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(Eurogamer)   Ubisoft says that the only way they can make really good Assassin's Creed games is by making you buy a new sequel every year. EA seen taking notes   (eurogamer.net) divider line 124
    More: Obvious, Ubisoft, Assassin's Creed 3, assassinations, Eurogamer, Breaking Bad, creeds  
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3065 clicks; posted to Geek » on 10 Jun 2012 at 8:41 PM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-06-10 03:57:24 PM
"The core team on this one has been working at it for almost three years, which is something you can almost never get in the industry these days - it's too expensive, too risky. So we need the other projects to support that kind of development - these big jumps.

Maybe someone should tattoo this on Curt Schilling's forehead.
 
2012-06-10 05:03:48 PM
Wake me when they make a good sequal to raving rabbids. The first version of that game was hilarious.
 
2012-06-10 05:59:19 PM
Madden and WWE come out with new installments every year and it is the same crap rehashed.
 
2012-06-10 06:11:17 PM

flamingboar: Madden and WWE come out with new installments every year and it is the same crap rehashed.


I'm pretty sure that's the joke.
 
2012-06-10 07:14:27 PM
playing brotherhood right now. brilliant games. wandering through 15th century italy (and killing people) is awesome.
 
2012-06-10 08:16:09 PM
Brotherhood was a great step up from AC2, especially multiplayer. Revelations was just milking the franchise.
 
2012-06-10 08:49:53 PM
I'll just repost what Major Nelson said during the E3 Microsoft press-conference pre-show (my input added from something I wrote):

Major Nelson: "Now, Assassin's Creed 3, this is the first true sequel in the franchise in three years..." You should have just called the people who bought Assassin's Creed: Brotherhood and Assassin's Creed: Revelations a bunch of stupid dipshiats. It would have been less insulting. "Hey fans? Remember the 120 dollars you spent on those two games? They weren't true sequels. We farked you."
 
2012-06-10 08:57:08 PM

Mike_LowELL: I'll just repost what Major Nelson said during the E3 Microsoft press-conference pre-show (my input added from something I wrote):

Major Nelson: "Now, Assassin's Creed 3, this is the first true sequel in the franchise in three years..." You should have just called the people who bought Assassin's Creed: Brotherhood and Assassin's Creed: Revelations a bunch of stupid dipshiats. It would have been less insulting. "Hey fans? Remember the 120 dollars you spent on those two games? They weren't true sequels. We farked you."


That really shouldn't be surprising. Anyone watching the franchise at all knew that those two were throwaway titles that didn't contribute much of anything to the overall story.
 
2012-06-10 08:58:31 PM
I feel like we've reached peak video games, or maybe I'm just kind of tired of them.

A lot of the major franchises release sequels so quickly and there's an endless pile of DLC all the damn time, but a lot of them don't really hold my attention anymore. All the innovations in technology in general haven't seemed to improve the quality of games. Facebook and social media integration and all of this walled garden bullshiat means you can't even play a game anymore without installing piles of garbage and signing up for too many accounts. Games for Windows Live = I'm not buying your game. Rockstar Social Club is another "gem." Graphics are basically stagnant (though I don't mind that at all really because I often enjoy simplistic graphics... Roller Coaster Tycoon, anyone?)

I might not mind the accelerated development cycles if games weren't released with so many sloppy glitches, vague promises of improvement and oh by the way, have you seen this horse armor for only 99 cents? And for a few dollars, you can buy a key to open a chest and maybe find a hat for your horse!
 
2012-06-10 09:05:12 PM

FlashHarry: playing brotherhood right now. brilliant games. wandering through 15th century italy (and killing people) is awesome.


That's pretty much the only one you need to play.
 
2012-06-10 09:08:47 PM
Ubisoft lost me when they chose to abandon the Rainbow Six franchise.

