If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page.

(Open Democracy)   The almost ready to promote Wii U pad...which looks like a cross between a gameboy and an XBox controller...and yeah   (ingame.msnbc.msn.com) divider line 178
    More: Fail, Wii U, Game Boy, Xbox, Satoru Iwata, cross, moderates  
•       •       •

7750 clicks; posted to Geek » on 04 Jun 2012 at 12:30 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



178 Comments   (+0 »)
   
View Voting Results: Smartest and Funniest

Archived thread

First | « | 1 | 2 | 3 | 4 | » | Last | Show all
 
2012-06-04 04:21:15 PM

Antimatter: MoronLessOff: Antimatter: Nexzus: Theaetetus: BrynnMacFlynn: The Xbox 360 is the best of both worlds--your left thumb is always going to be on that stick. Everything on the controller can be accessed and used by the right thumb. It's beautiful.

Wat? It's a pretty far stretch to the directional pad for your right thumb.

Not Nintendo's worst controller, though:
[farm5.static.flickr.com image 375x347]

Ahem.
[www.360blog.org image 320x240]

Although, looking past the rose-colored glasses, I'd wager this one:
[www.lukiegames.com image 375x315]
Do you remember actually playing with this thing for hours? They don't call it Nintendo Thumb for nothing.

The VB controller is weird. It's main downfall was their idea to put the battle pack on the controller, rather then the console. But the layout itself worked well, and the dual dpads predicted modern dual analog control. They just didn't do anything with it.

If Faceball made it to the VB with ext cable compatibility, it would have been awesome.

the VB was just too far ahead of the technology needed to make it work. 4 shades of red on black on something not very portable was a mistake. A modern version, with smaller glasses, full color, and modern dual analog with decent battery life would be grand. I keep hoping the better VB games are remade for the 3DS with full color and less headaches. Mario clash, Warioland, and a few others could make the jump and turn out well.


I still play Warioland and Mario Tennis on mine. I have a few other carts, but those are my favorites.
 
2012-06-04 04:23:19 PM

enforcerpsu: Theaetetus: enforcerpsu: Theaetetus: BrynnMacFlynn: The Xbox 360 is the best of both worlds--your left thumb is always going to be on that stick. Everything on the controller can be accessed and used by the right thumb. It's beautiful.

Wat? It's a pretty far stretch to the directional pad for your right thumb.

Not Nintendo's worst controller, though:

You know that controller changed the entire industry right? Were you busy blatherring over the fact that it had 3 handles instead of 2?

Yes, because I don't have three hands. A mutant like you might appreciate it more.

Too bad your analysis is completely bunk. They never expected you to have three hands. No one did analogue sticks right before Nintendo did it. The controller was fine to hold as long you can comprehend ignoring the other handle. I know it might be tough for some people...


So it's fine for gaming so long as you don't want to use half the controller. that tends to mean somethign isn't designed well.

As for analog, honestly it was pretty unheard of back then. Sony had a dual analog flightstick around the time the N64 hit, both being released in 1996, and announced in 1995. the next year saw sony combined the dual analog sticks with the ps1 controller, giving us the dual-analog in 1997, and the dual shock in late 1997.
 
2012-06-04 04:30:01 PM
I completely agree that the 360 controller is perfectly ergonomic.
I've got a question for those who would know:

I've heard rumours that the next xBox will have 16 cores, as opposed to the 4 in the 360. Wouldn't that push it past PC gaming power? I don't have my thumb on the exact pulse, but I have never seen a 16 core PC for sale?



kukukupo: The Wii was far and away the best console last generation. The wiimotes were the best controllers, followed closely by the wii Classic Controller.


Never before have I seen such dedicated, perfect trolling. Well done sir.

Kidding aside, you're wrong. It's not opinion, you're just wrong. How was it the "best"? What are your criteria? Oh you mean your favourite. Ok then carry on.
 
2012-06-04 04:33:11 PM
Remember, Kinect brought you THIS.
 
2012-06-04 04:34:32 PM

Klivian: Still going with gimmick control scheme as opposed to standard controller? Check


3.bp.blogspot.com

Because its only not a gimmick when MS does it years after everyone else has.
 
