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(Eurogamer)   Ubisoft says that the only way they can make really good Assassin's Creed games is by making you buy a new sequel every year. EA seen taking notes   (eurogamer.net) divider line 124
    More: Obvious, Ubisoft, Assassin's Creed 3, assassinations, Eurogamer, Breaking Bad, creeds  
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3067 clicks; posted to Geek » on 10 Jun 2012 at 8:41 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-06-10 11:07:02 PM

dalbuc: You will wind up fighting guards at some point - often times too much as you get further into the game and merely being can become a hostile act - and at that point rather than feeling like a nimble, fast killer I feel like a tank who stands and take all kinds of abuse and then counterpunches occasionally. AC combat is the videogame version of the Rope-a-Dope.


If we're talking ACII/Brotherhood/Revelations, you're not using the combat engine "right". The key to the big fights is using the hell out of the counter/chain system. If you're fighting "right", it turns into cinematic-type fighting where you're in the middle of a circle of dudes and you wait for one of them to charge, and then you counter and just start chaining around the circle, mixing the chain kills with fresh counters as needed to keep the pace up and not get hit.

One of the minigames in the virtual system, at least in Revelations, is to see how high you can chain these kills. "Gold" is 50 kills IIRC, and it's ramping it up with heavies and polearm-wielders and such after the first 10 or so. You never face 50 in the actual game.

It's very much like the Batman games, except it's kill shots rather than just a punch to the head, and you don't go flying across the room either.

If you're getting hit, basically, you're doing it wrong. Unless there's guys with guns or bows, you can pull off the combat in the ACII series without ever taking a hit. Getting hit means you screwed up.
 
2012-06-10 11:22:39 PM

PonceAlyosha: . Every FF since 9 10 has been pretty horrible had though.


FTFY.

/10 is farking great
 
2012-06-10 11:24:31 PM

Yuri Futanari: Kuoxasar: I feel like we've reached peak video games, or maybe I'm just kind of tired of them.

I think it's probably more of the latter actually. So far, for this years releases I've been enjoying the everliving heck out of Dragon's Dogma, Xenoblade, and Mass Effect 3. Pandora's Tower & The Last Story are coming over and supposed to be quite good, Borderlands 2 later this year along with Baldur's Gate Enhanced Edition breathing new life into that epic.

I have more free time for gaming than most people, and I still haven't made any headway getting through everything. New titles are added faster than I can complete em.


Do you watch South Park? If you don't, there was an episode last season, where Stan turns 10 and starts hating all the music and movies he used to like and starts seeing everything as literal shiat. Everyone calls Stan a cynical asshole.

I feel like I'm stuck at that point, and I'm not sure if it's the medium that's changed or my tastes. You mentioned Borderlands. I bought it (actually pre-ordered it) because I was totally in love with the idea of a Diablo-esque shooter. I started getting annoyed as soon as they had me install GameSpy Arcade (in 2009?) I felt the talent trees were pretty boring and the RPG elements overall lacking, I biatched that it was a lazy console port that didn't really take advantage of the PC controls, the AI was not very good, and the world was just massive expanses of brown. Nothing worth interacting with, nothing new and exciting except for gun drops. No proper ending, terrible final boss. And then the DLC came and I thought at least three pieces of it were $10 fark-yous: I had pre-ordered the game but had to pay an extra $10 if I wanted a storage bank, another $10 if I wanted a drive to work simulator, another $10 if I wanted a "proper" ending. They released four DLCs without fixing a bug that caused you to get stuck with a quest you couldn't complete if you played multiplayer.

Some time later I had also purchased Civ V. Tons of DLC, lunatic AI, some... questionable... game design decisions. Utterly and totally unplayable multiplayer. Another $50 I regretted spending.

And really since those two games, I haven't bought much of anything. And when I read my own complaints I sound like a cynical asshole. But I can't shake the feeling that gaming really did used to be better at some point. Might be nostalgia goggles, after all I mentioned Roller Coaster Tycoon, which had several sequels and expansions including the cashgrab RCT 2. But even Halo 2 and 3 only made you pay extra for extra multiplayer maps, not like, GUNS.
 
