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(Forbes)   Mass Effect 3 "...provoked a bigger fan reaction than any other videogame's conclusion in history." Only EA would advertise this   (forbes.com) divider line 225
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3945 clicks; posted to Entertainment » on 15 Apr 2012 at 5:50 PM (3 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-04-15 11:40:10 PM  

Lumbar Puncture: Considering they wrote themselves into a corner, I didn't think it was so bad. The way people react you'd think the folks playing had never experienced a bad ending before. It felt rushed compared to everything else and they left some things too open for interpretation so that the rabid fanbase could come up with dumb ass theories (the intoxication theory is worth all the biatching) but it wasn't that bad, and the individual resolutions for different characters were amazing, you will not see character arcs as good in pretty much any other video game.

The fact that people felt so personally invested in the ending, regardless of their positive or negative reactions to it, is pretty amazing.


Honestly, the ending didn't have to be complete garbage, even with the one they had.

1) Remove all the stuff about the cycle and everything from the Starchild's dialogue, because that's stupid. We don't need to know why the Reapers exist. We didn't care why the Empire or the Emperor existed in Star Wars. They just did, and we were cool with that.

2) Make it just a simple Control/Destroy ending where the Mass Relays and the Geth aren't destroyed. That dual moral choice thing worked for Mass Effect 1&2, why ruin a good thing? Oh, and give us CONCRETE reasons WHY Control and Destroy are good/bad, such that it's a legitimate choice that can be based on many different pillars. (Mass Effect 1 did this PERFECTLY with that last choice. Ask 100 people why they took the choice they did, and you'll get at least 300 different answers).

/Maybe make Control be the one where you live and Destroy die? So if you want your little blue children, you have to risk having the Reapers hanging around.
//Heck of a sequel hook too. "Oh woops, the Reapers broke our control."
 
2012-04-15 11:41:11 PM  

Dimensio: Imperious Rex!: My biggest problem is that as of the 1.02 that was released Tuesday, I can't even play the damn game. I get to the main menu and it freezes at the Checking DLC prompt, and I can't make any selections.

What the hell Bioware? I hated the endings, but I still want to enjoy the rest of the game!

Disconnect your XBox 360 from the network. Launch the game. At the main menu, which should not freeze due to a lack of network connectivity preventing the actions that result in the freeze, reconnect your XBox 360's network connection. Sign into XBox Live. Select "Multiplayer". The game may (though this is not guaranteed) successfully connect to EA's servers. From there, backing out of the Multiplayer system to the main menu may allow you to continue normally. This may also prevent future lock-ups.

Failing that, playing the game in offline mode should also work.


I have not played this game before, but why should one have to go through all of that to play a game they spent $60 on? Shouldn't you just be able to pop in the disk and play the game?
 
2012-04-15 11:50:09 PM  

struct: I don't hear the complaints about Skyrim, or Oblivion or Half-life 2, games with complete crap or incomplete endings (oh yeah, unless you shell out for the DLC). Oh yeah, I forgot, this is an anti-EA circle jerk. Carry on.


I don't recall the developers of those games promising multiple endings and your choices over a trilogy leading up to them.

But if you really want me to hear me biatch about them, I certainly can.

/still better endings than ME3
 
2012-04-15 11:55:40 PM  

meyerkev: Lumbar Puncture: Considering they wrote themselves into a corner, I didn't think it was so bad. The way people react you'd think the folks playing had never experienced a bad ending before. It felt rushed compared to everything else and they left some things too open for interpretation so that the rabid fanbase could come up with dumb ass theories (the intoxication theory is worth all the biatching) but it wasn't that bad, and the individual resolutions for different characters were amazing, you will not see character arcs as good in pretty much any other video game.

The fact that people felt so personally invested in the ending, regardless of their positive or negative reactions to it, is pretty amazing.

Honestly, the ending didn't have to be complete garbage, even with the one they had.

1) Remove all the stuff about the cycle and everything from the Starchild's dialogue, because that's stupid. We don't need to know why the Reapers exist. We didn't care why the Empire or the Emperor existed in Star Wars. They just did, and we were cool with that.