/And before someone brings up Patriot, the web site was last updated for last year's E3
 
2012-06-10 09:09:18 PM
Yes, I bought Brotherhood and Revelations. Yes, Brotherhood added little (save for Multiplayer, assassin recruits, and a handful of small, subtle improvements) and Revelations added arguably nothing. But yes, I enjoyed the shiat out of both, because I love the mix of history, platforming, stealth, combat and puzzles.

Brotherhood and Revelations were bigger than DLC, but not as big as full sequels. $30 would have been fair to ask on either installment.

However, the first-person segments are pathetic attempts to rip off Portal. They stick out like sore thumbs, Desmond's backstory is terribly dull, and the gameplay is awful and repetitive. So were the tower defense segments (thankfully, they're omitting those).

And I will be buying III. The frontier gameplay looks to scratch the itches left by the frontier gameplay from Red Dead Redemption.
 
2012-06-10 09:14:25 PM

Elvis Da King: Ubisoft lost me when they chose to abandon the Rainbow Six franchise.


It hasn't. It just took the gameplay and transplanted it into the Splinter Cell franchise. :(
 
2012-06-10 09:22:25 PM
Its too bad its Ubisoft behind this series, I'd have really liked to play it. When they back off from the increasingly petty attempts to lock down their offerings I'm hoping to give them a try...or at least once they start showing up as abandonware when the company folds.
 
2012-06-10 09:22:38 PM

IrateShadow: That really shouldn't be surprising. Anyone watching the franchise at all knew that those two were throwaway titles that didn't contribute much of anything to the overall story.


By the logic Major Nelson is demonstrating, there hasn't been a true sequel in the Call of Duty franchise for four-and-a-half years. I don't think the marketing department gets to pick and choose what constitutes a sequel.
 
2012-06-10 09:27:07 PM
A one year dev cycle is only going to let you churn out shovelware on existing engines and platforms. There is no way you can do anything innovative on both game engine and gameplay aspects in such a short time.

The only games that regularly manage to do yearly releases are sports games where they just re-texture the same models and change some of the stats and player names to reflect the current season.
 
2012-06-10 09:28:28 PM
I've tried to get into Assasin's Creed but it seems so boring and repetitive.

//it's beautiful, yes, but teeth-grindingly dull. Do the sequels get better?
 
2012-06-10 09:30:41 PM

Cuthbert Allgood: //it's beautiful, yes, but teeth-grindingly dull. Do the sequels get better?


The sequels are way better. 2 is great, Brotherhood is fantastic. Haven't played Revelations
 
2012-06-10 09:31:11 PM
To be fair, that series is pretty good. Also to be fair, I haven't bought any since the first one.
 
2012-06-10 09:33:09 PM
As someone who studied Latin and the Classical Era for damn near a decade, I have always been intrigued with these games. My problem is that I missed getting in on the initial game, and now so many have come out that I would rather get them all in some sort of box set than purchase individually. Any idea if this is a likelihood or just a pipe dream? Same feelings about Mass Effect. Three games and a pile of DLC? too expensive to piecemeal it together.
 
2012-06-10 09:33:26 PM

Cuthbert Allgood: I've tried to get into Assasin's Creed but it seems so boring and repetitive.

//it's beautiful, yes, but teeth-grindingly dull. Do the sequels get better?

Much

better. Two is a substantial jump up from the first, and Brotherhood is a refinement of Two. You can safely bypass Revelations and miss nothing new.
 
2012-06-10 09:38:27 PM
I like the idea of churning out crap to fund the "bigger" projects........but I also read an article about how dangerous it is to fund new IP, and how ACIII is a thinly veiled attempt to "backdoor" a new game into an existing franchise.

It just seems like everything Ubisoft says about ACIII is kind of contradictory and desperate to justify it. And it's just weird to read so many explanations for a game that has yet to release in a successful franchise.
 
2012-06-10 09:39:03 PM

Cuthbert Allgood: I've tried to get into Assasin's Creed but it seems so boring and repetitive.

//it's beautiful, yes, but teeth-grindingly dull. Do the sequels get better?