2012-06-10 11:26:04 PM

Kuoxasar: Yuri Futanari: Kuoxasar: I feel like we've reached peak video games, or maybe I'm just kind of tired of them.

I think it's probably more of the latter actually. So far, for this years releases I've been enjoying the everliving heck out of Dragon's Dogma, Xenoblade, and Mass Effect 3. Pandora's Tower & The Last Story are coming over and supposed to be quite good, Borderlands 2 later this year along with Baldur's Gate Enhanced Edition breathing new life into that epic.

I have more free time for gaming than most people, and I still haven't made any headway getting through everything. New titles are added faster than I can complete em.

Do you watch South Park? If you don't, there was an episode last season, where Stan turns 10 and starts hating all the music and movies he used to like and starts seeing everything as literal shiat. Everyone calls Stan a cynical asshole.

I feel like I'm stuck at that point, and I'm not sure if it's the medium that's changed or my tastes. You mentioned Borderlands. I bought it (actually pre-ordered it) because I was totally in love with the idea of a Diablo-esque shooter. I started getting annoyed as soon as they had me install GameSpy Arcade (in 2009?) I felt the talent trees were pretty boring and the RPG elements overall lacking, I biatched that it was a lazy console port that didn't really take advantage of the PC controls, the AI was not very good, and the world was just massive expanses of brown. Nothing worth interacting with, nothing new and exciting except for gun drops. No proper ending, terrible final boss. And then the DLC came and I thought at least three pieces of it were $10 fark-yous: I had pre-ordered the game but had to pay an extra $10 if I wanted a storage bank, another $10 if I wanted a drive to work simulator, another $10 if I wanted a "proper" ending. They released four DLCs without fixing a bug that caused you to get stuck with a quest you couldn't complete if you played multiplayer.

Some time late ...


Buy an Xbox/PS3. Just for a change of pace.
 
2012-06-10 11:28:35 PM

t3knomanser: I haven't played an Assassin's Creed game, but ACIII has my attention. Unfortunately, the gameplay trailer made the combat look like a shiattier version of Arkham Asylum. Is that how it actually feels to play it?


AC came first, but Arkham City moved that franchise into the lead for me, at least compared to Revelations. AC3 may change that.
 
2012-06-10 11:29:17 PM

meyerkev: [Mass Effect] 1's gameplay is pure shiat...


I wanted so badly to like that game, but the clunky gameplay just ruined it. I never could finish. It's a shame. Maybe I'll watch it on a good "Let's Play" like you said.
 
2012-06-10 11:30:00 PM

Kuoxasar: And really since those two games, I haven't bought much of anything. And when I read my own complaints I sound like a cynical asshole. But I can't shake the feeling that gaming really did used to be better at some point. Might be nostalgia goggles, after all I mentioned Roller Coaster Tycoon, which had several sequels and expansions including the cashgrab RCT 2. But even Halo 2 and 3 only made you pay extra for extra multiplayer maps, not like, GUNS.


Actually, your Borderlands complanits were kind compared to some of the other issues people had with that game. The backlash was bad enough that gearbox put out this press release on Valentine's day for Borderlands 2.
 
2012-06-10 11:41:38 PM
If games have become that uneconomical to make, then the industry as we know it is headed for collapse.
 
2012-06-10 11:44:06 PM

IrateShadow: dalbuc: Combat is actually, honestly, boring because unlike AA you really can't much attack anything instead you mash the defend button and then time the counter button. AA did some of that but you could still feel like the aggressor.

You're not really supposed to be the agressor in AC. I mean, they.ve come a long way in making it so that you can brawl it out, but it's an assassin game. If you find your way cutting through throngs of guards, you're doing it wrong.


WTH are you talking about? In the first game, you could walk into a city, aggro some guards, occasionally pop into defense mode to move along the streets gathering more guards as you went, and just slaughter your way from one side of the city to the other without taking any damage. From the second game forward they made it more difficult to "brawl it out", as it were, by adding enemies with heavy weapons, ones that throw dirt in your face, etc. In AC, once you got all of your abilities unlocked, there was no point in avoiding guards unless your mission required it. In the amount of time it would take to climb a building and go over some guards so they didn't see you, you could have de-populated an entire city block and just strolled into wherever you needed to go.
 
