gamers to ever exist   (gamerant.com) divider line 63
    More: Strange, Civilization V, Sid Meier, Civilization II, cultures, Alpha Centauri, gamers  
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6540 clicks; posted to Geek » on 16 Jun 2012 at 5:07 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-06-16 04:38:37 PM  
Civilization 2 was always my favorite. Couldn't get into the others. Too complicated for a casual gamer like me.

1987 with Sid Meier's Pirates!

I loved that game.
 
2012-06-16 05:11:28 PM  
Technically he's been playing for 10 years and a week. It was ten years last week -- the first time the story was on Fark.
 
2012-06-16 05:11:39 PM  
"Furthermore, I think Carthage should be destroyed."

-Brendan Davis
 
2012-06-16 05:19:55 PM  
Link to CivFanatics thread

They've got a contest to see who can resolve the war.
 
2012-06-16 05:24:05 PM  
just one more turn...
 
2012-06-16 05:26:50 PM  
Its official: Da Derp Dee Derp Da Teetley Derpee Derpee Dumb

/Repeat
 
2012-06-16 05:29:17 PM  
I'm still trying to understand why this story is the slightest bit interesting. It's not like it's a terribly accurate simulation in its own right, and big deal that he ran one game for a decade--that's actually pretty lame, all other things considered.
 
2012-06-16 05:38:25 PM  
So uh, is this the third or the fourth link for this story?
 
2012-06-16 05:41:49 PM  
BigLuca: Technically he's been playing for 10 years and a week. It was ten years last week

Even more technically, he's been playing over a 10 year period.

"playing for 10 years" has the connotation that he was playing non stop for 10 years, but he took breaks.

If I go fire up one of my planetside saves, have I been playing for 8 years? (even though I stopped playing regularly 4 years ago). NO.

So the end result is, I want the dates and timestamps of every time he played so that his true playtime can be calculated.
 
2012-06-16 05:42:27 PM  
I notice that Sid missed no opportunity to plug the current version of the game.
 
2012-06-16 05:45:11 PM  
Man. Ten years without sex?
 
2012-06-16 05:49:27 PM  

BigLuca: Technically he's been playing for 10 years and a week. It was ten years last week -- the first time the story was on Fark.


panties twist much?
 
2012-06-16 05:50:29 PM  
Meh, someone already resolved it in 58 turns although he just conquered and didnt bother terraforming.
 
2012-06-16 05:53:13 PM  

Honest Bender: Its official: Da Derp Dee Derp Da Teetley Derpee Derpee Dumb

/Repeat


It's not a repeat! This is an entirely different article made about an article published this week which informed us that Sid Meiers himself had an whole two sentences to to add about this!

/Civ5 on deity setting is a cakewalk compared to civ2 monarch.
 
2012-06-16 05:55:18 PM  
Its official, there are lots of repeats today.
 
2012-06-16 05:55:22 PM  

SwingDancer: BigLuca: Technically he's been playing for 10 years and a week. It was ten years last week -- the first time the story was on Fark.

panties twist much?


Only when I give lap dances.
 
2012-06-16 06:05:06 PM  
Mugato
1987 with Sid Meier's Pirates!

I loved that game.


Same here. At one point I had the map of the Spanish Main memorized good enough that I only needed a single piece of a treasure map to find the location of the treasure/relative.

/always divide your fleet before dividing up the plunder
 
2012-06-16 06:08:18 PM  
Just wanted to say Civ 5 is an abomination. That is all
 
2012-06-16 06:12:02 PM  

PapaChester: Honest Bender: Its official: Da Derp Dee Derp Da Teetley Derpee Derpee Dumb

/Repeat

It's not a repeat! This is an entirely different article made about an article published this week which informed us that Sid Meiers himself had an whole two sentences to to add about this!

/Civ5 on deity setting is a cakewalk compared to civ2 monarch.


Agreed, Civ5 is way to easy to win.
 
2012-06-16 06:18:51 PM  

Mugato: Civilization 2 was always my favorite. Couldn't get into the others. Too complicated for a casual gamer like me.

1987 with Sid Meier's Pirates!

I loved that game.


I just grabbed the Windows Phone version of that game.
 
2012-06-16 06:20:17 PM  
God damn it, Pirates! isn't available for OSX on Steam.
 
2012-06-16 06:50:47 PM  

ordinarysteve: Just wanted to say Civ 5 is an abomination.


Just wanted to agree with this sentiment.
 
2012-06-16 06:55:44 PM  
play a real startegy game liek call of duty u gayface's
 
2012-06-16 07:05:19 PM  

JosephFinn: God damn it, Pirates! isn't available for OSX on Steam.


