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(C|Net)   Nintendo revenue chased by Goomba to the edge of the platform, fails to make the jump, falls off a cliff. No 1UP in immediate sight   (news.cnet.com) divider line 72
    More: Sad, Nintendo, net sales, game companies, Nintendo 3DS, Wii U, fiscal years  
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1998 clicks; posted to Business » on 26 Apr 2012 at 1:59 PM (2 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-04-26 11:16:15 AM  
neubranderinc.com
 
2012-04-26 11:16:58 AM  
img155.imageshack.us
 
2012-04-26 11:19:43 AM  
Well it would help if they still actually produced any new first party games for the Wii. Hell, even third party would be good at this point. They have a massive install base, I don't understand why they're so quick to drop it just because the Wii-U is on the way. Even when the PS3 was launched Sony still supported the PS2 for quite a while.

And after dropping the price so drastically on the 3DS I'm pretty sure they're not making money on the unit itself which is unusual for Nintendo hardware. They almost always have at least a marginal profit on every piece of hardware sold. I guess they're really banking on the success of the Wii-U which doesn't really seem to be garnering all that much attention at this point.

Nintendo has plenty of money though so they won't end up like Sega anytime soon.
 
2012-04-26 11:23:26 AM  
I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.
 
2012-04-26 11:25:29 AM  

Elandriel: I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.



No, Sony is continuing. The PS4 is called Orbis at this point mostly due to the number 4 being bad luck in Asian culture, but it's in development.
 
2012-04-26 11:26:34 AM  

Mentat: [img155.imageshack.us image 248x178]


HAHA I WIN :P
 
2012-04-26 11:27:10 AM  

dopeydwarf: I guess they're really banking on the success of the Wii-U which doesn't really seem to be garnering all that much attention at this point.


I've been reading about complaints from some developers that the Wii-U is actually weaker in many respects, in terms of hardware performance, than the PS3.
 
2012-04-26 11:27:40 AM  

dopeydwarf: Well it would help if they still actually produced any new first party games for the Wii. Hell, even third party would be good at this point. They have a massive install base, I don't understand why they're so quick to drop it just because the Wii-U is on the way. Even when the PS3 was launched Sony still supported the PS2 for quite a while.

And after dropping the price so drastically on the 3DS I'm pretty sure they're not making money on the unit itself which is unusual for Nintendo hardware. They almost always have at least a marginal profit on every piece of hardware sold. I guess they're really banking on the success of the Wii-U which doesn't really seem to be garnering all that much attention at this point.

Nintendo has plenty of money though so they won't end up like Sega anytime soon.


Well, software releases tend to drop off between new hardware (The current exception being the PSP and Vita, where more devs are sticking to PSP releases because the Vita is a quagmire) .

The Losses for Nintendo stem from a lot of factors. The Yen going strong, the weaker dollar, R&D costs on the Wii-U, development costs on Wii-U and 3ds software, and the losses taken on hardware purchases for the Wii and 3ds.

Overall, hardware sales on the 3ds an Wii are actually up over last year, where as the normally strong DS took a significant dive, which likely also dented profitability.

Once it becomes cheaper to manufacture more 3ds units and the Wii-U is on shelves, they'll probably see a return to profitability.

Though they'd likely see it sooner if they ventured into the F2P mobile market in some fashion.
 
2012-04-26 11:34:39 AM  

RexTalionis: dopeydwarf: I guess they're really banking on the success of the Wii-U which doesn't really seem to be garnering all that much attention at this point.

I've been reading about complaints from some developers that the Wii-U is actually weaker in many respects, in terms of hardware performance, than the PS3.


That doesn't surprise me. I don't understand that market strategy though. "We pride ourselves on not needing to be up to date with our hardware." That doesn't sell consoles. The innovation of the Wii using motion controls sold consoles pretty well. The appeal to people of all ages and all walks of life, too. But now those people have Wiis and aren't going to be likely to get the Wii-U just to keep up with the Joneses. Meanwhile more serious gaming companies will continue to push the envelope and have better hardware and more attractive titles...