If I had played AC1 first, I never would have continued the franchise. I loved AC2 and the multiplayer in Brotherhood is great.
 
2012-06-10 09:40:22 PM
Unrelated to the story, but I bought a ps3 and I have spent most of my time playing FF7. I forgot how great that game was.
 
2012-06-10 09:45:27 PM
The only Assassin's Creed I've ever played was "Altair's Chronicles" for my HP Touchpad and it's pretty fun and the (cutscene) graphics are phenomenal (for a $99 Touchpad).
 
2012-06-10 09:49:28 PM
Brotherhood was a good follow up
Revelations was trying to wrap ACII saga all up but failed and I also think what happened to Bell sucked.

I hope it's a cop out but dammit, it's looks legit.

AC3 has been in the making since 2010 and that's really surprising. It's a good leap from AC2 and hopefully it redeems the franchise before the fatigue begins.
 
2012-06-10 09:51:15 PM
Every time one of the characters voiced by Elias Toufexis starts talking, I expect him to say "I never asked for this."

So far, I've been disappointed by Assasin's Creed for that reason.
 
2012-06-10 09:51:44 PM
Someone should explain to Squaresoft what the word "Final" means in "Final Fantasy".
 
2012-06-10 10:14:40 PM

Gunderson: Someone should explain to Squaresoft what the word "Final" means in "Final Fantasy".


Actually, they could only afford to make one game when the made FF1, thus it was their "final" fantasy game. It was literally there "final" project. Every FF since 9 has been pretty horrible had though. Even 12, which is Shadow of the Colossus minus the good parts plus an MMRPG.
 
2012-06-10 10:15:05 PM

Cuthbert Allgood: I've tried to get into Assasin's Creed but it seems so boring and repetitive.

//it's beautiful, yes, but teeth-grindingly dull. Do the sequels get better?


Alright, you know how the structure in Assassin's Creed you had to kill the nine dudes, but in order to reach them you had to do one of about nine mission archtypes so many times to get the clues to find them and the focus of the story was more about Desmond and the nature of the organization he was captive in?

Assassin's Creed II ditches that structure entirely. It has much more in line with Grand Theft Auto with its mission design and the pacing of its storyline that actually follows Ezio's life over something like 20 years. It ends up making a world of difference and the story itself isn't shabby either.

Gunderson: Someone should explain to Squaresoft what the word "Final" means in "Final Fantasy".


I'll bite; they're aware. The first Final Fantasy was supposed to be Squaresoft's last game. It took off and they kept the brand.
 
2012-06-10 10:17:13 PM
I haven't played an Assassin's Creed game, but ACIII has my attention. Unfortunately, the gameplay trailer made the combat look like a shiattier version of Arkham Asylum. Is that how it actually feels to play it?
 
2012-06-10 10:21:36 PM

Kuoxasar: I feel like we've reached peak video games, or maybe I'm just kind of tired of them.

A lot of the major franchises release sequels so quickly and there's an endless pile of DLC all the damn time, but a lot of them don't really hold my attention anymore. All the innovations in technology in general haven't seemed to improve the quality of games. Facebook and social media integration and all of this walled garden bullshiat means you can't even play a game anymore without installing piles of garbage and signing up for too many accounts. Games for Windows Live = I'm not buying your game. Rockstar Social Club is another "gem." Graphics are basically stagnant (though I don't mind that at all really because I often enjoy simplistic graphics... Roller Coaster Tycoon, anyone?)

I might not mind the accelerated development cycles if games weren't released with so many sloppy glitches, vague promises of improvement and oh by the way, have you seen this horse armor for only 99 cents? And for a few dollars, you can buy a key to open a chest and maybe find a hat for your horse!


As much as people like to hate on it, I think the Wii would have been more successful with hard core gamers if Nintendo pushed the ease of development for the platform to designers and install base to publishers. I think one of the reasons why development costs have skyrocketed so much is because the hardware has become too advanced for anything but mega blockbusters. The Wii is about as powerful as an Xbox, and there were some gorgeous games released in the previous gen. In fact, I would say it has only been in the last 3-4 years where we've seen games really take advantage of the 360/PS3 hardware to create games that are truly next-gen in their visual fidelity.