2012-06-10 11:48:31 PM

t3knomanser: I haven't played an Assassin's Creed game, but ACIII has my attention. Unfortunately, the gameplay trailer made the combat look like a shiattier version of Arkham Asylum. Is that how it actually feels to play it?


If it's the same as AC2 and brotherhood, that's exactly what it's like. Hold block and mash buttons until everyone dies.
 
2012-06-10 11:51:22 PM

dalbuc: 1 was a gameplay mess. The controls were terrible, the effect of skills on combat was silly and the entire loot/inventory system was the most broken POS I've ever seen in any RPG - and that is saying something since most RPG's feature lousy inventory controls, and the leveling system bordered on pointless. Oh and the gawd awful moon patrol MAKO. The only thing that saved 1 were the characters and storyline.


Hence why 2 is more praised because it's how to the sequel right.
 
2012-06-10 11:51:39 PM

PonceAlyosha: Actually, they could only afford to make one game when the made FF1, thus it was their "final" fantasy game. It was literally there "final" project. Every FF since 9 has been pretty horrible had though. Even 12, which is Shadow of the Colossus minus the good parts plus an MMRPG.


XII was phenomenal. Final Fantasy has never been for everyone. Each game is very different and I'm happy with that formula.
 
2012-06-10 11:59:02 PM
AC was a solid, if repetitive game, and was a lot of fun. AC2 was incredible. Brotherhood was a step further and did manage to actually advance the 'main' plot somewhat...

Revelations though was completely unnecessary, and the title turned out to be almost entirely misleading as well. We learn a bit about Desmond grow up, and some more interesting, but unnecessary, information about Altair and the overarching plot. Nothing in terms of the main story moved anywhere. And all of the gameplay additions were either useless(bombs) or totally awful(the tower defense mini game, bleh, at least you didn't ever have to touch it outside the tutorial).

That said, I'm really pumped for AC3, it finally looks like another step forward. I just hope they didn't forget about the time line restrictions they put on themselves for the present day plotline. Revelations ends in late fall, so there's only a few months left till things are going to come to their end there. If AC3 doesn't wrap up that plotline...
 
2012-06-11 12:01:39 AM

Millennium: If games have become that uneconomical to make, then the industry as we know it is headed for collapse.


Been saying that for years now.
 
2012-06-11 12:11:27 AM

Jim from Saint Paul: Buy an Xbox/PS3. Just for a change of pace.


Actually that's more or less what I've done, I picked up my Xbox 360 again to play some good old Rock Band 2.

IrateShadow: Actually, your Borderlands complanits were kind compared to some of the other issues people had with that game. The backlash was bad enough that gearbox put out this press release on Valentine's day for Borderlands 2.


lol that's funny because I TOTALLY FORGOT the port forwarding bullshiat. I was so annoyed with that whole multiplayer interface, it seemed like nothing could go right.

I think I'll end up purchasing some GOTY/Deluxe edition of Borderlands 2 in a couple of years when there's the inevitable $10 Steam sale. There is huge potential in the franchise. I mentioned I wasn't totally impressed by the RPG elements but there was one thing that really stuck out to me, Roland, the soldier character. They did a fantastic job with some really cool medic elements, like shooting allies to heal them (but also blowing them up with explosives would heal them). The game's grenades were great too, and what was really cool was using the medic perks with the grenades to make thrown AoE heals and keeping certain guns with weird stats you might not otherwise use because they made great MediGuns.

AND THEN THE WHOLE PLANET WAS BROWN.
 
2012-06-11 12:56:49 AM
I'm addicted to multiplayer mode. Every damn morning I wake up, brew coffee, and kill assassins. Only I wish they'd STOP JUMPING OFF the damn roof.

/Damn roofers
 
2012-06-11 01:12:08 AM
No one can do anything they could do 10 years ago apparently. Somehow the rent seekers have captured all revenue.
 