What Nintendo needs to do as well is get a handle on their third party titles. The Wii software market died largely because of being flooded with pure and utter horseshiat from end to end. Them dropping the Classic Arcade for the past 11 months didn't help either; that was something that kept me going back for quite a while. Now, I haven't used my Wii for a game in probably 5 months. Netflix is about it, and I'd rather use the PS3 for that if the damn thing weren't so noisy.
 
2012-04-26 11:39:18 AM  

Elandriel: RexTalionis: dopeydwarf: I guess they're really banking on the success of the Wii-U which doesn't really seem to be garnering all that much attention at this point.

I've been reading about complaints from some developers that the Wii-U is actually weaker in many respects, in terms of hardware performance, than the PS3.

That doesn't surprise me. I don't understand that market strategy though. "We pride ourselves on not needing to be up to date with our hardware." That doesn't sell consoles. The innovation of the Wii using motion controls sold consoles pretty well. The appeal to people of all ages and all walks of life, too. But now those people have Wiis and aren't going to be likely to get the Wii-U just to keep up with the Joneses. Meanwhile more serious gaming companies will continue to push the envelope and have better hardware and more attractive titles...

What Nintendo needs to do as well is get a handle on their third party titles. The Wii software market died largely because of being flooded with pure and utter horseshiat from end to end. Them dropping the Classic Arcade for the past 11 months didn't help either; that was something that kept me going back for quite a while. Now, I haven't used my Wii for a game in probably 5 months. Netflix is about it, and I'd rather use the PS3 for that if the damn thing weren't so noisy.


Well here's the problem. The cost of going full on in hardware power is a double-edged sword, because not only does it increase costs of production and licensing, but also increases the costs of development, and if developers have to deal with 50 million dollar+ development costs from all three console manufacturers, there's not going to be much of a gaming industry left after the next generation.
 
2012-04-26 11:40:08 AM  

Codenamechaz: Well, software releases tend to drop off between new hardware


True in most cases, but I just don't think it makes sense especially with the number of people in the world with a Wii when considering that software is more profitable than hardware. It would be one thing if it was like the 3DO and hardly anyone purchased it, but that just isn't the case with the Wii. On top of that the Wii-U won't be out until the end of the year.

There's only one new first party title to be released this year for the Wii by Nintendo and it's a re-release of Pikmin 2 with a new control scheme. That's it.
 
2012-04-26 11:40:23 AM  

Elandriel: What Nintendo needs to do as well is get a handle on their third party titles. The Wii software market died largely because of being flooded with pure and utter horseshiat from end to end. Them dropping the Classic Arcade for the past 11 months didn't help either; that was something that kept me going back for quite a while. Now, I haven't used my Wii for a game in probably 5 months. Netflix is about it, and I'd rather use the PS3 for that if the damn thing weren't so noisy.


I'm guessing you don't have the Slim PS3. That thing's only noise is from the disc drive.
 
2012-04-26 11:44:22 AM  

RexTalionis: Elandriel: What Nintendo needs to do as well is get a handle on their third party titles. The Wii software market died largely because of being flooded with pure and utter horseshiat from end to end. Them dropping the Classic Arcade for the past 11 months didn't help either; that was something that kept me going back for quite a while. Now, I haven't used my Wii for a game in probably 5 months. Netflix is about it, and I'd rather use the PS3 for that if the damn thing weren't so noisy.

I'm guessing you don't have the Slim PS3. That thing's only noise is from the disc drive.


Odd. I've got the original 60gb PS3 fat and the fan is never loud. It's in an open air environment though, so that might make the difference.

Though my original fat X360 sounds like a turbine spinning up.
 
2012-04-26 12:02:03 PM  
Yeah unfortunately my PS3 is the old clunky one and it gets louder than anything I've owned, my computer included. Since it still works I can't justify the cost of a slim PS3 with my existing bills and junk, so I'm kind of hosed on that front.

Codenamechaz:
Well here's the problem. The cost of going full on in hardware power is a double-edged sword, because not only does it increase costs of production and licensing, but also increases the costs of development, and if developers have to deal with 50 million dollar+ development costs from all three console manufacturers, there's not going to be much of a gaming industry left after the next generation.


Yeah, well if Nintendo keeps purposefully creating consoles that use hardware that was outperformed 3 years ago (Wii included, and Gamecube, and N64) and allowing their market to get inundated with garbage (shovelware?) then they are only going to really have a handle on the portable market, and even that is dropping because of the onset of mobile markets with $1.99 games.

