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(GamesRadar)   Nineteen rage-inducing videogames, presented in calm relaxing slideshow format   (gamesradar.com) divider line 261
    More: Silly, Star Destroyer, standards, Devil May Cry, rage, slideshow  
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9043 clicks; posted to Geek » on 25 Apr 2012 at 9:35 AM   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-04-25 12:15:52 PM
List should be
1) Fester's Quest
2) Battletoads
3) TMNT
4) Original Mega man
5) Contra as two player and no Konami code
6) Earthworm Jim
7) Ms Pac Man
 
2012-04-25 12:16:35 PM
Duckhunt. Because of that dog. That f@#1ing c@#1 gobbling sh@# eating son of a b@#&$ dog.

/shakes fist in rage
 
2012-04-25 12:18:07 PM
yves0010: TNel: Giltric: Meh the thing that pisses me off about MW3 is that some guy with a 400ms ping has the advantage over someone pinging 40ms. Players even set their networks up to lag so the built in "lag compensation" in mw3 makes them impossible to hit or get the drop on.

All lies, just admit it you suck at the game. Frankly I hate MW3, played for a month then stopped. Black Ops was much better and easier to play.

I had that issue on several online multiplayer games. MAG, BF and CoD were the worse. I would snipe someone and their character disappears only to be shot by them 2 seconds later.


Its pretty noticeable... the laggers take like 2 more shots then the non laggers to kill......its kind of funny yet pathetic when you round a corner and put 8 rounds in their chest yet they kill you and the kill cam shows me not firing a shot.
 
2012-04-25 12:18:21 PM
Jurodan: Duckhunt. Because of that dog. That f@#1ing c@#1 gobbling sh@# eating son of a b@#&$ dog.

/shakes fist in rage


www.joystickdivision.com
 
2012-04-25 12:18:37 PM
Ambitwistor: Leading to the Death of Adventure Games.

Hitchhiker's Guide to the Galaxy game was simultaneously an adventure game and a sarcastic satire of the genre.
 
2012-04-25 12:20:45 PM
Giltric: yves0010: TNel: Giltric: Meh the thing that pisses me off about MW3 is that some guy with a 400ms ping has the advantage over someone pinging 40ms. Players even set their networks up to lag so the built in "lag compensation" in mw3 makes them impossible to hit or get the drop on.

All lies, just admit it you suck at the game. Frankly I hate MW3, played for a month then stopped. Black Ops was much better and easier to play.

I had that issue on several online multiplayer games. MAG, BF and CoD were the worse. I would snipe someone and their character disappears only to be shot by them 2 seconds later.

Its pretty noticeable... the laggers take like 2 more shots then the non laggers to kill......its kind of funny yet pathetic when you round a corner and put 8 rounds in their chest yet they kill you and the kill cam shows me not firing a shot.


My favorite lag stories to tell are that of WoW and MAG both. I was a very good sniper in MAG and was able to pull of 150 meter shots on a moving target with no problem. But these players were lagging themselves and I would snipe them. No kill, then later they would snipe me and I would wonder where they were. Kill cam shows my bullet hitting about 10 to 15 meters away.

WoW is the PvP battlefields. They would lag and get one shots in.
 
2012-04-25 12:22:09 PM
n-europe.com

FFFFFFF

/O. E.
 
2012-04-25 12:22:48 PM
texdent: Jurodan: Duckhunt. Because of that dog. That f@#1ing c@#1 gobbling sh@# eating son of a b@#&$ dog.

/shakes fist in rage

[www.joystickdivision.com image 313x385]


I love the app I have on my Galaxy Tab for Duck Hunt. Option A is the single player game. Option B is two players. Option C is clay shooting. Option D is shooting all the dogs you want with a Gatling gun with Infinite Ammo. Most satisfying option ever.
 
2012-04-25 12:23:20 PM
Bit Trip Runner kicks ass ...I absolutely love raging to that game. Its a great game to play passing the controller around (or keyboard).
 
2012-04-25 12:25:53 PM
Ok. I've played none of those.

In recent years however...God Of War II and III. The stupid swarm "final battle" at the end of II, and a ridiculous floor spike room in III. Cheap crap. God of War seemed like a fun little hack 'n slash game series, but fark it, i'm not playing another one cause of that cheap BS. Rage.
 