Long story short, rather than seeing annual sequels of big budget games on the 360/PS3 and games which looked like average N64 titles on the Wii, we should have seen late gen Xbox quality games on the Wii and more moderate visuals on the 360/PS3 with the exception of really big blockbuster titles. Hopefully the Wii U will make developing high quality visual games much more affordable than on the 360/PS3.
 
2012-06-10 10:22:40 PM

t3knomanser: I haven't played an Assassin's Creed game, but ACIII has my attention. Unfortunately, the gameplay trailer made the combat look like a shiattier version of Arkham Asylum. Is that how it actually feels to play it?


Arkham Asylum is mechanicallyan Assassin's Creed knockoff, but you know, better. If you liked the stealthy bits of Batman:AA, you'll probably enjoy the main Assassins' Creed series. The first game is a bit inelegant, but it came out before Batman:AA.
 
2012-06-10 10:23:22 PM

t3knomanser: I haven't played an Assassin's Creed game, but ACIII has my attention. Unfortunately, the gameplay trailer made the combat look like a shiattier version of Arkham Asylum. Is that how it actually feels to play it?


Not quite. It's more methodical with a bit of a timing/rhythm based element until you can break your adversary's defense and stab him properly... and you're not leaping fifty feet across a room to stab a guy in the eye with the hidden blade.

/also, it predates Arkham Asylum by two years.
//off to install Brotherhood. Never did touch it after getting it from a Steam sale.
 
2012-06-10 10:31:44 PM
Altho the story and play of the first few assassins creeds was fun, its going to suffer the same bad mojo that military themed shooters have. How many times can you re-skin the original before the play mechanics become old hat?

/Oh look! A new mario, metroid,and Zelda.
/That was a joke made for hating on Nintendo... until E3 2012.
/Oh look! More Halo, Gears, and Call of battle.
 
2012-06-10 10:33:37 PM
EA isn't taking notes, EA invented the damned technique with their sports franchises.
 
2012-06-10 10:34:09 PM
Ubisoft uses draconian and insulting DRM measures on their PC titles. They treat me like a criminal if I want to play their games, and in many ways the pirated versions of their games are far superior. I do not pirate games, so instead I choose to just not play any Ubisoft games. fark them.

Sadly, fewer and fewer game companies are earning my business anymore. Not that I mind too much. There's so many games and not enough time to play them all.
 
2012-06-10 10:38:03 PM

PonceAlyosha: t3knomanser: I haven't played an Assassin's Creed game, but ACIII has my attention. Unfortunately, the gameplay trailer made the combat look like a shiattier version of Arkham Asylum. Is that how it actually feels to play it?

Arkham Asylum is mechanicallyan Assassin's Creed knockoff, but you know, better. If you liked the stealthy bits of Batman:AA, you'll probably enjoy the main Assassins' Creed series. The first game is a bit inelegant, but it came out before Batman:AA.



Combat is actually, honestly, boring because unlike AA you really can't much attack anything instead you mash the defend button and then time the counter button. AA did some of that but you could still feel like the aggressor.
 
2012-06-10 10:40:10 PM

croesius: As someone who studied Latin and the Classical Era for damn near a decade, I have always been intrigued with these games. My problem is that I missed getting in on the initial game, and now so many have come out that I would rather get them all in some sort of box set than purchase individually. Any idea if this is a likelihood or just a pipe dream? Same feelings about Mass Effect. Three games and a pile of DLC? too expensive to piecemeal it together.


Are you a PC gamer?

If so you best bet is the Bi-annual Steam sales (summer and winter). The next sale is the summer sale, which should be around the 4th of July. Throughout the sale there should be a deal, something like "25% off all Ubisoft games". If you hit the right day, there should be a sale something like "66% off all Assassins Creed Games".
 