2012-06-11 01:15:04 AM

croesius: As someone who studied Latin and the Classical Era for damn near a decade, I have always been intrigued with these games. My problem is that I missed getting in on the initial game, and now so many have come out that I would rather get them all in some sort of box set than purchase individually. Any idea if this is a likelihood or just a pipe dream? Same feelings about Mass Effect. Three games and a pile of DLC? too expensive to piecemeal it together.


Well, like everyone has said ACIII is really the first true sequel, so you only really need to by the first one and this one, that shouldn't be too difficult.
 
2012-06-11 01:22:37 AM
It's similar to what some reputable actors do: star in a blockbuster film, get paid millions of dollars, use that money to sustain yourself while you pursue more interesting (and less profitable) projects.

The trick is to release a yearly game that both (1) doesn't feel cheap and (2) excels at something other than AAA production values.
 
2012-06-11 01:29:57 AM

Twigz221: Ubisoft uses draconian and insulting DRM measures on their PC titles. They treat me like a criminal if I want to play their games, and in many ways the pirated versions of their games are far superior. I do not pirate games, so instead I choose to just not play any Ubisoft games. fark them.


What a strange, strange problem to have.

*goes back to playing every console game ever with no hassle*
 
2012-06-11 01:33:21 AM
I note that what Ubisoft says makes really good games is the opposite of what Rockstar says makes really good games. GTA hasn't been truly "annual" since Vice City came out a year after GTA III, ten year ago.
 
2012-06-11 01:47:47 AM
Fark Ubisoft.
 
2012-06-11 02:59:17 AM

flucto: Wake me when they make a good sequal to raving rabbids. The first version of that game was hilarious.


I'd personally be quite happy with an update or sequel for the very much underappreciated and unjustly ignored Sub Culture.

media.giantbomb.com
media.giantbomb.com
media.giantbomb.com

It's a really lovely game set in a miniature undersea world that has you piloting a wee submarine scavenging for coins and bottlecaps to sell while exploring and taking on various missions. A bit like an undersea Wing Commander Privateer.

Failing that I'll have a third B.A.T.

www.game-ost.com
gamesdbase.com

Two really lovely and stylish tactical RPG/adventure hybrids set in a cyberpunkish dystopian future.
 
2012-06-11 03:09:04 AM

Passive Aggressive Larry: Twigz221: Ubisoft uses draconian and insulting DRM measures on their PC titles. They treat me like a criminal if I want to play their games, and in many ways the pirated versions of their games are far superior. I do not pirate games, so instead I choose to just not play any Ubisoft games. fark them.

What a strange, strange problem to have.

*goes back to playing every console game ever with no hassle*


unrealitymag.com
 
2012-06-11 03:12:27 AM
I really don't need my video games connected to my social networking sites.

10:44 pm - gadian got blown away by a sniper at her starting point.
10:45 pm - gadian took a head shot from across the map
10:59 pm - gadian killed everyone in her Sims family.
 
2012-06-11 03:29:25 AM

eddievercetti: Brotherhood was a good follow up
Revelations was trying to wrap ACII saga all up but failed and I also think what happened to Bell sucked.

I hope it's a cop out but dammit, it's looks legit.

AC3 has been in the making since 2010 and that's really surprising. It's a good leap from AC2 and hopefully it redeems the franchise before the fatigue begins.


AC II and Brotherhood were great, but Revelation totally half-assed Desmond's side of the story. At least it filled in the gaps on Altair's story and nicely capped off Ezio's saga.
 
2012-06-11 04:22:02 AM
Funny fact about the EA Sports titles, their development cycle is between 2 years (Madden) and four years (Fifa). They do a surprising amount of work in the back and and with online modifications.
 
2012-06-11 06:58:02 AM
I would love a Mass Effect every year...even if it were just an ongoing exploration of space game. A game every year, as long as the quality is kept up, that fine with me. They are nearly movies or TV series now anyways.
 
2012-06-11 07:12:22 AM
I bought AC1 on steam when it was $5. I liked it.
I bought AC2 on steam when it was $5. It was even better.

But AC2 had craptastic DRM that I was unaware of until I went to launch the game. Always connected DRM for a single player game? GTFO. Their craptastic "saving" system also cost me hours of game play several times until I figured out what to watch out for.