2012-04-25 12:30:29 PM
Not sure if rage or frustration, but I recently discovered I had grown to old to be able to successfully complete the lightning dodging minigame in FFX.

Just four years or so ago, it would have taken me a few tries, but I would eventually get into the groove.

Now? I can't even do five in a row. Fark old age.
 
2012-04-25 12:32:10 PM
grinding_journalist: Thrilled to see Puzzle Quest on there. I absolutely detest games that the AI has to "cheat" at just to beat you once you get good. Oh, you needed that one piece of that one color to complete a one-shot-kill combo? Well, it just so happens that that's the "random" piece that just dropped!

Yes, this is true. How many times does the CPU match 3 gems just to get an automatic 4 or 5 gem match from the auto gen jewels that fall to replace the ones they just matched.

You also just described nearly every racing game ever... the ones with rubber band AI. I stopped playing the Need For Speed series based just on that. YES! I just plowed the competition behind an 18 wheeler, he's at a complete stop as I race at max speed toward the finish line. What's that? they caught back up in mere seconds because the AI decides that it's time for the computer controlled car to be granted a super speed boost. Their riced out Ford Focus just did 2200 mph to more than make up the difference.

Race games where you can take the lead and actually build up a lead are rare. Most of the time you can easily pass to become the lead car but the 2nd place guy will always be on your bumper. If I could easily pass and overtake why can't I continue to build some distance between me and the guy in 2nd?

/hates racing games
 
2012-04-25 12:33:14 PM
Cubicle Jockey: Not sure if rage or frustration, but I recently discovered I had grown to old to be able to successfully complete the lightning dodging minigame in FFX.

Just four years or so ago, it would have taken me a few tries, but I would eventually get into the groove.

Now? I can't even do five in a row. Fark old age.


As someone close to 60 years of age, I can still play twitch based FPSs with the best of em.
 
2012-04-25 12:33:16 PM
Dota 2 eh? Maybe if you are new to that style of game. Although it is probably one of the best games for trolling teammates into mic screaming rage.
 
2012-04-25 12:33:52 PM
I still remember the first "Wing Commander" game for the Super NES. If Truth In Advertizing laws were still in effect, Nintendo would have been forced to retitle the game as "YOU CAN'T WIN!".

It is the first time I used a cheat code because it really was the ONLY way to get further into the game, and even in God Mode the last station took over 15 freaking minutes of just staying on one spot & constant shooting to finally take it down.
 
2012-04-25 12:37:00 PM
jbtilley: /hates racing games

Just reloaded Shift 2 from Steam over the weekend....tried using the controller but no matter what sensitivity I select theres too much lag time between trying to turn and actually turning....now I know why I had uninstalled it.

I especially liked spinning out of control after making a miniscule amount of contact with another car.
 
2012-04-25 12:41:45 PM
Cubicle Jockey: Not sure if rage or frustration, but I recently discovered I had grown to old to be able to successfully complete the lightning dodging minigame in FFX.

Just four years or so ago, it would have taken me a few tries, but I would eventually get into the groove.

Now? I can't even do five in a row. Fark old age.


You must have brain damage or something. I'm well in my 40s and I can skate through that bit easy but I can barely eat soup from a spoon most days.
 
2012-04-25 12:42:24 PM
Cubicle Jockey: Not sure if rage or frustration, but I recently discovered I had grown to old to be able to successfully complete the lightning dodging minigame in FFX.

Just four years or so ago, it would have taken me a few tries, but I would eventually get into the groove.

Now? I can't even do five in a row. Fark old age.


I forgot about how difficult those minigames were. They really made you work hard to get the ultimate weapons for about half of the characters in that game.
 
2012-04-25 12:46:57 PM
Super Emprie Strikes back IS hard. The mode 7 stuff is easy.

Replace Empire with the original SNES Star Wars. Some bosses are unbeatable without a plasma rifle AND the Jawa Cruiser has multiple places where if you don't jump precisely you die. This wouldn't be so bad if the controls wern't so damn unresponsive.
 