2012-06-04 04:38:09 PM
So is this the thread where all the MS fanboy bash on something nintendo does then a few years later when Xbox adds it they say how amazing it is like they did about the motion sensor games?
 
2012-06-04 04:39:43 PM

enforcerpsu: Theaetetus: enforcerpsu: Theaetetus: BrynnMacFlynn: The Xbox 360 is the best of both worlds--your left thumb is always going to be on that stick. Everything on the controller can be accessed and used by the right thumb. It's beautiful.

Wat? It's a pretty far stretch to the directional pad for your right thumb.

Not Nintendo's worst controller, though:

You know that controller changed the entire industry right? Were you busy blatherring over the fact that it had 3 handles instead of 2?

Yes, because I don't have three hands. A mutant like you might appreciate it more.

Too bad your analysis is completely bunk. They never expected you to have three hands. No one did analogue sticks right before Nintendo did it. The controller was fine to hold as long you can comprehend ignoring the other handle. I know it might be tough for some people...


Just because they did it first doesn't mean they did it right.

When I owned a N64, I had more controllers than any other system I've ever owned, before and since. Damn stick wore out within weeks of buying it. I can remember shaking my n64 controller with the stick waggling in all directions like a wet noodle and thinking "What a piece of crap".
 
2012-06-04 04:44:45 PM

rfronk: Really? No one else has said anything about this? This is what I see every time I read about the Wii U.

[i1083.photobucket.com image 640x414]


Great, now i have to go find mine and play some Sonic.
 
2012-06-04 04:48:29 PM

Corvus: So is this the thread where all the MS fanboy bash on something nintendo does then a few years later when Xbox adds it they say how amazing it is like they did about the motion sensor games?


Always thought kinect was more a sony clone then a nintendo one. I hate kinect games, by and large, but the tech is neat. the recent voice stuff is kinda interesting, if only because they standardized it, so more devs could use it.

I think we'll see kinect 2.0 built in/bundled with the nextbox, which could result in some interesting things. I really hope sony finally bundles an eyetoy as well, preferable a 1080p or 720p one.
 
2012-06-04 05:01:21 PM
I dub the fanboys for this product shall now be know as WeeuaboosTM

/You're welcome?
 
2012-06-04 05:07:39 PM
Im probably going to buy this after some good games come out. The wii is great, I've got all the best games. Everyone complains because there's no stubble or titties but god who cares
 
2012-06-04 05:08:27 PM

exparrot: I dub the fanboys for this product shall now be know as WeeuaboosTM

/You're welcome?


the stupid word never caught on, why should this derivation
 
2012-06-04 05:08:57 PM

larrimo: rfronk: Really? No one else has said anything about this? This is what I see every time I read about the Wii U.

[i1083.photobucket.com image 640x414]

Great, now i have to go find mine and play some Sonic.


Better bring this: Link
 
2012-06-04 05:12:25 PM

exparrot: I dub the fanboys for this product shall now be know as WeeuaboosTM

/You're welcome?


Did someone say Weeuaboos? 'Cuz I think I heard someone say Weeuaboos.
 
2012-06-04 05:13:37 PM

Electrify: More importantly, how many developers are going to design games to be used with all of these numerous input options?


the xbox looking controller is the same as the touchscreen one without the touchscreen. People already went out and bought all these ridiculous farking controllers. I have two wiimotes a nunchuk a wireless gamecube controller, two gun sheaths, two motion+ dongles and a balance board. I may as well have a goddamn drug problem.
 
2012-06-04 05:16:55 PM

Defeated: Just because they did it first doesn't mean they did it right.

When I owned a N64, I had more controllers than any other system I've ever owned, before and since. Damn stick wore out within weeks of buying it. I can remember shaking my n64 controller with the stick waggling in all directions like a wet noodle and thinking "What a piece of crap".


The controller that came with my N64 made it through all of high school, all of college, being played heavily in communal areas, and to this day, still works as well as the day I got it.

So, I guess our anecdotes completely cancel out, eh?
 