2012-06-10 10:41:38 PM

croesius: Same feelings about Mass Effect. Three games and a pile of DLC? too expensive to piecemeal it together.


Get 1, the expensive version of 2 from steam (There's a ton of DLC that comes with it, including a new character and the best Vanguard shotgun in the game. Well worth $10), Lair of the Shadow Broker, and 3. Maybe pick up Javik (Prothean DLC for 3.

Total price = ~$110, and given that I've sunk several hundred hours into these 3 games, well worth it.

1's gameplay is pure shiat, but the story is very, very good. It may be worth finding a good Let's Play, watching it, and then using a Save Editor plus other people's save games. My recc: Spolier Warning(scroll down to Season 1). Also, you can't respec your powers halfway through the game, so spend an hour or two on a wiki planning your builds (Personally, I went Vanguard Me and Wrex for murdering and magic, Tali as a Rogue for passive buffs (aka full Decryption, Electronics, and First Aid)).

2's gameplay is much better, the 80% of the story that is not main plot is good to fantastic(Mordin's loyalty mission being my personal highlight), and the main plot is a hacked together plot-holey mess. Also, once you get to Omega, pull out a save editor and give yourself a million credits, 250K of each metal, and 1000 Paragon/Renegade points. This will let you skip the 2 most annoying parts of the game, planet scanning and forced morality(Conversation checks are a percentage. If you've been skipping sidequests or playing a Purple Shep(makes sense in context), you suddenly lose the ability to make conversation checks, which have MAJOR impacts on the story and ME3)

3's gameplay is sublime, and up until the last 10 minutes, the story is fantastic. I'd really recommend getting a set of save imports, or you will miss out on tons of content. It's a real pity that the last 10 minutes were such utter dreck.
 
2012-06-10 10:42:50 PM

dalbuc: Combat is actually, honestly, boring because unlike AA you really can't much attack anything instead you mash the defend button and then time the counter button. AA did some of that but you could still feel like the aggressor.


You're not really supposed to be the agressor in AC. I mean, they.ve come a long way in making it so that you can brawl it out, but it's an assassin game. If you find your way cutting through throngs of guards, you're doing it wrong.
 
2012-06-10 10:44:13 PM

meyerkev: 1's gameplay is pure shiat, but the story is very, very good. It may be worth finding a good Let's Play, watching it, and then using a Save Editor plus other people's save games. My recc: Spolier Warning(scroll down to Season 1). Also, you can't respec your powers halfway through the game, so spend an hour or two on a wiki planning your builds (Personally, I went Vanguard Me and Wrex for murdering and magic, Tali as a Rogue for passive buffs (aka full Decryption, Electronics, and First Aid)).


I like the gameplay of 1 much more than the ones that followed it. 1 feels like a simplified RPG. 2 and 3 feel like GoW clones.
 
2012-06-10 10:46:51 PM

Kuoxasar: I feel like we've reached peak video games, or maybe I'm just kind of tired of them.


I think it's probably more of the latter actually. So far, for this years releases I've been enjoying the everliving heck out of Dragon's Dogma, Xenoblade, and Mass Effect 3. Pandora's Tower & The Last Story are coming over and supposed to be quite good, Borderlands 2 later this year along with Baldur's Gate Enhanced Edition breathing new life into that epic.

I have more free time for gaming than most people, and I still haven't made any headway getting through everything. New titles are added faster than I can complete em.
 
2012-06-10 10:48:00 PM

flamingboar: Unrelated to the story, but I bought a ps3 and I have spent most of my time playing FF7. I forgot how great that game was.


Same for me except it was Suikoden, loved that game. On a side note, the mini game section of the PlayStation store seems like the best games never released for NES, SNES, Sega and Atari. I've been having a blast playing MiniSquadron, Cubix, MegaMan 10 and although it wasn't a mini, Armageddon Riders was pretty cool for 9 bucks.