2012-04-25 12:50:36 PM
thecpt: Egoy3k: They had some good ones on there but they missed a few;

Farcry 2



RLY? That game was easy, I felt like the predator stalking them.



Predator with a laser that had to be unjammed after shooting it twice. Predator where activating the camo unit actually made your enemies see you that much more. But yeah, it was easy.

But don't get me started on Far Cry 2. I could spend all day explaining why I hate that game.
 
2012-04-25 12:55:14 PM
 
2012-04-25 12:56:33 PM
You people obviously sucked at video games.

1) Landing in Top Gun was easy if you can follow directions

2) Wing Commander was very beatable
 
2012-04-25 01:03:22 PM
worldofstuart.excellentcontent.com

Nothing like ROASTING those damn oids with rocket wash while trying to land...if a freaking SPACESHIP is approaching you, do NOT run underneath it.
 
2012-04-25 01:09:34 PM
Section Z and Rush N' Attack should both be on the list.
 
2012-04-25 01:11:15 PM
Flappyhead: Gunderson: Grand Theft Auto 3/Tomb Raider timed missions. I hate timed missions.

Also, some of the older EA sports titles (NHL/Madden) where the AI would cheat if you have too big of a lead.
Nothing pissed me off more than all of a sudden, the CPU team would be uncheckable and score mad goals from the redline, or in Madden, you'd start fumbling the ball and their running back turned into the Incredible Hulk.

Sports games in general have that problem. Well at least back when I played them. The NHL 2K series was notorious for cheap bs. My favorite was whenever there was a loose puck around the net the other team always, ALWAYS, got it. You'd have all three forwards at the blue paint swinging away and suddenly in swoops a defenseman who pokes at it and suddenly there's an odd man rush the other way. Worst part was it didn't matter what the score was.


The worst game for this was NFL Blitz 2001 for the original Playstation. It was a super fun game but you could literally play 3 quarters of perfect football and be beating the computer or your human opponent by like 30 points, but some how in the 4th quarter you will throw nothing but interceptions and have tons of fumbles and it will always come down to the last play to see who wins.

Also anyone who complains about the flying blue shell in Mario Kart is a big baby. Either get far enough ahead where getting hit by it doesn't matter, or stay back in second place until near the end so that you are not the target. Doesn't seem that hard to me.
 
2012-04-25 01:11:43 PM
Wile_E_Canuck: The last level of the original Driver on Playstation. While driving a limousine, you have to escape from endless waves of vehicles which are both heavily armored and faster than you. I spent hours screaming at my television before I beat that level.

The single most frustrating video game experience of my life.


I'm pretty sure I'm thinking about the same one. I think I did it on my 768th attempt. Fun game, though. Still wasn't as frustrating as Stuntman, though. Bleeding Christ.

/Capture the Flag multiplayer in Driver 2 was farking great.
 
2012-04-25 01:12:14 PM
jbtilley: Predator with a laser that had to be unjammed after shooting it twice. Predator where activating the camo unit actually made your enemies see you that much more.

AI response to camoflage has never been good. I used to intentionally avoid the invisibility powerups in the original Doom because when the AI saw you it would fire in predictable patterns that you could avoid. But as soon as you picked up the invis they would just fire at random which ended up being much more difficult to dodge.
 
2012-04-25 01:19:30 PM
jbtilley: grinding_journalist: Thrilled to see Puzzle Quest on there. I absolutely detest games that the AI has to "cheat" at just to beat you once you get good. Oh, you needed that one piece of that one color to complete a one-shot-kill combo? Well, it just so happens that that's the "random" piece that just dropped!

Yes, this is true. How many times does the CPU match 3 gems just to get an automatic 4 or 5 gem match from the auto gen jewels that fall to replace the ones they just matched.

You also just described nearly every racing game ever... the ones with rubber band AI. I stopped playing the Need For Speed series based just on that. YES! I just plowed the competition behind an 18 wheeler, he's at a complete stop as I race at max speed toward the finish line. What's that? they caught back up in mere seconds because the AI decides that it's time for the computer controlled car to be granted a super speed boost. Their riced out Ford Focus just did 2200 mph to more than make up the difference.