And that, my friend, is why I have a bootcamp version of Windows 7.
 
2012-06-16 07:21:08 PM  

Mike_LowELL: play a real startegy game liek call of duty u gayface's


CoD is for nubs, real men play Halo
 
2012-06-16 07:23:27 PM  
I haven't clicked on the link yet, but I'm sure the modmins wouldn't approve of a repeat link from last week about a 10 year Civ II game, right? Right?
 
2012-06-16 07:23:49 PM  

Girion47: Mike_LowELL: play a real startegy game liek call of duty u gayface's

CoD is for nubs, real men play Halo Battlefield


FTFY.
 
2012-06-16 07:26:59 PM  
Civ V was a disappointment. Civ IV is still a lot of fun, especially with the Rise of Mankind: A New Dawn mod set. It's like a whole new game.

/Not affiliated with the mod maker(s) - I just enjoy it.
 
2012-06-16 07:27:07 PM  

J. Frank Parnell: ordinarysteve: Just wanted to say Civ 5 is an abomination.

Just wanted to agree with this sentiment.


I concur as well. And now they want us to buy an expansion pack that includes features that should have been included in the game in the first place. They tried to take a really complex game and take out everything interesting to make it appeal to a broader audience.
 
2012-06-16 07:33:01 PM  
Civ2 doesn't work on Windows 7. I want my $50 from 2000 back.
 
2012-06-16 07:58:49 PM  

ordinarysteve: Just wanted to say Civ 5 is an abomination. That is all


Seconded. I paid something like $12 bucks for this off of Steam, and still feel ripped off...

/ there are reasons why games like this go on sale...
 
2012-06-16 08:14:53 PM  

RKade: Civ2 doesn't work on Windows 7. I want my $50 from 2000 back.


DosBox is your friend when it comes to playing older games.
 
2012-06-16 08:20:40 PM  

Memoryalpha: RKade: Civ2 doesn't work on Windows 7. I want my $50 from 2000 back.

DosBox is your friend when it comes to playing older games.


Not if I can't get it to install. Maybe I'm missing the right files.
 
2012-06-16 08:24:54 PM  

phimuskapsi: Girion47: Mike_LowELL: play a real startegy game liek call of duty u gayface's

CoD is for nubs, real men play Halo Battlefield

Anacreon

FTFY.

FTFY
 
2012-06-16 08:46:21 PM  

The Voice of Doom: Same here. At one point I had the map of the Spanish Main memorized good enough that I only needed a single piece of a treasure map to find the location of the treasure/relative.


I learned all my geography from Pirates! and all my history from Civilization.

Dammit, please please don't tempt myself into starting again with Civ2, I don't have time for that...
 
2012-06-16 08:50:38 PM  
Got the new Macbook Pro yesterday - first thing I did to test it out was to install Civ V and see how it handled it.

Game performs great. Too bad it stinks.
 
2012-06-16 08:56:29 PM  
im seriously tempted to find a copy of civ 2 just to play that save.. that was the first game i ever pirated!
 
2012-06-16 09:20:08 PM  
I liked Civ V in that the one unit per tile rule rendered the game much more manageable. Back when I was in college I could sit and play Civ for hours, maneuvering dozens to hundreds of infantry and tanks around. I don't have time for that any more. The modern era is no longer a long, slow slog. They did maybe polish some of the more interesting bits off though in the move to streamline it, but they're adding religion and espionage back in the expansion. Its biggest flaw is the AI, the terrible, awful AI, but they've all had really bad AI.
 
2012-06-16 09:31:30 PM  
If they guy had come tot he conclusion that the future is made of sunshine and flowers, you wouldn't have heard a peep about this. Its farking sad how people embrace anything that predicts doom and death.
 
2012-06-16 09:48:25 PM  

PapaChester: Honest Bender: Its official: Da Derp Dee Derp Da Teetley Derpee Derpee Dumb

/Repeat

It's not a repeat! This is an entirely different article made about an article published this week which informed us that Sid Meiers himself had an whole two sentences to to add about this!

/Civ5 on deity setting is a cakewalk compared to civ2 monarch.


I've actually had my Farkback about a repeat replied to this way. no joke.

then i've had my "entirely different guide to an issue at hand labeled as a followup" marked as a repeat three times after a different admin would read my Farkback and reopen it.

So behind the scenes, there's a giant retard who overrules the other lesser peons apparently

/repeat
 
2012-06-16 10:12:05 PM  

LockeOak: I liked Civ V in that the one unit per tile rule rendered the game much more manageable. Back when I was in college I could sit and play Civ for hours, maneuvering dozens to hundreds of infantry and tanks around. I don't have time for that any more.