2) Make it just a simple Control/Destroy ending where the Mass Relays and the Geth aren't destroyed. That dual moral choice thing worked for Mass Effect 1&2, why ruin a good thing? Oh, and give us CONCRETE reasons WHY Control and Destroy are good/bad, such that it's a legitimate choice that can be based on many different pillars. (Mass Effect 1 did this PERFECTLY with that last choice. Ask 100 people why they took the choice they did, and you'll get at least 300 different answers).

/Maybe make Control be the one where you live and Destroy die? So if you want your little blue children, you have to risk having the Reapers hanging around.
//Heck of a sequel hook too. "Oh woops, the Reapers broke our control."


Nah, people would've still biatched that the end didn't draw on your choices, despite the choices having an effect throughout the entire third game and the fact that it's not like refusing an autograph in the first game was ever going to change the fact that in the end it's either kill, destroy (or merge) with the Reapers.

The starchild dialogue was fine anyway, it fit within the tropes that ME was paying homage to.

I think people would've been happier if you found out that somehow Harbinger was linked to all of the Reapers and putting a foot up his ass killed them all, boom, fireworks, credits. Yeah, I shouldn't generalize, but it would've been a video game ending people would've expected.
 
2012-04-16 12:05:47 AM  

Lumbar Puncture: meyerkev: Lumbar Puncture: Considering they wrote themselves into a corner, I didn't think it was so bad. The way people react you'd think the folks playing had never experienced a bad ending before. It felt rushed compared to everything else and they left some things too open for interpretation so that the rabid fanbase could come up with dumb ass theories (the intoxication theory is worth all the biatching) but it wasn't that bad, and the individual resolutions for different characters were amazing, you will not see character arcs as good in pretty much any other video game.

The fact that people felt so personally invested in the ending, regardless of their positive or negative reactions to it, is pretty amazing.

Honestly, the ending didn't have to be complete garbage, even with the one they had.

1) Remove all the stuff about the cycle and everything from the Starchild's dialogue, because that's stupid. We don't need to know why the Reapers exist. We didn't care why the Empire or the Emperor existed in Star Wars. They just did, and we were cool with that.

2) Make it just a simple Control/Destroy ending where the Mass Relays and the Geth aren't destroyed. That dual moral choice thing worked for Mass Effect 1&2, why ruin a good thing? Oh, and give us CONCRETE reasons WHY Control and Destroy are good/bad, such that it's a legitimate choice that can be based on many different pillars. (Mass Effect 1 did this PERFECTLY with that last choice. Ask 100 people why they took the choice they did, and you'll get at least 300 different answers).

/Maybe make Control be the one where you live and Destroy die? So if you want your little blue children, you have to risk having the Reapers hanging around.
//Heck of a sequel hook too. "Oh woops, the Reapers broke our control."

Nah, people would've still biatched that the end didn't draw on your choices, despite the choices having an effect throughout the entire third game and the fact that it's not like refusing an a ...


But not the ones Mass Effect fans expected.

Quite frankly Meyerkev was on to something.
 
2012-04-16 12:15:09 AM  

ZAZ: I've seen record sleeves and CD cases that proudly quote bad reviews. Tom Lehrer and Al Stewart come to mind.


That's because Tom Lehrer is a frickin' God.

Anyway, I loved ME2 and 3 (never played 1). Nice, detailed history, struggle on a massive scale, enemies turning into allies. Running around the ship after every mission got a bit old, but I put up with it. ME3 did seem a LOT like a final lap around the rink (even before the obvious last lap near the end), but I thought things moved pretty well. I loved it, right up until the point where Marauder Shields failed and I jumped into the beam.

Well, maybe things will be fixed by the time I finish my second playthrough. Maybe they're add a paragon interrupt to kick the stargazer in the junk
 
2012-04-16 12:15:17 AM  

Wayne 985: struct: [i.my.afterdawn.com image 294x361]


2. Oblivion had a great cinematic ending.


Great? Maybe decent or even good, but it was short and not very explanatory. Besides, I meant that you don't really get the "true" ending that explains what happens to your character unless you download DLC.
 
2012-04-16 12:19:32 AM  
It is bad writing.
 
2012-04-16 12:22:33 AM  
If ME 3 ended by cutting to black in the middle of a Journey song, the players would still be raging, but at least the critics would be calling it "genius".

I suspect that the "new" ending involves Shepard going to Purgatory and God defeating the Cylons...I mean, Reapers.
 