Now, I'll never give Ubisoft another penny of my money. I'll add them to the list with Activision/Blizzard and EA. Treat my like shiat and cripple your games with DRM? You've lost me as a paying customer.
 
2012-06-11 07:24:24 AM
Hasn't Call Of Duty been doing this crap for years?
1. Release game, people buy.
2. Relase same game, with cosmetic changes, people buy it.
3. Profit.

I mean really. Since COD3 the game has used the same engine. Didn't buy the last one, won't buy any new ones until they actually make an engine that works as well as the one in COD3 did.
 
2012-06-11 07:36:19 AM

Kuoxasar: I feel like we've reached peak video games, or maybe I'm just kind of tired of them.

A lot of the major franchises release sequels so quickly and there's an endless pile of DLC all the damn time, but a lot of them don't really hold my attention anymore. All the innovations in technology in general haven't seemed to improve the quality of games. Facebook and social media integration and all of this walled garden bullshiat means you can't even play a game anymore without installing piles of garbage and signing up for too many accounts. Games for Windows Live = I'm not buying your game. Rockstar Social Club is another "gem." Graphics are basically stagnant (though I don't mind that at all really because I often enjoy simplistic graphics... Roller Coaster Tycoon, anyone?)

I might not mind the accelerated development cycles if games weren't released with so many sloppy glitches, vague promises of improvement and oh by the way, have you seen this horse armor for only 99 cents? And for a few dollars, you can buy a key to open a chest and maybe find a hat for your horse!


Ok, so its not just me getting old and cranky then. I wholeheatedly agree with you.
 
2012-06-11 07:52:44 AM

Honest Bender: I bought AC1 on steam when it was $5.
I bought AC2 on steam when it was $5.

Now, I'll never give Ubisoft another penny of my money...You've lost me as a paying customer.


I'm sure they're quaking in their boots, what with having lost all of that future income from you.
 
2012-06-11 08:06:30 AM

Theaetetus: I'm sure they're quaking in their boots, what with having lost all of that future income from you.


I get your point. But after playing AC2 I was really stoked on the franchise. I'd have bought the next game on release if it wasn't for the problems I described. And it's more than just that franchise. They have multiple franchises that I'd be interested in buying.

Keep in mind, also, that this covers any future games/franchises. And there's the loss of more than just the money. They've lost a fan. And they've gained a critic. I wont endorse their games to my friends. I'll actually discourage my friends from buying from them. I don't expect anyone to act solely on my recommendations, but I think you can see how Ubisoft loses out on more than $5 per title through me.
 
2012-06-11 08:10:41 AM

FuryOfFirestorm: AC II and Brotherhood were great, but Revelation totally half-assed Desmond's side of the story. At least it filled in the gaps on Altair's story and nicely capped off Ezio's saga.


Thanks, guys, for filling me in on Revelations. I'm still going to play it, but I know not to get my hopes up. I'll take my time finishing Brotherhood and try to just blow through Revelations without getting 100% on everything.

Brotherhood exceeded my expectations. I was expecting it to be a big long expansion, but it actually has added some gameplay elements. I didn't have my hopes up that high. Still going to play Revelations.

I expect AC3 to be a revolutionary. Hopefully it won't disappoint me.
 
2012-06-11 08:16:12 AM

Mentat: Brotherhood was a great step up from AC2, especially multiplayer. Revelations was just milking the franchise.


Pretty much this. I liked the ownership of shops and all. But by Revelations, it felt more like an obligation.
 
2012-06-11 08:26:47 AM

Kuoxasar: Words.


There's fun games out there without social hooks. I think they've been on consoles. Here's my Top 5 for this generation - these are games that I just flat out enjoyed physically playing. I'm on PS3

Just Cause 2 (has a PC port that's supposed to be good)
Saints Row 2 (not 3. No touchy the 3. 2 has a PC port that i've heard only bad about)
Bayonetta (the post-game content is huge without any DLC)
Uncharted 2 (preferred it to 3 in a lot of ways)
Valkyria Chronicles (ignoring the anime tropes, the visuals and gameplay are top notch)

I will say - it does have a built-in cash shop, but it makes sense for it to - I just spent the weekend doing the beta on Guild Wars 2. It was a LOT of fun, and fixes most of the issues I had with WoW. And the cash shop is really cosmetic, there's super-little functional stuff in it (char slots past the default 5, whatever. bank slots that you won't need for normal gameplay because they handle crafting resources as infinitely storable outside of it).
 