You make it sound like the developer is at fault for creating a game with large amounts of moving parts on the playing field, i.e. "complex mechanics".

LockeOak: Its biggest flaw is the AI, the terrible, awful AI, but they've all had really bad AI.


The game remained sufficiently challenging on higher difficulties, enough so that the best Civilization players usually play on Immortal because of how punishing Deity is. When you hear people consistently saying that Deity is no problem at all in Civilization V, there's a gigantic problem.
 
2012-06-16 10:15:42 PM  
As the daughter of a Civ2 player, I find this completely believable. The only reason that I know this story isn't about my father is because his computer died last year.

Yes, he really, really likes his Civ games.

/always preferred Master of Orion myself
 
2012-06-16 10:22:56 PM  
You know what else is official, Subby?

You know what else is official, Subby?
 
2012-06-16 10:47:52 PM  

Mike_LowELL: LockeOak: I liked Civ V in that the one unit per tile rule rendered the game much more manageable. Back when I was in college I could sit and play Civ for hours, maneuvering dozens to hundreds of infantry and tanks around. I don't have time for that any more.

You make it sound like the developer is at fault for creating a game with large amounts of moving parts on the playing field, i.e. "complex mechanics".


The issue in late game wasn't complex mechanics, it was uninteresting mechanics during conflict. In Civ IV you could spend 20 minutes per turn in the late game moving your units around, mostly due to their sheer number. Positioning didn't really matter and cities took forever to grind down since each had a huge stack of 15 infantry and assorted spearmen, anti-air, etc. hanging out. Civ V at least improved that by reducing the number of units, making army positioning matter (with ranged units earlier in the game), and weaker cities. You are correct, the game is much too easy, mostly due to the terribad AI.

Oh, and empire-wide happiness sucks.
 
2012-06-16 11:12:52 PM  
i can't find the original link but can someone post it so i can flood the admin-du-jour with "repeat" spam via farkback?
 
2012-06-16 11:21:30 PM  
Man, I remember when I bought Civ II for $10 bucks back in high school. Best $10 I've ever spent on a video game.
 
2012-06-16 11:35:14 PM  
Isn't the first official expansion for Civ V coming out on Tuesday?

There are definitely some glaring issues, but I think the biggest failure of Civ V is unit movement, which severely affects AI routing.

There should be a point system for how many units can occupy a tile - units are each assigned size points based on physical size and how much supply tail they have in their real-world counterparts. You should be able to combine units (like you could with a great general on Civ IV) into armies, as long as they don't exceed the tile's capacity, including water tiles.

Tile capacity is affected by terrain type and any tile improvements - superhighways and railroads increase capacity immensely, for example, as well as any awarded upgrades. If you want to go through a lower-capacity tile, you have to stretch your supply lines by splitting units/armies up. And this would totally remove the possibility of the stack of doom.

Naval ships should never be able to sortie and park in open ocean more than half their range away from a friendly port (or a besieged enemy city) for more than a couple of turns without a major damage penalty. Hell, before the end of the sail era even just visiting a shoreline with resources should suffice .

I think the resource system is kinda screwy, too. Remember when resources would be used up? Kreist, that was a scary prospect. Not sure how to do this without creating a stockpile-type system, though.

/My .05
 
2012-06-16 11:35:48 PM  

Mister Peejay: You know what else is official, Subby?

You know what else is official, Subby?


Hitler? Or deez nuts?

On a related note, my wife is a huge fan of Caesar. Seems it is a similar game to the Civ franchise, and I've been thinking of picking one of them up for her. Any suggestions? Or will I lose her to the void of gaming?
 
2012-06-16 11:39:14 PM  

Charlie Freak: There are definitely some glaring issues, but I think the biggest failure of Civ V is unit movement, which severely affects AI routing.


Disagree. The biggest problem with Civ V is that balance of culture growth and production. Borders don't grow fast enough and it takes forever to build things. It really makes the civilization part of the game much less engaging.
 
2012-06-16 11:48:46 PM  

DamnYankees: Charlie Freak: There are definitely some glaring issues, but I think the biggest failure of Civ V is unit movement, which severely affects AI routing.

Disagree. The biggest problem with Civ V is that balance of culture growth and production. Borders don't grow fast enough and it takes forever to build things. It really makes the civilization part of the game much less engaging.


Huh, haven't really noticed that unless you're talking about building tile improvements, because I agree there, especially late-game.

My borders are always off the charts, but I haven't played a vanilla game in quite a while.
 
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