2012-04-16 12:31:28 AM  
Bad end
This is not a true ending!
Purchase DLC to experience to build a legend.
 
2012-04-16 12:32:23 AM  

Imperious Rex!: My biggest problem is that as of the 1.02 that was released Tuesday, I can't even play the damn game. I get to the main menu and it freezes at the Checking DLC prompt, and I can't make any selections.


I feel your pain. I rented Uncharted 2 recently (I beat it 2 years ago, but wanted to finish getting the Platinum trophy). After loading the 1.09 patch, all I got was the loading screen...then a black screen. When I quit the game, nothing happened. I had to reset the system to get away from the black screen.

I even removed the patch and tried again without online connections (so as to avoid the patch), and still nothing. I checked online, and turns out a huge majority of other players are experiencing the same thing. Naughty Dog totally dropped the ball.
 
2012-04-16 12:42:08 AM  

MorePeasPlease: Dimensio: Disconnect your XBox 360 from the network. Launch the game. At the main menu, which should not freeze due to a lack of network connectivity preventing the actions that result in the freeze, reconnect your XBox 360's network connection. Sign into XBox Live. Select "Multiplayer". The game may (though this is not guaranteed) successfully connect to EA's servers. From there, backing out of the Multiplayer system to the main menu may allow you to continue normally. This may also prevent future lock-ups.

Failing that, playing the game in offline mode should also work.


Firearm rights advocate and helpful Mass Effect aficionado?
Is there anything you can't do right?


I suffer from globophobia. Is that a sufficient weakness?
 
2012-04-16 12:51:55 AM  

FuryOfFirestorm: If ME 3 ended by cutting to black in the middle of a Journey song, the players would still be raging, but at least the critics would be calling it "genius".

I suspect that the "new" ending involves Shepard going to Purgatory and God defeating the Cylons...I mean, Reapers.


I JUST WANT TO KNOW IF JOKER AND EDI HAD BABIES!!!!
 
2012-04-16 12:53:47 AM  

FuryOfFirestorm: If ME 3 ended by cutting to black in the middle of a Journey song, the players would still be raging, but at least the critics would be calling it "genius".


Ah, kind of like now, right?

I suspect that the "new" ending involves Shepard going to Purgatory and God defeating the Cylons...I mean, Reapers.

Went to Purgatory. Rescued Jack there. Blew it up.

No reason to go back.
 
2012-04-16 12:56:43 AM  
The entire ending brought down the entire game as the end even throws out aspects of Mass Effect 3. Your choices matter... until the very end. Then it is like a child took over the writing.
 
2012-04-16 12:57:20 AM  

Lumbar Puncture: The starchild dialogue was fine anyway, it fit within the tropes that ME was paying homage to.


The problem wasn't necessarily the themes, although some players would argue that due to the way they've played their Shepard throughout the series, but the way the starchild's mere existence muddies up the story starting with ME1.

An AI that controls the reapers that not only lives on the Citadel, but is part of the Citadel itself makes the story a confused mess and raises numerous questions. Why have Sovereign check on the galactic civilization at all? This AI is in a much better position to do so seeing as how it's located at the hub of galactic society as the reapers planned. Why have the keepers as part of the plan to prep the Citadel for the arrival of the reapers since the AI is right there? Why have Sovereign investigate and try to fix things when the signal to the keepers didn't work? The AI is right there already and has less of a chance of being discovered. Even if you were to say "The starchild isn't an actual physical entity and can't do shiat with the Citadel's systems themselves", why not have something on the Citadel itself start indoctrinating the population there?

The starchild's existence as it was explained in the game and the whole part where Joker is running from the fight are really the only problems I had with the ending, but the plot singularity the starchild creates is by far the biggest problem and an example of piss poor writing. It's not like they didn't have the storyline from the previous games to draw from and look back at. I refuse to believe I'm that much smarter than the entire writing staff involved with the game and that they couldn't see how badly the writing screwed with the established story. Bioware got rushed into cranking the game out and it made them sloppy to the point where some farkstick that has less of a clue on how to write a story than I do wrote a shiatty ending that was slapped on at the end.
 
2012-04-16 12:57:21 AM  

Dimensio: Imperious Rex!: My biggest problem is that as of the 1.02 that was released Tuesday, I can't even play the damn game. I get to the main menu and it freezes at the Checking DLC prompt, and I can't make any selections.