Race games where you can take the lead and actually build up a lead are rare. Most of the time you can easily pass to become the lead car but the 2nd place guy will always be on your bumper. If I could easily pass and overtake why can't I continue to build some distance between me and the guy in 2nd?

/hates racing games


I never noticed this in GT5.

Of course, the AI in that game is so bad they have to give them a half lap lead at the beginning of every race to make it a challenge for the player.
 
2012-04-25 01:20:01 PM
Pfft, bit trip runner wasn't rage-inducing. I mean, I did shout fark a lot and come up with new cuss words in the process, but it was actually possible, unlike, say, super ghouls n ghosts
 
2012-04-25 01:23:30 PM
jbtilley:
But don't get me started on Far Cry 2. I could spend all day explaining why I hate that game.


I don't really remember if that helped or not to be honest. I just planned my attacks accordingly. Midnight for raids and missions (you could hear them cowering later in the game when you snuck up close enough) daytime for firefights and splosions. Made perfect sense to me given their attempt and realistic immersion...which made respawning guard posts that much more difficult to comprehend.
 
2012-04-25 01:23:33 PM
Fukuzawa: For those who mentioned it, there is a strategy to beating the first TMNT game.

-Just spend 1-2 hours getting all of your turtles 99 of the scroll weapon that only appears in the one option warehouse on level 3. It's the only means of actually beating the Technodrome

/beating that was maybe one of my finest moments in childhood video gaming
//Beating Darkwing Duck was nothing to sneeze at either.


I got to Krang twice and Shredder once.

I was proud.
 
2012-04-25 01:25:53 PM
Everything author complained about in MW3 is avoidable by good tactics and good class builds. Excepting the dying over and over, except the only way it's a legitimate gripe is a really really bad spawn system.

IMO, what's outrage inducing in this version of CoD is the bad design over all. Quickscoping(where snipers need not actually zoom all the way in and aim through the scope), map layout(I'll go hide behind that bush and...WTF can't get into the bush at all!?.....inability to climb most objects(Mw2 did good in both those area's) And generic simple box like maps(something Mw2 did good to avoid, even BO to an extent).
 
2012-04-25 01:26:36 PM
texdent: Top Gun
[img.gamefaqs.net image 511x449]

Was anyone ever able to land successfully?


Like a boss.

/now ask me if I ever beat the 3rd level
//*ONCE*
 
2012-04-25 01:27:11 PM
the money is in the banana stand: Section Z and Rush N' Attack should both be on the list.

Gah, Section Z was impossible for me until I played with the joystick with the "slo-mo" button (that actually only rapidly triggered the Pause function). Worth playing without the sound until I got to the end. At that point, all I had to do was make sure my maps were correct to make sure I ported to the correct section.
 
2012-04-25 01:39:02 PM
mechgreg: Flappyhead: Gunderson: Grand Theft Auto 3/Tomb Raider timed missions. I hate timed missions.

Also, some of the older EA sports titles (NHL/Madden) where the AI would cheat if you have too big of a lead.
Nothing pissed me off more than all of a sudden, the CPU team would be uncheckable and score mad goals from the redline, or in Madden, you'd start fumbling the ball and their running back turned into the Incredible Hulk.

Sports games in general have that problem. Well at least back when I played them. The NHL 2K series was notorious for cheap bs. My favorite was whenever there was a loose puck around the net the other team always, ALWAYS, got it. You'd have all three forwards at the blue paint swinging away and suddenly in swoops a defenseman who pokes at it and suddenly there's an odd man rush the other way. Worst part was it didn't matter what the score was.

The worst game for this was NFL Blitz 2001 for the original Playstation. It was a super fun game but you could literally play 3 quarters of perfect football and be beating the computer or your human opponent by like 30 points, but some how in the 4th quarter you will throw nothing but interceptions and have tons of fumbles and it will always come down to the last play to see who wins.

Also anyone who complains about the flying blue shell in Mario Kart is a big baby. Either get far enough ahead where getting hit by it doesn't matter, or stay back in second place until near the end so that you are not the target. Doesn't seem that hard to me.


I have had it where I had 3 blue shells hit me in a row. And you can not dodge them like you could in Mario Kart 64. The other thing is that no matter how large a lead I had. The AI would always catch up in the end and pass you.
 