/hangs head in shame....also logged about 248 hours on New Vegas.....still playing
//don't ask about 3 all I know is it's over 270
 
2012-06-10 10:52:17 PM

IrateShadow: meyerkev: 1's gameplay is pure shiat, but the story is very, very good. It may be worth finding a good Let's Play, watching it, and then using a Save Editor plus other people's save games. My recc: Spolier Warning(scroll down to Season 1). Also, you can't respec your powers halfway through the game, so spend an hour or two on a wiki planning your builds (Personally, I went Vanguard Me and Wrex for murdering and magic, Tali as a Rogue for passive buffs (aka full Decryption, Electronics, and First Aid)).

I like the gameplay of 1 much more than the ones that followed it. 1 feels like a simplified RPG. 2 and 3 feel like GoW clones.



1 was a gameplay mess. The controls were terrible, the effect of skills on combat was silly and the entire loot/inventory system was the most broken POS I've ever seen in any RPG - and that is saying something since most RPG's feature lousy inventory controls, and the leveling system bordered on pointless. Oh and the gawd awful moon patrol MAKO. The only thing that saved 1 were the characters and storyline.
 
2012-06-10 10:52:23 PM
Groovy. Maybe I'll skip the first one and try the 2nd
 
2012-06-10 10:53:55 PM

IrateShadow: dalbuc: Combat is actually, honestly, boring because unlike AA you really can't much attack anything instead you mash the defend button and then time the counter button. AA did some of that but you could still feel like the aggressor.

You're not really supposed to be the agressor in AC. I mean, they.ve come a long way in making it so that you can brawl it out, but it's an assassin game. If you find your way cutting through throngs of guards, you're doing it wrong.


You will wind up fighting guards at some point - often times too much as you get further into the game and merely being can become a hostile act - and at that point rather than feeling like a nimble, fast killer I feel like a tank who stands and take all kinds of abuse and then counterpunches occasionally. AC combat is the videogame version of the Rope-a-Dope.
 
2012-06-10 10:54:28 PM
FTFA: Also, the beauty of Assassin's is that if you do it right it's kind of a new IP.

This statement encapsulates everything wrong with video games.
 
2012-06-10 11:00:08 PM

Twigz221: Ubisoft uses draconian and insulting DRM measures on their PC titles. They treat me like a criminal if I want to play their games, and in many ways the pirated versions of their games are far superior. I do not pirate games, so instead I choose to just not play any Ubisoft games. fark them.

Sadly, fewer and fewer game companies are earning my business anymore. Not that I mind too much. There's so many games and not enough time to play them all.


Petz: Catz 2 is pretty fun, though.
 
2012-06-10 11:04:37 PM

IrateShadow: meyerkev: 1's gameplay is pure shiat, but the story is very, very good. It may be worth finding a good Let's Play, watching it, and then using a Save Editor plus other people's save games. My recc: Spolier Warning(scroll down to Season 1). Also, you can't respec your powers halfway through the game, so spend an hour or two on a wiki planning your builds (Personally, I went Vanguard Me and Wrex for murdering and magic, Tali as a Rogue for passive buffs (aka full Decryption, Electronics, and First Aid)).

I like the gameplay of 1 much more than the ones that followed it. 1 feels like a simplified RPG. 2 and 3 feel like GoW clones.


Part of it is that I played at every single difficulty up to Hardcore, and I never finished the Hardcore, because it was so boring. It wasn't challenging and I wasn't dying more often, it was just boring. Every enemy would flare Immunity, and I'd stand there for 30 seconds dropping shotgun shells and the occasional power into their face until they dropped, and then I'd move on to the next one.

If I was in the car, I'd just find some cover, zip out from behind the cover, take a shot, pull back, repeat. I wasn't dying, but it took forever.

/Though it was interesting how Geth went from "Oh FARK" to (relatively) easily dispatched mooks as you moved up the difficulty chain, since they were pretty much the only enemy that didn't regenerate.
//With the exception of Husks. fark Husks.
 
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