2012-06-11 08:52:22 AM

Theaetetus: Honest Bender: I bought AC1 on steam when it was $5.
I bought AC2 on steam when it was $5.

Now, I'll never give Ubisoft another penny of my money...You've lost me as a paying customer.

I'm sure they're quaking in their boots, what with having lost all of that future income from you.


Maybe they are, in crazy-publisher-land, AC3 is probably going to release at $60, so now that $60 that's pretty much been stolen from them. Then they'll probably just chalk this incident down to piracy and how it's killing the industry...
 
2012-06-11 08:52:45 AM

Mentat: Brotherhood was a great step up from AC2, especially multiplayer.


I liked AC1 & 2, but I haven't even finished Brotherhood. I guess I'm just tired of the "Escort Person X to location Y; enemies will spawn at location Z" missions that are still being used as filler. I hated escort missions 20 years ago, and they're still being used to pad the length of games.

Maybe I'll skip the remainder of Brotherhood (and Revelations) and go straight to AC3...maybe I can ignore the likely escort missions in exchange for a new setting.
 
2012-06-11 08:58:51 AM

change1211: Funny fact about the EA Sports titles, their development cycle is between 2 years (Madden) and four years (Fifa). They do a surprising amount of work in the back and and with online modifications.


NCAA Football, though, is an afterthought. Last year, the ONLINE ONLY dynasty mode (gotta sell more copies!) was epically farked up. Win the championship, advance...servers not available. And you can't save until the week advances - but it can't advance until the servers are updated. Then, once it DOES update, it throws out the result, sims your game, and you probably lost (and then it saves). And that was just the first time it happened (season 5). After that, I couldn't get through a season without it happening, so I finally gave up after repeated promises from EA weren't fulfilled.
 
2012-06-11 09:03:05 AM

broadsword: Theaetetus: Honest Bender: I bought AC1 on steam when it was $5.
I bought AC2 on steam when it was $5.

Now, I'll never give Ubisoft another penny of my money...You've lost me as a paying customer.

I'm sure they're quaking in their boots, what with having lost all of that future income from you.

Maybe they are, in crazy-publisher-land, AC3 is probably going to release at $60, so now that $60 that's pretty much been stolen from them. Then they'll probably just chalk this incident down to piracy and how it's killing the industry...


Unlikely... He'd have bought it at $5 on Steam in a few years, just like he did with the others, resulting for a dollar or two for Ubisoft.
They lost him as a paying customer in the same way that Sierra On-line loses a paying customer if he refuses to buy King's Quest I from Good Old Games.
 
2012-06-11 09:09:04 AM

meyerkev: Get 1, the expensive version of 2 from steam (There's a ton of DLC that comes with it, including a new character and the best Vanguard shotgun in the game. Well worth $10), Lair of the Shadow Broker, and 3. Maybe pick up Javik (Prothean DLC for 3.


Javik is well worth the $10. The Particle Rifle is amazing.

That said, Amazon recently had a 50% off sale for ME3 direct download (you can download from them or from Origin, but you need to have Origin to play -- I just got the license key from Amazon and downloaded it through Origin). I'm sure they'll have another one soon. If, after playing ME1 and 2, one is really into it then buy the ME3 Digital Deluxe version when it's on sale, as it includes Javik and some cool other stuff. If not, wait for ME3 standard version when it's on sale and buy the Javik DLC. It's cheaper, particularly if you don't want the extras like art books and whatnot.

Total price = ~$110, and given that I've sunk several hundred hours into these 3 games, well worth it.

Agreed.

1's gameplay is pure shiat, but the story is very, very good. It may be worth finding a good Let's Play, watching it, and then using a Save Editor plus other people's save games. My recc: Spolier Warning(scroll down to Season 1). Also, you can't respec your powers halfway through the game, so spend an hour or two on a wiki planning your builds (Personally, I went Vanguard Me and Wrex for murdering and magic, Tali as a Rogue for passive buffs (aka full Decryption, Electronics, and First Aid)).