2012-04-25 01:41:57 PM
the money is in the banana stand: Section Z and Rush N' Attack should both be on the list.

I've seen Rush N' Attack beaten before, by someone with no particularly remarkable skills but enough repetition to figure out the mechanics
 
2012-04-25 01:46:29 PM
Ambitwistor: Fano: 24: Gabriel Knight: What kind of moon logic is required to solve this stuff? Including the time you have to chase a cat through a hole that you put glue on, so you can create a fake mustache, to impersonate a person that doesn't have a mustache

Leading to the Death of Adventure Games.

25: Old School RPGs that make you fight through an entire dungeon or planet to meet a boss that has a random total party instakill. Example: Phantasy Star II and Dark Force. You couldn't save anywhere near the battle.

[www.efkm.com image 320x224]

Hard game. But I seem to recall being able to save just before the battle. I got frustrated with the game and quit partway through, but my dad played it, and I swooped in at the end and defeated Dark Force from his save file.


Maybe you could and I was just consolidating memories of other dungeon jaunts with my memory of tossing the controller in rage as a kid during the Dark Force battle. It was a two stage one, right? IIRC you'd spend time just trying to keep everyone alive and then a random TPK would come along. At any rate, it seemed to take a long time to get back to the fight.

Come to think of it, I'll include any Square game with a boss/swarm of baddies that inflicts tons of status effects, confuse and any stone.... wizards in the ice cave of FFI comes to mind.

Old school lack of save points made any cheap death rage inducing. Trying to think of examples of taking forever to GET to a difficult fight... only for it to go against you so early that you wish you could just restart. Lord knows how many "lost cause" fights I've been in where I got crippled early and just tried to make a show of it.
 
2012-04-25 01:46:43 PM
fc04.deviantart.net
 
2012-04-25 01:52:21 PM
image.allmusic.com
upload.wikimedia.org

fark those games
 
2012-04-25 02:04:22 PM
texdent: Top Gun
[img.gamefaqs.net image 511x449]

Was anyone ever able to land successfully?


Keep your speed level (about 180 - 200 is the magic spot, if I remember correct), and then pick up the nose and accelerate slightly if your altitude gets low. I never got how landing was so difficult for people. It's formulaic, once you know the number to maintain.
 
2012-04-25 02:23:34 PM
Khellendros: texdent: Top Gun
[img.gamefaqs.net image 511x449]

Was anyone ever able to land successfully?

Keep your speed level (about 180 - 200 is the magic spot, if I remember correct), and then pick up the nose and accelerate slightly if your altitude gets low. I never got how landing was so difficult for people. It's formulaic, once you know the number to maintain.


Landing for top gun was never that hard I thought. Landing in Steath ATF for the NES was way harder, luckily you had the neverending runway.

Although I think the most rage inducing game of all time was Activision Decathlon for the Atari 2600. You played like 9 relatively fun olympic events. Then you got to the 1500m race where had to spend what felt like 5 to 10 minutes with your open palm on the top of the joystick shaking your hand back and forth as fast as you can until you finish the race. I remember playing it when I couldn't have been more than 7 and sweating trying to finish that damn thing.
 
2012-04-25 02:27:20 PM
mechgreg: Khellendros: texdent: Top Gun
[img.gamefaqs.net image 511x449]

Was anyone ever able to land successfully?

Keep your speed level (about 180 - 200 is the magic spot, if I remember correct), and then pick up the nose and accelerate slightly if your altitude gets low. I never got how landing was so difficult for people. It's formulaic, once you know the number to maintain.

Landing for top gun was never that hard I thought. Landing in Steath ATF for the NES was way harder, luckily you had the neverending runway.

Although I think the most rage inducing game of all time was Activision Decathlon for the Atari 2600. You played like 9 relatively fun olympic events. Then you got to the 1500m race where had to spend what felt like 5 to 10 minutes with your open palm on the top of the joystick shaking your hand back and forth as fast as you can until you finish the race. I remember playing it when I couldn't have been more than 7 and sweating trying to finish that damn thing.


They just added that to increase their controller replacement sales. I swear I broke the shaft off of 5 controllers.
 