2012-06-04 05:18:34 PM

Corvus: So is this the thread where all the MS fanboy bash on something nintendo does then a few years later when Xbox adds it they say how amazing it is like they did about the motion sensor games?


Won't take a few years. Microsoft announced today they're going to be implementing a second screen to be used alongside the 360. The advantage is that it won't require any new hardware and will just be a smartphone/tablet app.
 
2012-06-04 05:19:41 PM
Look son the controller is ridiculous, its under powered, it can't even match the current generation of ps and xbox. All the good games are rehashed...
but daddy, I just want to play Pokemon.
 
2012-06-04 05:29:04 PM

Corvus: Klivian: Still going with gimmick control scheme as opposed to standard controller? Check

[3.bp.blogspot.com image 500x375]

Because its only not a gimmick when MS does it years after everyone else has.


Yes, because ever since the Kinect came out it is impossible to use the standard 360 controller for any game. Sure makes Prototype much harder now that I have to actually use tentacle thrusting motions to kill enemies instead of pressing a button.

OH WAIT, all Kinect only games are shovelware that no one likes. See also: Star Wars Kinect which has become an instant meme.
 
2012-06-04 05:34:26 PM

Lumbar Puncture: I think they might have a shot actually. Tablets are still a big thing, and who hasn't seen a parent let their kid play with or own their in iSomething. $400 is still within affordable tablet range, Nintendo is a trusted brand, and they can market the hell out of it to people who would give the tablet to kids or folks like my Grandparents, who own a Wii but are hesitant to buy a tablet-type device.



Yeah..... possible... But I'm pretty skeptical. Maybe I'm just not their target consumer anymore, but this is the first console of theirs I'm basically not going to be waiting at the store waving my cash around for on launch day.

The Wii's serious deficit of power really ended up killing the system for me, and if they're not going to correct that in the next console then I'm going to be waiting for the next Xbox instead. I spent a bunch of cash on the Wii and extra controllers, games... and then never played it because everything just looked so dated it was off-putting.
 
2012-06-04 05:37:24 PM

Klivian: Corvus: Klivian: Still going with gimmick control scheme as opposed to standard controller? Check

[3.bp.blogspot.com image 500x375]

Because its only not a gimmick when MS does it years after everyone else has.

Yes, because ever since the Kinect came out it is impossible to use the standard 360 controller for any game. Sure makes Prototype much harder now that I have to actually use tentacle thrusting motions to kill enemies instead of pressing a button.

OH WAIT, all Kinect only games are shovelware that no one likes. See also: Star Wars Kinect which has become an instant meme.



The Kinect itself is some awesome technology though. It makes my Wii, which sits next to it, look retarded by comparison.

It doesn't just track the motion of your controller, it actually sees YOU and the other people in your living room. It also has audio recognition as well. I got the Kinect a few months ago, and I was pretty impressed. My wife actually uses it a lot with some fitness game she likes. The Wii Fit is now just gathering dust next to the unused Wii.
 
2012-06-04 05:37:40 PM

sure haven't: heard rumours that the next xBox will have 16 cores, as opposed to the 4 in the 360. Wouldn't that push it past PC gaming power? I don't have my thumb on the exact pulse, but I have never seen a 16 core PC for sale


I wonder if it is how you define cores. A SLI dual 680 enabled rig with a quad core CPU should have 20 cores.

If that is just CPU then that makes me think they are smoking crack. A 20 core CPU is not needed at this point. I cannot think of a game where the CPU is the weak link.
 
2012-06-04 05:42:00 PM

Antimatter: ProfessorOhki: Though, I've got to say, the NFC support of the Wii-U could be a cool gimmick. Look how well Skylanders did (and that was with people buying that giant base). It'd be interesting to see if they can make a decent sales model out of cards, figures, or some other tangible object. I mean, if they make a solid go of that tech with Pokemon, they're going to run out of space for all their money.

This needs to be done. Seriously, it's obvious, right up there with Pokemon AR.