What the hell Bioware? I hated the endings, but I still want to enjoy the rest of the game!

Disconnect your XBox 360 from the network. Launch the game. At the main menu, which should not freeze due to a lack of network connectivity preventing the actions that result in the freeze, reconnect your XBox 360's network connection. Sign into XBox Live. Select "Multiplayer". The game may (though this is not guaranteed) successfully connect to EA's servers. From there, backing out of the Multiplayer system to the main menu may allow you to continue normally. This may also prevent future lock-ups.

Failing that, playing the game in offline mode should also work.


I am more inclined to just not play that try various workarounds for a problem BW seems to have created. Besides, I haven't found a way to disconnect from the network and reconnect while in a game while connected via Wi-Fi, and I am not going to remove my ethernet cable from my router just for this one game.

I can clear my cache and choose not to download the patch, but I am only four achievements away from having them all....oh well.

One thing I haven't tried is, after having cleared the cache, going into the game and turning on the auto-login option and then proceeding with the patch. I hate being constantly connected to the EA server, but if that works I guess I'll have to live with it. Thanks for the suggestion, though!
 
2012-04-16 12:57:40 AM  

duffblue: Dimensio: Imperious Rex!: My biggest problem is that as of the 1.02 that was released Tuesday, I can't even play the damn game. I get to the main menu and it freezes at the Checking DLC prompt, and I can't make any selections.

What the hell Bioware? I hated the endings, but I still want to enjoy the rest of the game!

Disconnect your XBox 360 from the network. Launch the game. At the main menu, which should not freeze due to a lack of network connectivity preventing the actions that result in the freeze, reconnect your XBox 360's network connection. Sign into XBox Live. Select "Multiplayer". The game may (though this is not guaranteed) successfully connect to EA's servers. From there, backing out of the Multiplayer system to the main menu may allow you to continue normally. This may also prevent future lock-ups.

Failing that, playing the game in offline mode should also work.

I have not played this game before, but why should one have to go through all of that to play a game they spent $60 on? Shouldn't you just be able to pop in the disk and play the game?


From what year in the distant past have you just arrived?
 
2012-04-16 01:02:03 AM  

MBK: Bigger Leftist Intarweb Schlong: Save your $60 and don't buy ME3 unless they fix it.

If they never fix it, buy it cheaply used, play up to the part where Shepard and Anderson are sitting down talking at the end, and then turn it off and imagine your own ending from there.

Don't buy it new. Bioware deserves no more money for this bullshiat.

Sorry but you sound like a farking moron.

The ending maybe bad, but the rest of the game is absolutely amazing. And the multiplayer is something fun you can do once you finish the game.

You never want to buy any game used nowadays, especially if they have an "Online pass". And yeah, whatever, people on Xbox Live can be morons, but there is a mute button for a reason. The multiplayer is enjoyable, and the game is well worth the 60 bucks. 30 hours or so of amazing gameplay and story telling.


When an ending is so poorly written that it throws out the rest of the story being told that isn't called amazing story telling. We call that horrible story telling.
 
2012-04-16 01:46:02 AM  

Ambivalence: Flappyhead: No they aren't. It's a ten minute cinematic to fill in some minor plot holes, they aren't changing a damn thing.

That's fine. It doesn't need much changing. If you play ME3 with any expectation of Shepard surviving, you're a moron. You spend half the game saying goodbye to everyone and everyone telling you what an honor it was to serve with you. Shep might as well have a "dead man/woman walking" sign on his/her back. What upset me, and others, is you don't know what happens to all your companions after the end. Do they get stranded? Do all the turians/quarians starve because there's no dextro food in the Sol System? Do the Krogans get all blood ragey because they're stranded hundreds of light years away from tuchanka where all their females are?

No one knows!


You see all those liveships where the Quarians grow food? Some of them were there for the final battle.
 
2012-04-16 01:59:22 AM  
I loved the Mass Effect series. The first two were awesome, and the third installment was absolutely thrilling as the scale of the conflict was finally seen as a galaxy wide ordeal, not just a SpecOps team cruising around in the shadows. ME3 had some of the best moments in the series when it came to squad mates (the Garrus bro scene on the Citadel was my favorite), but all the build up and all the intensity was completely lost in the last 20 or so minutes. When the credits rolled, I honestly didn't believe that could be it. I expected a series with such emphasis on story to at least rap things up a little better, and not give such a stupid reasoning for the Reapers. Personally, I would have been fine with leaving the Reapers as a mysterious enemy whose origin is unknown, that is half of what made them so cool. That and the continuity errors with my squadies that were nuked by Harbinger climbing off the Normandy unscathed on Gilligan's Planet made it all seem half assed by Bioware.
 