I think their business model is fading fast and they are refusing to catch up to the times. Software dev costs don't need to be sky-high for them to still remain competitive against other consoles in development. But I think they should at least not bank their future on a machine that, apparently, is already weaker than an existing competitor's product, and hope that a gimmicky LCD controller-screen is going to push sales.
 
2012-04-26 12:20:33 PM  

Elandriel: Yeah unfortunately my PS3 is the old clunky one and it gets louder than anything I've owned, my computer included. Since it still works I can't justify the cost of a slim PS3 with my existing bills and junk, so I'm kind of hosed on that front.

Codenamechaz:
Well here's the problem. The cost of going full on in hardware power is a double-edged sword, because not only does it increase costs of production and licensing, but also increases the costs of development, and if developers have to deal with 50 million dollar+ development costs from all three console manufacturers, there's not going to be much of a gaming industry left after the next generation.

Yeah, well if Nintendo keeps purposefully creating consoles that use hardware that was outperformed 3 years ago (Wii included, and Gamecube, and N64) and allowing their market to get inundated with garbage (shovelware?) then they are only going to really have a handle on the portable market, and even that is dropping because of the onset of mobile markets with $1.99 games.

I think their business model is fading fast and they are refusing to catch up to the times. Software dev costs don't need to be sky-high for them to still remain competitive against other consoles in development. But I think they should at least not bank their future on a machine that, apparently, is already weaker than an existing competitor's product, and hope that a gimmicky LCD controller-screen is going to push sales.


Actually, Portable sales are actually just fine. Sure, mobile games may be pushing much more in volume, but a lot of those "purchases" are free downloads and most of the money has to be made through in-app purchases. Post price-drop, the 3ds has been seeing healthy global sales both in hardware and software.

And yeah, Shovelware was a problem for the Wii, but shovelware also made a ton of money.

To the point where a lot of major companies (like EA and Ubisoft) would push shovelware software onto the Wii to be able to finance 360/PS3 games.

On top of that, having more powerful hardware wouldn't suddenly make shovelware go away because of the higher development costs. It'll just find other avenues (For example, Xbox live Arcade).

And in terms of the "system being weaker" thing, that's actually been going back and forth ever since it was first revealed last E3, where gaming news sites, desperate for some kind of scoop, would publish the first thing they could get out of a dev, which lead to people saying it was both stronger and weaker than current gen consoles.

And in between this, Nitnendo themselves released an update to the dev kit because they, for some stupid reason, had released it to devs with a limiter of sorts on its power.

So frankly it'll probably be best to wait until actual hardware details are out before following on any news about how strong or weak it is.
 
2012-04-26 12:22:30 PM  

dopeydwarf: Elandriel: I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.


No, Sony is continuing. The PS4 is called Orbis at this point mostly due to the number 4 being bad luck in Asian culture, but it's in development.


Orbis is the codename, not the official one. It will be PS4.
 
2012-04-26 12:31:15 PM  

adamgreeney: dopeydwarf: Elandriel: I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.


No, Sony is continuing. The PS4 is called Orbis at this point mostly due to the number 4 being bad luck in Asian culture, but it's in development.

Orbis is the codename, not the official one. It will be PS4.


Yeah. The whole "it's gonna be Orbis because 4 is bad luck" was just Kotaku being Kotaku.

And yeah, Sony is still in the gaming market. Supposedly they're gonna be trimming down in a few other areas and focusing on digital cameras, mobile phones and gaming, if I remember right.
 
2012-04-26 12:34:47 PM  

Codenamechaz: adamgreeney: dopeydwarf: Elandriel: I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.


No, Sony is continuing. The PS4 is called Orbis at this point mostly due to the number 4 being bad luck in Asian culture, but it's in development.

Orbis is the codename, not the official one. It will be PS4.

Yeah. The whole "it's gonna be Orbis because 4 is bad luck" was just Kotaku being Kotaku.

And yeah, Sony is still in the gaming market. Supposedly they're gonna be trimming down in a few other areas and focusing on digital cameras, mobile phones and gaming, if I remember right.