If you want to see any amazing combination of NFC, image recognition, and trading cards, next time you are at DisneyWorld, I'd suggest you check out "Sorcerers of the Magic Kingdom." There isn't much of a game to it (yet) but you can see where the potential is when it comes to incorporating physical trading cards with stats and crap on it.
 
2012-06-04 06:00:21 PM
No matter what Nintendo does, they will struggle until they can bring some quality third-party games to their platform. The Wii had some good to great games, but they were all made by Nintendo, and were usually released in spurts. Hell, it was only last year that a game like Super Sluggers became affordable. I think it was four or five years old at that point.
 
2012-06-04 06:03:14 PM
Say what you will, Crysis runs like a champ on the Wii.
 
2012-06-04 06:17:17 PM

whizbangthedirtfarmer: The Wii had some good to great games, but they were all made by Nintendo


Xenoblade Chronicles
Monster Hunter Tri
Little King's Story
Boom Blox
Zack & Wiki
de Blob
Muramasa: The Demon Blade
A Boy and His Blob
MadWorld
No More Heroes

There were some solid games that weren't made by Nintendo.
 
2012-06-04 06:36:55 PM

Antimatter: homarjr: Splinshints: homarjr: Klivian: WHY is anyone interested in buying this thing?

Mario, Zelda, Metroid, DK, Smash Bros, Mario Party, Mario Kart.....

Shall I go on?

You should try starting, actually. All those games are pretty much just the exact same re-hashed crap they've been since the N64 days. Or, in the case of Kart, the SNES.

I feel like every time Nintendo dangles one of those titles in my face it's like watching EA beg me to buy the newest Madden game.

It's re-hashed, but it's far from crap. The new titles are the best of the series in almost every case, in my opinion.

And maybe I'm in the minority on Fark, but I don't mind the same story being told over and over in my video games. The levels are always entirely different. And it's not like Sony and Microsoft don't remake all their games too. Nintendo's IP is one of the best in the world, and it's the main reason this system will likely succeed.

MS and Sony don't seem to rely on the same ips every gen, both tend to create a ton of new ones for each generation.

Nintendo is an odd puppy. For example, many of the wii's best games used motion as little as possible, if at all. Why? Because the waggle just wasn't as intuitive or accurate as the pre-release hype said it would be. With the Wii U, it remains to be seen what effect this will have on the actual games. Will we see something special, or just menu replacement/etc? I've got some ideas on how it could be used, but until I see something substantial, i'm inclined to wait for a price drop/budget prices on titles.


uhhhh, Microsoft had Halo for the Xbox. And... stuff?

Xbox 360 has Halo and.. uhhh.. Gears of War? How many Gears of War for the 360? 4 now? How many Forza games? 3? How many Halos? oh another 3? How many IPs has Microsoft actually made? I can't think of any that actually matter.

Microsoft has bled its own series dry, as far as its exclusives go I'm pretty jaded. All 3 are pretty guilty about recycling IPs, I'd say Nintendo does it best though. See me in a few years when my hiatus from FPS games is over though, I'll probably be on the other side of that argument.
 
2012-06-04 06:38:58 PM

Saiga410: sure haven't: heard rumours that the next xBox will have 16 cores, as opposed to the 4 in the 360. Wouldn't that push it past PC gaming power? I don't have my thumb on the exact pulse, but I have never seen a 16 core PC for sale

I wonder if it is how you define cores. A SLI dual 680 enabled rig with a quad core CPU should have 20 cores.

If that is just CPU then that makes me think they are smoking crack. A 20 core CPU is not needed at this point. I cannot think of a game where the CPU is the weak link.


I get the feeling that might be part of it. Then again, if you count all the 'cores' of the PS3's Cell, you've already have 9 . Nevermind one SPE is disabled and one is reserved... but that will never make it into advertising literature. But that's 7-9 in just the CPU. Think the GPU in the PS3 is single core, but don't quote me on that. Make a system with dual Cells and you're at 18 cores w/o counting the GPUs at all. If you really want to inflate your numbers, you start counting them... and.. MMUs and I/O controllers. I don't think it's worth putting stock in those types of advertising quotes though. I mean, the original DS actually has dual processors.