For pretty much any non-biotic player character, Liara's singularity is basically a "end fight" button. It's almost cheating. Otherwise, I ended up using essentially the same squad as you (though occasionally having Garrus + Tali for hard decryption).

Even with the Mako's annoying physics, actually landing on planets and driving/walking around made the game feel so much bigger than the others.

2's gameplay is much better, the 80% of the story that is not main plot is good to fantastic(Mordin's loyalty mission being my personal highlight), and the main plot is a hacked together plot-holey mess. Also, once you get to Omega, pull out a save editor and give yourself a million credits, 250K of each metal, and 1000 Paragon/Renegade points. This will let you skip the 2 most annoying parts of the game, planet scanning and forced morality(Conversation checks are a percentage. If you've been skipping sidequests or playing a Purple Shep(makes sense in context), you suddenly lose the ability to make conversation checks, which have MAJOR impacts on the story and ME3)

I agree on the planet scanning bit, but not on the morality thing, at least for the first playthrough. I'm on my fifth playthrough, this time with a Paragade character ("Only losers drink Paragade, you want Tupari, winners drink Tupari!") and it's a bit more interesting having to weigh choices rather than just picking Blue or Red and winning.

Also, there's a remarkable amount of non-mineral mini-sidequests out there if you go planet scanning. You don't need to scan each one, but you do need to enter orbit. It helps make the game seem a bit bigger.

Most of the character/plot ME2 DLC is well worth it (not sure about the weapons/armor ones though): Kasumi is fun (and her Shadow Strike is great). Shadow Broker is essentially a must-have in terms of plot and easily provides an extra hour or two of good gametime. I didn't really like Overlord, but it was't bad. Same thing with Arrival, but it had more plot importance. Firewalker can go suck it.

Other than the aforementioned plot holes, I was really annoyed at how the game ended sharply. You go in, kill the bad guys, blow up their stuff, celebrate...and then you're back at the Galaxy Map. Er, ok...now what?

3's gameplay is sublime, and up until the last 10 minutes, the story is fantastic. I'd really recommend getting a set of save imports, or you will miss out on tons of content. It's a real pity that the last 10 minutes were such utter dreck.

While I agree that ME3's gameplay, particularly in regards to combat, was improved I wouldn't call it "sublime". The "reputation" mechanic was much better than the morality meters in previous games, but there was a decided lack of neutral options. Having characters occasionally wander around the ship and converse was a nice touch, too. Dialogue was much improved, and the main plot was great.

ME3's total lack of meaningful side missions was intensely annoying. All the missions were of the "eavesdrop on some random person on the citadel, go to a planet, fire a probe, return back and deliver the stuff" -- they didn't even have the ME2-style "land and do a 30-minute mini-side-mission" to get stuff. They somehow managed to make the quest-management journal even worse in that it didn't even tell you where you needed to go or who you needed to return it to. The stupid scanner between the war room and the CIC got really annoying.

ME3 could have used another 6 months of development time, though. There's the ending of course, but it also shipped with some glaring bugs which really shouldn't have made it through testing. One example of such a bug is that Ken/Gabby's chatter and possible romance is entirely dependent on the "Are you good friends with Ashley?" flag. If you have Kaidan instead of Ash, they do nothing except stand around.

/huge ME fan
//just finishing up my pure-renegade ME3 run, then back to another ME1 run with TupariParagade Shep
///sorry for the massive wall of text
 
2012-06-11 09:28:57 AM

Theaetetus: He'd have bought it at $5 on Steam in a few years, just like he did with the others, resulting for a dollar or two for Ubisoft.


Honest Bender: But after playing AC2 I was really stoked on the franchise. I'd have bought the next game on release if it wasn't for the problems I described.


It might be worth mentioning that I only gave the franchise a try because I could get the first 2 games for $10 total. That got my foot in the door. Their DRM and general attitude got me out of that door in a hurry.
 