2012-04-25 02:33:19 PM
Fukuzawa: For those who mentioned it, there is a strategy to beating the first TMNT game.

-Just spend 1-2 hours getting all of your turtles 99 of the scroll weapon that only appears in the one option warehouse on level 3. It's the only means of actually beating the Technodrome

/beating that was maybe one of my finest moments in childhood video gaming
//Beating Darkwing Duck was nothing to sneeze at either.


The dam mission isn't really that hard. It's giving a damn after you've wasted a long period of time stocking up those scrolls. If one Turtle dies after that, I used to turn off the console.
 
2012-04-25 02:33:25 PM
yves0010: mamoru: DemonEater: ...

The most rage inducing thing about Mirror's Edge for me wasn't due to the game but my PS3 farked out on me right at the last scene. Literally all I had to do to beat the game was walk through the door onto the helipad. And my PS3 died on me. and that server room was annoying but I managed to make it through.


A few people mentioned things like this... and aggravating button press or jumping...

What we have here with all of you guys... is a failure to play the game on the correct platform. (Sure your PC would have lost power too, but you're the one I found easily in a search to quote). As a PC game, it was fantastic. I finished it in an afternoon, and I would NEVER claim it as hard or rage inducing. I found it to be a novel and enjoyable platformer. So unless the console versions were just buggy, I'm not sure what the guy who wrote the list, or the people in this thread are complaining about.

As others have mentioned, it really needed to have a world setup "chapter" that let you do your job before the main story kicked in.
 
2012-04-25 02:41:14 PM
Came for TOPGUN, leaving satisfied.
 
2012-04-25 03:04:53 PM
List needs R-Type
 
2012-04-25 03:05:16 PM
Any ERPG with 'random' overworld battles. FFS I CAN'T EVEN TAKE TWO STEPS I'M TRYING TO RUN TO THE NEXT TOWN.
 
2012-04-25 03:09:33 PM
SpoilerAlert: grinding_journalist: Thrilled to see Puzzle Quest on there. I absolutely detest games that the AI has to "cheat" at just to beat you once you get good. Oh, you needed that one piece of that one color to complete a one-shot-kill combo? Well, it just so happens that that's the "random" piece that just dropped!

Every. Single. Time.

I have it on DS and will occasionally dig it out of the case when I'm sitting in an airport, and after 5 minutes I'm putting it back away, recalling why I never play it anymore.

Huh? Puzzle Quest has some spell/ability combos that make it extremely easy to wipe out an enemy, and if you do all of the side quests than the main boss is a breeze. Aside from the AI getting 'lucky' when it's losing, the game is easy.

Galactrix and the gates you need to constantly open on the other hand...

Been playing Trials Evolution, and the extreme tracks usually end up with me hitting a barrier I can't get past, failing over and over while swearing loudly each time I barely miss, then maybe getting past it or rage quitting. The button to start the race all over again is right near the joystick, and I've hit it by accident twice now erasing all my progress.

Rage was induced.


A bit of help can be found for Trials Evo. If you go to the problem track and check the first person in the leaderboards, you can watch a replay of their run - also shows you the trigger and stick movements. Can be helpful for getting over some tricky stuff.
 
2012-04-25 03:18:05 PM
seanferd: A bit of help can be found for Trials Evo. If you go to the problem track and check the first person in the leaderboards, you can watch a replay of their run - also shows you the trigger and stick movements. Can be helpful for getting over some tricky stuff

Tried that. Currently stuck on the Dark City billboard section, and watching them pass it flawlessly just makes me angrier. Couldn't beat a couple of the extreme tracks on Trials HD I couldn't get past either, I can live with it. The stream of user created tracks help.
 
2012-04-25 03:22:41 PM
www.shoptonews.net

The new SSX took a great franchise and killed it. The best part of SSX was simply exploring the mountains and accepting an occasional challenge. Now it's all pre-set runs, many of which have enough crevasses that you will spend hours trying to cross a single section. What ever happened to just exploring the terrain and having fun with improbable physics? I found myself playing Shaun White again just to be able to kick back and enjoy the mountain (as flawed as that game is). Wish SSX Tricky was imported for the XBOX360.

/your experience may differ
 
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