Besides, it depends on how many years out we're talking. Intel and AMD have 10/16 core server/workstation chips, so if we're talking about 2015 or something, it might not be that unreasonable.
 
2012-06-04 06:43:13 PM

mongbiohazard: I was an early adopter of the Wii, but I have to say... The Wii's laughable lack of graphics power has pretty much ruined it for me. It was fun to bust out the bowling or tennis at some parties, but that was about it. Otherwise my Wii just gathers dust these days.

The kinect was a pretty brilliant answer from Microsoft, and the technology makes the Wii look retarded by comparison. I've owned every US console released by Nintendo (even a few of their portables), I even had the stupid robot back in the day, but if this new console had better be considerably more powerful than the consoles currently on the market (Xbox, PS3) or this will be the first Nintendo I will pass on.


I disagree. I like buttons, a lot. Kinect has not a single game that isn't relegated to games my girlfriend wants us to play together.
 
2012-06-04 06:45:00 PM

ProfessorOhki: Antimatter: scottydoesntknow: homarjr: Klivian: The video game market is driven by software sales, not hardware. The Wii crushed the other consoles in sales, but the game sales for either the 360 or PS3 crush the Wii, because people get tired of the gimmick.

Total global software sales by console:

X360 593,936,401
PS3 504,554,229
Wii 759,844,096
DS 715,803,986
PSP 256,024,743

Source: http://www.vgchartz.com/yearly/2011/Global/

Man the PS Vita is sucking all sorts of ass right now.

Yeah, nintendo taking a price hit really killed a lot of the vita hype, combined with the mandatory memory cards. Games wise, and hardware wise, it's pretty awesome, absolutely love mine.

Really hoping for a price drop announcement tonight, for both the console and the cards. Fix that, and I don't think sony will have a problem selling the thing. It's quite possibly the best handheld i've ever used.

But if they won't eat some crow and chop the price, it's going no where.

Yeah, it's a pretty nice little piece of hardware. I've got some hope for it; the whole PS Suite devkit has some potential because it's a good first step in opening up handheld console gaming to a broader set of developers. It's admittedly a bit limited (and arguably an attempt to prop up the Xperia), but hey, it's a start. As far as games though, it needs time. The titles so far are so-so and you can only play so much Hot Shot's Golf. It really needs a few breakout exclusive titles before it'll really have a chance.

/Lookin' at you Gravity Rush


Disgaea 3 is fantastic on it, if you're into that sort of thing. I love the series, and the hand held versions are much superior.
 
2012-06-04 06:50:19 PM

BrynnMacFlynn: The PS controllers make some sense--our thumbs are 'lower' on the controller


Hold your hands in a relaxed position, palms inward.

Do your thumbs naturally extend inward and towards your body -- as they're situated in a Playstation Controller -- or do they rest in a mostly forward position?

The inelegant bolted-on positioning of analog sticks on the original PS controller is an ergonomic disaster that should have been corrected a decade ago.
 
2012-06-04 06:55:46 PM

snowshovel: Antimatter: ProfessorOhki: Though, I've got to say, the NFC support of the Wii-U could be a cool gimmick. Look how well Skylanders did (and that was with people buying that giant base). It'd be interesting to see if they can make a decent sales model out of cards, figures, or some other tangible object. I mean, if they make a solid go of that tech with Pokemon, they're going to run out of space for all their money.

This needs to be done. Seriously, it's obvious, right up there with Pokemon AR.

If you want to see any amazing combination of NFC, image recognition, and trading cards, next time you are at DisneyWorld, I'd suggest you check out "Sorcerers of the Magic Kingdom." There isn't much of a game to it (yet) but you can see where the potential is when it comes to incorporating physical trading cards with stats and crap on it.


I think the primary purpose of NFC will be(at first) to set up for day 1 DLC codes to be scanned in, so that people don't have to type in the code. It does have a lot of potential to be a great system, but someone has to use it right.
 
2012-06-04 06:59:26 PM

acella: ProfessorOhki: Antimatter: scottydoesntknow: homarjr: Klivian: The video game market is driven by software sales, not hardware. The Wii crushed the other consoles in sales, but the game sales for either the 360 or PS3 crush the Wii, because people get tired of the gimmick.