2012-06-11 09:47:36 AM
I could understand complaining about Brotherhood/Revelations if they were bad

But they weren't

So if its "too soon" for you don't play it then. I'd play a new Ezio game ever three days if they maintained quality. The only thing that was truly annoying was the siege defense thing.
 
2012-06-11 09:56:50 AM
You know, I remember the last time that some major types of games became uneconomical to make: shmups, 2D platformers, and the like. Back then, game makers had no problem ditching those genres and moving onto the new fashion: the games we see today, basically, only with lower polygon counts and lower-res textures.

If these games are no longer economical to make -and if they can't pay for their own development, as Ubisoft claims, then they are clearly no longer economical to make- then why not ditch them in the same way? Go with what's actually making money now: it's still out there to be made.

/fark the fratcore
 
2012-06-11 09:59:20 AM

CPennypacker: I could understand complaining about Brotherhood/Revelations if they were bad

But they weren't

So if its "too soon" for you don't play it then. I'd play a new Ezio game ever three days if they maintained quality. The only thing that was truly annoying was the siege defense thing.


Really? I honestly couldn't stand revelations and the online password code thing for MP really sucked as the only people that I can stand to play online with and who care about AC rented the game and I couldn't play MP with them.
 
2012-06-11 10:06:58 AM

Honest Bender: I bought AC1 on steam when it was $5. I liked it.
I bought AC2 on steam when it was $5. It was even better.

But AC2 had craptastic DRM that I was unaware of until I went to launch the game. Always connected DRM for a single player game? GTFO. Their craptastic "saving" system also cost me hours of game play several times until I figured out what to watch out for.

Now, I'll never give Ubisoft another penny of my money. I'll add them to the list with Activision/Blizzard and EA. Treat my like shiat and cripple your games with DRM? You've lost me as a paying customer.


They quit doing that after the backlash from AC2.


heypete: One example of such a bug is that Ken/Gabby's chatter and possible romance is entirely dependent on the "Are you good friends with Ashley?" flag. If you have Kaidan instead of Ash, they do nothing except stand around.


Well that's stupid, I was wondering why nothing more ever came of them still being alive.
 
2012-06-11 10:09:09 AM

Egoy3k: CPennypacker: I could understand complaining about Brotherhood/Revelations if they were bad

But they weren't

So if its "too soon" for you don't play it then. I'd play a new Ezio game ever three days if they maintained quality. The only thing that was truly annoying was the siege defense thing.

Really? I honestly couldn't stand revelations and the online password code thing for MP really sucked as the only people that I can stand to play online with and who care about AC rented the game and I couldn't play MP with them.


Eh I had zero interest in multiplayer. I like the historicalish dude-stabbing
 
2012-06-11 10:12:52 AM

evilmrsock: Just Cause 2 (has a PC port that's supposed to be good)


Just Cause 2 is easily one of my favorite games; I fire it up with a specific goal in mind (just ONE stronghold mission and I'm done for the night) and three hours later I'm tethering a C4 laden ice cream truck to a fighter jet.
 
2012-06-11 10:16:44 AM
My favorite thing about the AC games is that they sell really well, there isn't much replay value after you've beaten it once, and they release a new game every year. Gamestop gets flooded with traded in copies about six months after release, and I can usually find a used copy pretty cheap.
 
2012-06-11 10:17:05 AM

CPennypacker: Egoy3k: CPennypacker: I could understand complaining about Brotherhood/Revelations if they were bad

But they weren't

So if its "too soon" for you don't play it then. I'd play a new Ezio game ever three days if they maintained quality. The only thing that was truly annoying was the siege defense thing.

Really? I honestly couldn't stand revelations and the online password code thing for MP really sucked as the only people that I can stand to play online with and who care about AC rented the game and I couldn't play MP with them.

Eh I had zero interest in multiplayer. I like the historicalish dude-stabbing


I'm the same. The multiplayer was just more more thing I didn't like about it. Honestly I got about as far as the first tower defense thing and ejected the disc. Not because of the Tower defense thing I didn't mind that all that much. It was more that I didn't give a shiat about the characters or the story and I hadn't payed attention to what was happening or why.
 
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