Their biggest loss was in, surprise surprise, their TVs and screens. as in their 3D push. No one wanted them, and they invested billions into it. Sony has never been able to get out of their own way.
 
2012-04-26 12:40:07 PM  
Precious Roy's Horse Dividers:
Mentat:


The #1 rule of both Mario and life is you never kill yourself for a powerup.
 
2012-04-26 01:04:37 PM  

Codenamechaz: woooooords


God I hope so. I grew up playing Nintendo only and sort of always liked them better because Nintendo was just, it, for video games back then. So to see them struggling and falling behind disappoints me because their games still hold the gold standard as far as I'm concerned. At least their classic games. I don't want to see them failin' because they are trying to be TOO niche market or whatever, and that's something that I feel like I see them doing often.

But I can't deny that I just don't see the kind of excitement and poewrful titles that make me WANT a Nintendo anymore, like back in the NES/SNES eras. There have been games for PS3/XBOX that have made me be all "I want that game and am seriously considering the console strictly for that purpose". For the Wii it was "Oh, motion controls...cool I guess. Wait Classic Arcade? Sold." There weren't any Wii-specific titles that really grabbed me by the short and curlies.
 
2012-04-26 02:05:33 PM  

dopeydwarf: Well it would help if they still actually produced any new first party games for the Wii. Hell, even third party would be good at this point. They have a massive install base, I don't understand why they're so quick to drop it just because the Wii-U is on the way. Even when the PS3 was launched Sony still supported the PS2 for quite a while.


Of note, first party title God of War 2 came out for PS2 months after PS3 was released, and GoW2 is among the pantheon of best PS2 games ever and among the great all time console games.
 
2012-04-26 02:11:07 PM  

adamgreeney: dopeydwarf: Elandriel: I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.


No, Sony is continuing. The PS4 is called Orbis at this point mostly due to the number 4 being bad luck in Asian culture, but it's in development.

Orbis is the codename, not the official one. It will be PS4.


Probably in western countries. I doubt it will be named PS4 in Japan or other Asian countries. Basically the pronunciation of 4 in Japanese is shi, which is pronounced the same as the word for death, something they wouldn't like to convey for their next gen console.
 
2012-04-26 02:13:12 PM  

RexTalionis: dopeydwarf: I guess they're really banking on the success of the Wii-U which doesn't really seem to be garnering all that much attention at this point.

I've been reading about complaints from some developers that the Wii-U is actually weaker in many respects, in terms of hardware performance, than the PS3.


Yep. Game developers are already indicating that their high-end titles won't ship on it.
 
2012-04-26 02:19:27 PM  

dopeydwarf: adamgreeney: dopeydwarf: Elandriel: I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.


No, Sony is continuing. The PS4 is called Orbis at this point mostly due to the number 4 being bad luck in Asian culture, but it's in development.

Orbis is the codename, not the official one. It will be PS4.

Probably in western countries. I doubt it will be named PS4 in Japan or other Asian countries. Basically the pronunciation of 4 in Japanese is shi, which is pronounced the same as the word for death, something they wouldn't like to convey for their next gen console.


I should add that they could well call it Playstation 4 in Japan, using the western pronunciation rather than Playstation Shi.
 
2012-04-26 02:27:08 PM  
Nintendo has a huge cast of profitable and well-loved characters, and I see the desire to make games that cut across all generations, but they just don't release those games on a regular schedule, and when they do, the cost holds at 49.99 no matter how old the game is. I just picked up Donkey Kong Country Returns for $37. That's ridiculous.
 
2012-04-26 02:29:52 PM  
Understandable. the price cut on the 3ds made it a success, but cost them money per sale. With an attach rate of like 2.6 or so per console, they make not be making enough per handheld to turn a major profit on the platform yet. A few more heavy hitter games should fix that. By the time new super mario bros 2 hits, as well as pokemon and a new zelda, thing should be fine.

As for the wiiU? I imagine it's in 'value engineering' mode, to see how cheap they can get it out the door. Honestly, their biggest advantage would be if they support used games, given that the next xbox and playstation and rumored not to.

If ll three do or don't, then things will get interesting. E3 will be very telling.
 