Total global software sales by console:

X360 593,936,401
PS3 504,554,229
Wii 759,844,096
DS 715,803,986
PSP 256,024,743

Source: http://www.vgchartz.com/yearly/2011/Global/

Man the PS Vita is sucking all sorts of ass right now.

Yeah, nintendo taking a price hit really killed a lot of the vita hype, combined with the mandatory memory cards. Games wise, and hardware wise, it's pretty awesome, absolutely love mine.

Really hoping for a price drop announcement tonight, for both the console and the cards. Fix that, and I don't think sony will have a problem selling the thing. It's quite possibly the best handheld i've ever used.

But if they won't eat some crow and chop the price, it's going no where.

Yeah, it's a pretty nice little piece of hardware. I've got some hope for it; the whole PS Suite devkit has some potential because it's a good first step in opening up handheld console gaming to a broader set of developers. It's admittedly a bit limited (and arguably an attempt to prop up the Xperia), but hey, it's a start. As far as games though, it needs time. The titles so far are so-so and you can only play so much Hot Shot's Golf. It really needs a few breakout exclusive titles before it'll really have a chance.

/Lookin' at you Gravity Rush

Disgaea 3 is fantastic on it, if you're into that sort of thing. I love the series, and the hand held versions are much superior.


Never got into it. It kind of worries me when my JRPG-loving friends refer to it as Disgrindia.

Benni K Rok: I think the primary purpose of NFC will be(at first) to set up for day 1 DLC codes to be scanned in, so that people don't have to type in the code


I hadn't thought of that, and now I'm really really sad because you're probably right. Was sort of hoping it'd be behind the screen too so it could show some interaction. Looks like the reader/writer is actually behind that mark under the D-pad.
 
2012-06-04 06:59:35 PM

NeoCortex42: Microsoft announced today they're going to be implementing a second screen to be used alongside the 360. The advantage is that it won't require any new hardware and will just be a smartphone/tablet app.


So kind of like how you can use your PSP as a rear-view mirror when you play RIIIIIDGE RACEEEERRRR on your PS3?
 
2012-06-04 07:16:18 PM

Corvus: Klivian: Still going with gimmick control scheme as opposed to standard controller? Check

[3.bp.blogspot.com image 500x375]

Because its only not a gimmick when MS does it years after everyone else has.


No, it's still a gimmick.

The games for any motion thing are shovelware, as someone else used the term, because they're designed around the limited method of input.

Most people prefer games that are simply well made, and a control scheme that's evolved to suit the games many input requirements. Hardcore PC keyboard/mice people aside.(mice are awesome for precision, but the keyboard sucks balls). Brings me to:

Snatch Bandergrip: This. The 360 controller is the closest I've ever experienced to ergonomic perfection.


I agree. PS isn't bad except for it being so small(and lacking actual "triggers").

Ideally I'd like to see a gamepad that's meant for the left hand with an analog stick similar to the left hand side of xbox/playstation controllers, but it's difficult to do because the right hand is tied up with the mouse, making what's in the left hand...unwieldy...at best, because there's no easy way to anchor it like with the xbox controller. Sure, one could use a flight sim joystick with multiple buttons, but that requires a heavy base and/or a desk.

I liked the theory of the MS Sidewinder, but it had lowtech innards for WASD reproduction.. Keyboard Frankenstein monsters are the way to go for PC gaming, Nostromo has a pretty damn nice one, but still no true analog(last time I looked at any rate, it has been a while). Fullly programmable to include macro's and merely detected as a "keyboard" so it's not "cheating" hardware necessarily.(some games explicitly expect specialized keyboards and disallow them)

I actually used the easy macro features quite a bit for document formatting/spacing when converting e-books.
 
2012-06-04 07:16:44 PM

Theaetetus: BrynnMacFlynn: The Xbox 360 is the best of both worlds--your left thumb is always going to be on that stick. Everything on the controller can be accessed and used by the right thumb. It's beautiful.

Wat? It's a pretty far stretch to the directional pad for your right thumb.