2012-04-26 02:33:05 PM  

whizbangthedirtfarmer: Nintendo has a huge cast of profitable and well-loved characters, and I see the desire to make games that cut across all generations, but they just don't release those games on a regular schedule, and when they do, the cost holds at 49.99 no matter how old the game is. I just picked up Donkey Kong Country Returns for $37. That's ridiculous.


Right. After the GCN, they fell into a situation where people are largely buying their platforms just for the first party games, but nintendo is slow to release those. If they aren't turning a profit per unit on the console itself, that causes some major issues.

Sony and Ms get away with it because most of the games released are from third parties, which is just free money to them. Both also have alternative revenue streams that Nintendo largely lacks.

I think Nintendo will get back on their feet, unless the wii U ends up being sold at a loss as well. Then they might be in trouble.
 
2012-04-26 02:35:31 PM  

Antimatter: I think Nintendo will get back on their feet, unless the wii U ends up being sold at a loss as well. Then they might be in trouble.


From what it looks like, it could end up being that way, simply because the Wii U looks a bit too gimmicky, and not really a major breakthrough in gaming.
 
2012-04-26 02:39:25 PM  

Antimatter: whizbangthedirtfarmer: Nintendo has a huge cast of profitable and well-loved characters, and I see the desire to make games that cut across all generations, but they just don't release those games on a regular schedule, and when they do, the cost holds at 49.99 no matter how old the game is. I just picked up Donkey Kong Country Returns for $37. That's ridiculous.

Right. After the GCN, they fell into a situation where people are largely buying their platforms just for the first party games, but nintendo is slow to release those. If they aren't turning a profit per unit on the console itself, that causes some major issues.

Sony and Ms get away with it because most of the games released are from third parties, which is just free money to them. Both also have alternative revenue streams that Nintendo largely lacks.

I think Nintendo will get back on their feet, unless the wii U ends up being sold at a loss as well. Then they might be in trouble.


They need to drop the non-portable consoles and go the Sega route, and add GSM and bluetooth to their DS line.

Sega had great third party support, but they were hurt because they were a one segment company, unlike Sony and MS. Same as Atari and 3DO. Nintendo can't absorb the R&D costs that Sony and MS can, particularly since Sony and MS can use everything they develop across multiple market segments
 
2012-04-26 02:41:06 PM  
RIP Nintendo. I grew up playing NES and SNES and those are some of my fondest memories but you guys deserve to go out of business. That's what happens when you stop innovating and keep rehashing the same farking games year after year after year.
 
2012-04-26 02:47:14 PM  

whizbangthedirtfarmer: Nintendo has a huge cast of profitable and well-loved characters, and I see the desire to make games that cut across all generations, but they just don't release those games on a regular schedule, and when they do, the cost holds at 49.99 no matter how old the game is. I just picked up Donkey Kong Country Returns for $37. That's ridiculous.


Eh, rather disappointed by Mario Galaxy, Mario Galaxy 2, and LoZ: Skyward Sword.
Galaxies 1 and 2 were too gimmicky and linear. Part of the magic of Mario 64 was that even though the painting levels were self-contained, you could basically dick around anywhere you wanted to, and half the time you could get a star doing that anyway. Galaxies' levels were self-contained, and then doubly so by each little rock or planetoid you happened to be in orbit around, so there really wasn't much dicking around to do, and if you missed the path to a particular star, you couldn't go back for it without restarting the level. Add in a 300% increase in falling deaths via bottomless pit, and I don't think you've got a good game.

As for Skyward Sword, NOT EVERYTHING NEEDS A CUTSCENE. fark, I just want to buy a potion. I don't need to chat up the ugly potion lady. Double fark, Fii, you do not need to have a cutscene to tell me my hearts are low. You can do that in realtime.
Also, get some good worldcrafters. The writings not bad, there were some good reveals, but you have this massive expansive, beautifully rendered world populated by nothing remotely interesting. There's very little of concern beyond the hero and his immediate quest, making that expansive world feel very constricting. Hell, in the opening scenes, an army of demons lays waste to the surface in a bloody war, forcing humans to live on floating islands. There seem to be no lasting consequences of this conflict, nor any great dangers that would force humans to live in the sky, and just seems to be a gimmick for the bird flying mini-game to look better.

/end rant
 
2012-04-26 02:49:57 PM  
Wife and I bought a wii about a year ago. She used it for wii fit, I bought black ops. We used the machine regularly for several months but after my wife opted for a gym membership and i got tired of the campaign the game system sat idle for a good 7-8 months until this past Monday. I got bored and started fooling around with some of the set up options and realized I could play multi-player online. So, I have been getting massively owned online for the past week and am extremely tired. Damn my shaky hand and the wiimote aiming!
 
2012-04-26 03:15:09 PM  

adamgreeney:
Their biggest loss was in, surprise surprise, their TVs and screens. as in their 3D push. No one wanted them, and they invested billions into it. Sony has never been able to get out of their own way.


Then locking up Gorilla Glass, touted early as a $75/set increase, and only releasing it on their $2000 and up TVs (initially). F-That. Sorry Sony. I'm not buying a TV at 2X what I could get a similar TV for because it has Gorilla Glass and every single other option you could stuff in it. I want a basic TV with Gorilla Glass for $75-$150 more than the comparable non-GG version.
 
2012-04-26 03:32:22 PM  

bhcompy: Antimatter: whizbangthedirtfarmer: Nintendo has a huge cast of profitable and well-loved characters, and I see the desire to make games that cut across all generations, but they just don't release those games on a regular schedule, and when they do, the cost holds at 49.99 no matter how old the game is. I just picked up Donkey Kong Country Returns for $37. That's ridiculous.

Right. After the GCN, they fell into a situation where people are largely buying their platforms just for the first party games, but nintendo is slow to release those. If they aren't turning a profit per unit on the console itself, that causes some major issues.

Sony and Ms get away with it because most of the games released are from third parties, which is just free money to them. Both also have alternative revenue streams that Nintendo largely lacks.

I think Nintendo will get back on their feet, unless the wii U ends up being sold at a loss as well. Then they might be in trouble.

They need to drop the non-portable consoles and go the Sega route, and add GSM and bluetooth to their DS line.

Sega had great third party support, but they were hurt because they were a one segment company, unlike Sony and MS. Same as Atari and 3DO. Nintendo can't absorb the R&D costs that Sony and MS can, particularly since Sony and MS can use everything they develop across multiple market segments


nobody's willing to spend the money on internal R&D anymore anyways, the console market has completely abandoned the old way of doing things and are attempting to steer the console market away from disaster with easier-to-develop-for off-the-shelf less-powerful parts that they can sell for a profit by getting people to buy into the convenience/service factor

the old days of oneupmanship via hardware power is long dead
 
2012-04-26 03:44:56 PM  
You mean they can't continue to rape their customers with 30 year old franchised shovelware? Well that's a big surprise.
 
2012-04-26 03:46:28 PM  
While there are a myriad of factors for why Nintendo's been losing money recently, one thing is for sure: this is going to be a very important E3 for the big three.

Nintendo hasn't said much of anything about the WiiU now since last E3 so they need to have something amazing in store to win over the vast amount of skeptics. Sony needs to show some damn games and prove to us the the Vita is more than a $250 paper weight at this point, and if Microsoft is really banking on Kinect to extend the 360's lifecycle much longer, we're going to need more than Han Solo dancing.
 
2012-04-26 03:53:01 PM  
I'm sure another Nintendo novelty device will turn everything around.
 
2012-04-26 03:55:15 PM  
Our console has been out for so many years now, everyone who would buy one already has.

WHY ARE WE NO LONGER MAKING ANY MONEY FROM THESE CONSOLES?
 
2012-04-26 03:59:46 PM  

AdamK: bhcompy: Antimatter: whizbangthedirtfarmer: Nintendo has a huge cast of profitable and well-loved characters, and I see the desire to make games that cut across all generations, but they just don't release those games on a regular schedule, and when they do, the cost holds at 49.99 no matter how old the game is. I just picked up Donkey Kong Country Returns for $37. That's ridiculous.

Right. After the GCN, they fell into a situation where people are largely buying their platforms just for the first party games, but nintendo is slow to release those. If they aren't turning a profit per unit on the console itself, that causes some major issues.

Sony and Ms get away with it because most of the games released are from third parties, which is just free money to them. Both also have alternative revenue streams that Nintendo largely lacks.

I think Nintendo will get back on their feet, unless the wii U ends up being sold at a loss as well. Then they might be in trouble.