Not Nintendo's worst controller, though:
[farm5.static.flickr.com image 375x347]


Umm, I'm pretty certain I can make the case that N64 was Nintendo's BEST controller. That was the controller that made FPSs on consoles relevant.
 
2012-06-04 07:23:14 PM
How can people possibly make the case the N64 controller was poorly designed? Games didn't use both analog and control pad at the same time. And when you were using analog, you had the z button for the left trigger instead of the L button.
The ones I owned were never poorly made. It was always the generic ones that seemed to bust. A friend of mine still has 4 working Nintendo brand n64 controllers, and we play SSB three or four times a month still.
 
2012-06-04 07:52:59 PM

Theaetetus: BrynnMacFlynn: The Xbox 360 is the best of both worlds--your left thumb is always going to be on that stick. Everything on the controller can be accessed and used by the right thumb. It's beautiful.

Wat? It's a pretty far stretch to the directional pad for your right thumb.

Not Nintendo's worst controller, though:


It wasn't that bad....no wait it was.
 
2012-06-04 08:08:20 PM

moothemagiccow: a wireless gamecube controller


I looked for one of those for my kid's Wii for the longest time. The knockoff brands didn't make them anymore, and the Nintendo brand (which absolutely makes the BEST quality controllers) ones were like $300 on Amazon. For just the controller. Poor kid is using a purple wired controller I got for $3 instead.
 
2012-06-04 08:17:37 PM

Snatch Bandergrip: DoBeDoBeDo: Theaetetus: BrynnMacFlynn: The Xbox 360 is the best of both worlds--your left thumb is always going to be on that stick. Everything on the controller can be accessed and used by the right thumb. It's beautiful.

Wat? It's a pretty far stretch to the directional pad for your right thumb.



People have some small hands, the PS controllers are WAY too small for me, the original Xbox controller (The Duke) was just a tad big in that I could reach everything but my hands gor tired fast. Xbox 360 is perfect.

This. The 360 controller is the closest I've ever experienced to ergonomic perfection. I would argue it's probably the reason why the console is as successful as it is, given that its game selection is essentially identical to the PS3, and charges for online service (whereas PS3 does not).


Having used both, the Xbox Live service is insanely more fleshed out AND easier to navigate. PS3 has far too many little sub sections things get lost in, so when looking for a game you have to spend 20 minutes finding it, if you're looking for DLC or just the game itself.

Plus PSN offers a paid version now too, don't they? I don't come near it with a CC, and the last time I booted the Xbox I got so pissed at it I turned it off and set it in a closet for a time out because they changed the entire live system and I lost my handle with tons of useless E-peen points I've used for 5+ years (and the creation process for a new handle is 'intuitive' in the same way a vaseline enema is).

Annnddd the 'better' live service is packed so full with ads it's hard to find content sometimes.

So both suck, but in different ways.
 
2012-06-04 08:30:24 PM
I'm a big fan of the DS. It's the only system I own. The game library is insane. Currently playing Dragon Quest IV and looking forward to V and VI.

When I am at home, my brothers and I fire up the Wii to play hours of Tatsunoku vs. Capcom. That game is awesome.
 
2012-06-04 08:31:33 PM
Also: do any of the systems have the original arcade edition of Killer Instinct available to download?
 
2012-06-04 08:33:11 PM

JPSimonetti: moothemagiccow: a wireless gamecube controller

I looked for one of those for my kid's Wii for the longest time. The knockoff brands didn't make them anymore, and the Nintendo brand (which absolutely makes the BEST quality controllers) ones were like $300 on Amazon. For just the controller. Poor kid is using a purple wired controller I got for $3 instead.


I couldn't understand why Nintendo made it so difficult to find first-party Gamecube controllers after the Wii came out, especially since it's made to use both Gamecube controllers and memory cards. I needed to replace an older GC controller and ended up having to buy one online. I ended up importing one of the limited white ones from Japan that were released there when the Wii came out. There's also controller extension cables out there for only a few bucks that work great if you want to save money over paying for a Wavebird wireless one.
 