They need to drop the non-portable consoles and go the Sega route, and add GSM and bluetooth to their DS line.

Sega had great third party support, but they were hurt because they were a one segment company, unlike Sony and MS. Same as Atari and 3DO. Nintendo can't absorb the R&D costs that Sony and MS can, particularly since Sony and MS can use everything they develop across multiple market segments

nobody's willing to spend the money on internal R&D anymore anyways, the console market has completely abandoned the old way of doing things and are attempting to steer the console market away from disaster with easier-to-develop-for off-the-shelf less-powerful parts that they can sell for a profit by getting people to buy into the convenience/service factor

the old days of oneupmanship via hardware power is long dead


Well, Sony invested heavily into PS3 development for new technologies(Cell processor, Bluray), but they did it with business coalitions(IBM for Cell, whole bunch for Bluray) knowing that the technologies would be useful in other market sectors.
 
2012-04-26 04:21:05 PM  

dopeydwarf: adamgreeney: dopeydwarf: Elandriel: I certainly hope not. From what I recall Sony isn't really going to continue in the console market? So it comes down to what, Microsoft or....PC at that point? Lame.

I think Nintendo needs a bit of shaking up though. I like their strategy but in their reach to appeal to everyone, they are forgetting to appeal to actual gamers which kind of drive the market for y'know gaming.


No, Sony is continuing. The PS4 is called Orbis at this point mostly due to the number 4 being bad luck in Asian culture, but it's in development.

Orbis is the codename, not the official one. It will be PS4.

Probably in western countries. I doubt it will be named PS4 in Japan or other Asian countries. Basically the pronunciation of 4 in Japanese is shi, which is pronounced the same as the word for death, something they wouldn't like to convey for their next gen console.


It would be pronounced "four," or possibly "yo(n)," but certainly not "shi."

I'd like to think that they'd be sharp enough to see and avoid that pitfall.

/incidentally, "shi" can also be correctly be romanized as "si." Useful when "si/shi" is immediately followed by "ta," "tu/tsu," "te" or "to"
 
2012-04-26 04:31:23 PM  

RedPhoenix122: From what it looks like, it could end up being that way, simply because the Wii U looks a bit too gimmicky, and not really a major breakthrough in gaming.


What breakthroughs are there left to make? The same thing was said about the wii
 
2012-04-26 04:33:34 PM  

Jubeebee: Precious Roy's Horse Dividers:
Mentat:

The #1 rule of both Mario and life is you never kill yourself for a powerup.


The only mistake Mario made in those pictures was to hit the left side of the mushroom block. If Mario had hit the right side of the mushroom block, the mushroom would have traveled left faster than and through the Goombas, bounced off the wall, and come to Mario. When Mario became big, he would have been too tall for that passageway, and would get shoved through the wall to the right to safety.
 
2012-04-26 04:56:47 PM  

bhcompy: AdamK: bhcompy: Antimatter: whizbangthedirtfarmer: Nintendo has a huge cast of profitable and well-loved characters, and I see the desire to make games that cut across all generations, but they just don't release those games on a regular schedule, and when they do, the cost holds at 49.99 no matter how old the game is. I just picked up Donkey Kong Country Returns for $37. That's ridiculous.

Right. After the GCN, they fell into a situation where people are largely buying their platforms just for the first party games, but nintendo is slow to release those. If they aren't turning a profit per unit on the console itself, that causes some major issues.

Sony and Ms get away with it because most of the games released are from third parties, which is just free money to them. Both also have alternative revenue streams that Nintendo largely lacks.

I think Nintendo will get back on their feet, unless the wii U ends up being sold at a loss as well. Then they might be in trouble.

They need to drop the non-portable consoles and go the Sega route, and add GSM and bluetooth to their DS line.