2012-06-04 08:34:55 PM

OregonVet: BrynnMacFlynn: It's god awful.

That must be an extra controller for a second player or something. This is the console:


Link, skip to 12:40 on the video for a corny demonstration followed by more about its capability....


It actually looks pretty awesome.
 
2012-06-04 08:46:53 PM

Doc Daneeka: whizbangthedirtfarmer: The Wii had some good to great games, but they were all made by Nintendo

Xenoblade Chronicles
Monster Hunter Tri
Little King's Story
Boom Blox
Zack & Wiki
de Blob
Muramasa: The Demon Blade
A Boy and His Blob
MadWorld
No More Heroes

There were some solid games that weren't made by Nintendo.


BIT TRIP COMPLETE
 
2012-06-04 08:50:06 PM

taxandspend: Optimal_Illusion: Remember, Kinect brought you THIS.

As use for the Star Wars IP that was shiat. But that would make an awesome Space Channel 5 game!


Or a version of Elite Beat Agents for non-Nintendo (nontendo?) competing consoles. They even have a couple of songs that were used in EBA.
 
2012-06-04 09:07:28 PM

Antimatter: enforcerpsu: Theaetetus: enforcerpsu: Theaetetus: BrynnMacFlynn: The Xbox 360 is the best of both worlds--your left thumb is always going to be on that stick. Everything on the controller can be accessed and used by the right thumb. It's beautiful.

Wat? It's a pretty far stretch to the directional pad for your right thumb.

Not Nintendo's worst controller, though:

You know that controller changed the entire industry right? Were you busy blatherring over the fact that it had 3 handles instead of 2?

Yes, because I don't have three hands. A mutant like you might appreciate it more.

Too bad your analysis is completely bunk. They never expected you to have three hands. No one did analogue sticks right before Nintendo did it. The controller was fine to hold as long you can comprehend ignoring the other handle. I know it might be tough for some people...

So it's fine for gaming so long as you don't want to use half the controller. that tends to mean somethign isn't designed well.

As for analog, honestly it was pretty unheard of back then. Sony had a dual analog flightstick around the time the N64 hit, both being released in 1996, and announced in 1995. the next year saw sony combined the dual analog sticks with the ps1 controller, giving us the dual-analog in 1997, and the dual shock in late 1997.


It's pretty much common knowledge the n64 controller was the start of the analogue controller. All before it sucked. I don't even know why were talking about it.
 
2012-06-04 10:02:36 PM

Antimatter: The stick changed things, the rest of the controller was a mess and unusable. You couldn't reach all the button with a single grip, you kept having to move around. the stick, while innovative, also was poorly designed and wore out fast.

Great tech, but overall, a poor design.


I readily admit to being something of a Nintendo Fanboy, but my only real annoyance was the almost wasted D-pad and L button. Very little used it. Otherwise I thought it was a fine layout with a trigger and plenty of right-hand buttons. Maybe my hands are small or something but I have no trouble reaching the six face buttons easily enough. Lately the N64 controller has been my favorite for vintage emulation - enough buttons to cover most consoles, plus a fairly comfy d-pad and analog stick at the same time.

You're right about wearing out fast though. I semi-collect actual old consoles too and about half the N64 controllers I've passed on buying have floppy analog sticks. Taken apart you can see where the plastic is literally worn down on the tracks.
 
2012-06-04 10:34:25 PM

Optimal_Illusion: taxandspend: Optimal_Illusion: Remember, Kinect brought you THIS.

As use for the Star Wars IP that was shiat. But that would make an awesome Space Channel 5 game!

Or a version of Elite Beat Agents for non-Nintendo (nontendo?) competing consoles. They even have a couple of songs that were used in EBA.


*cough* Osu!/Osudroid *cough cough*
 
2012-06-04 11:01:01 PM
Subby, you sound like a gamer. Nearly literate, nearly coherent, but still a farktard.
 
Displayed 50 of 178 comments

First | « | 1 | 2 | 3 | 4 | » | Last | Show all

View Voting Results: Smartest and Funniest


This thread is archived, and closed to new comments.

Continue Farking
Submit a Link »






Report