Sega had great third party support, but they were hurt because they were a one segment company, unlike Sony and MS. Same as Atari and 3DO. Nintendo can't absorb the R&D costs that Sony and MS can, particularly since Sony and MS can use everything they develop across multiple market segments

nobody's willing to spend the money on internal R&D anymore anyways, the console market has completely abandoned the old way of doing things and are attempting to steer the console market away from disaster with easier-to-develop-for off-the-shelf less-powerful parts that they can sell for a profit by getting people to buy into the convenience/service factor

the old days of oneupmanship via hardware power is long dead

Well, Sony invested heavily into PS3 development for new technologies(Cell processor, Bluray), but they did it with business coalitions(IBM for Cell, whole bunch for Bluray) kn ...


hence why the PS4 is probably going to have an AMD cpu
 
2012-04-26 05:11:36 PM  

AdamK: hence why the PS4 is probably going to have an AMD cpu


Maybe, maybe not. They switched from MIPS to PPC, going x86 on the next iteration doesn't sound particularly sane
 
2012-04-26 05:16:25 PM  

bhcompy: AdamK: hence why the PS4 is probably going to have an AMD cpu

Maybe, maybe not. They switched from MIPS to PPC, going x86 on the next iteration doesn't sound particularly sane


Also, MIPS and PPC are both RISC and x86 is CISC
 
2012-04-26 05:45:43 PM  
I recall there being something about how some device Nintendo had decided to stack all their chips on ate an entire plate of FAIL before it even got out of the gate...

...oh, there were two and one isn't even out for another wave?

WiiU.

/"Gentlemen, due to our immediate and all-encompassing need to shun popularity amongst adults, reduce the install base of our systems by releasing needless reconfigurations and intentionally short-selling to ensure demand at the cost of brand loyalty, I give you... the NEW PiiU! It's about 1/2 as powerful as the next Microsoft system, and equally as powerful as a PS3! It includes SEVEN different warnings in nine languages, and even includes a pre-enclosed wishlist of the only 8 games you're going to buy for this thing!"

"Y...Y... You mean we can finally...?"

"YES! COLLECT STAMPS!"

(Credit given to 1up.com/EGM/Jeremy Scott)
 
2012-04-26 05:54:10 PM  

CityExile: While there are a myriad of factors for why Nintendo's been losing money recently, one thing is for sure: this is going to be a very important E3 for the big three.

Nintendo hasn't said much of anything about the WiiU now since last E3 so they need to have something amazing in store to win over the vast amount of skeptics. Sony needs to show some damn games and prove to us the the Vita is more than a $250 paper weight at this point, and if Microsoft is really banking on Kinect to extend the 360's lifecycle much longer, we're going to need more than Han Solo dancing.


The vita is in a real bad post launch lull, needs to dig it's way out fast. I love mine, as it's a damn impressive little handheld, there just isn't a major reason to get one unless your a fan of the launch lineup. the ps3 and ps2 had very similar lulls, but this time, sony doesn't have the advantage of being the market leader or having strong BC to tide people over.

The 360 is all but dead, ditto for the Wii. Both are clearly just making room for their successors at this point.

All three need major E3's, your right. Not a whole lot of major announced console games for the year, starting to shift more toward the PC till the next gen is established, along with catching up on some handheld stuff.
 
2012-04-26 05:57:31 PM  

bhcompy: AdamK: hence why the PS4 is probably going to have an AMD cpu

Maybe, maybe not. They switched from MIPS to PPC, going x86 on the next iteration doesn't sound particularly sane


It does, from a long term financial standpoint. If they built an X86 ps4, future consoles just need to continue to use x86, and gain all the advantages of the PC arms race in terms of tech advancement, for little in R&D costs. Would also make for easy BC in future consoles, although it kills much any chance of Ps3 BC.

They already showed this style of pathing with the Vita. So long as they start arm, things will be easy with the vita 2/3 etc. They can let the mobile SOC makers do all the R&D, and just buy the finished, well understood, and well supported results.
 
2012-04-26 06:54:24 PM  
I'm shocked and suprised that throwing most of your resources behind getting people interested in novelty gaming doesn't pay off in the longterm. Seriously, I thought the casual gamer base was the most loyal and consistent. Doesn't every house have 5 versions of Cooking Mama and Wii Fit yet?
 
2012-04-26 06:57:30 PM  
This was the first fiscal year that Nintendo announced a net loss since thy went public in 1962. How many other companies can say they've been profitable 98% of the time?

I don't know what's going to happen next for Nintendo--I have my own doubts about whether Wii U will be appealing enough to sustain their home console presence--but it's entirely premature to assume this is the beginning of the end for the company.
 
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