2012-04-16 02:15:30 AM  

Dimensio: duffblue: Dimensio: Imperious Rex!: My biggest problem is that as of the 1.02 that was released Tuesday, I can't even play the damn game. I get to the main menu and it freezes at the Checking DLC prompt, and I can't make any selections.

What the hell Bioware? I hated the endings, but I still want to enjoy the rest of the game!

Disconnect your XBox 360 from the network. Launch the game. At the main menu, which should not freeze due to a lack of network connectivity preventing the actions that result in the freeze, reconnect your XBox 360's network connection. Sign into XBox Live. Select "Multiplayer". The game may (though this is not guaranteed) successfully connect to EA's servers. From there, backing out of the Multiplayer system to the main menu may allow you to continue normally. This may also prevent future lock-ups.

Failing that, playing the game in offline mode should also work.

I have not played this game before, but why should one have to go through all of that to play a game they spent $60 on? Shouldn't you just be able to pop in the disk and play the game?

From what year in the distant past have you just arrived?


I'm really starting to feel that way. The gay at gamestop looked at me funny when I asked for a good splitscreen multiplayer game. Is there any hope for those of us who like playing video games in the same room as our friends?
 
2012-04-16 02:20:30 AM  

duffblue: Dimensio: duffblue: Dimensio: Imperious Rex!: My biggest problem is that as of the 1.02 that was released Tuesday, I can't even play the damn game. I get to the main menu and it freezes at the Checking DLC prompt, and I can't make any selections.

What the hell Bioware? I hated the endings, but I still want to enjoy the rest of the game!

Disconnect your XBox 360 from the network. Launch the game. At the main menu, which should not freeze due to a lack of network connectivity preventing the actions that result in the freeze, reconnect your XBox 360's network connection. Sign into XBox Live. Select "Multiplayer". The game may (though this is not guaranteed) successfully connect to EA's servers. From there, backing out of the Multiplayer system to the main menu may allow you to continue normally. This may also prevent future lock-ups.

Failing that, playing the game in offline mode should also work.

I have not played this game before, but why should one have to go through all of that to play a game they spent $60 on? Shouldn't you just be able to pop in the disk and play the game?

From what year in the distant past have you just arrived?

I'm really starting to feel that way. The gay at gamestop looked at me funny when I asked for a good splitscreen multiplayer game. Is there any hope for those of us who like playing video games in the same room as our friends?


Maybe he was just checking you out.
 
2012-04-16 02:29:38 AM  

MorePeasPlease: struct: I don't hear the complaints about Skyrim, or Oblivion or Half-life 2, games with complete crap or incomplete endings (oh yeah, unless you shell out for the DLC). Oh yeah, I forgot, this is an anti-EA circle jerk. Carry on.

I don't recall the developers of those games promising multiple endings and your choices over a trilogy leading up to them.


It doesn't matter what they promised, only what was delivered. You're complaining about not having 10 great endings when almost every other game on the market doesn't give you one.


/still better endings than ME3

Right. At least it was an ending, with something happening. Except for maybe Oblivion, those games had endings that either killing the main bad guy didn't matter in the world or you don't kill the main bad guy. Confusing and failing to meet high standards is better than incomplete and meaningless.
 
2012-04-16 02:57:45 AM  

struct: MorePeasPlease: struct: I don't hear the complaints about Skyrim, or Oblivion or Half-life 2, games with complete crap or incomplete endings (oh yeah, unless you shell out for the DLC). Oh yeah, I forgot, this is an anti-EA circle jerk. Carry on.

I don't recall the developers of those games promising multiple endings and your choices over a trilogy leading up to them.

It doesn't matter what they promised, only what was delivered. You're complaining about not having 10 great endings when almost every other game on the market doesn't give you one.


/still better endings than ME3

Right. At least it was an ending, with something happening. Except for maybe Oblivion, those games had endings that either killing the main bad guy didn't matter in the world or you don't kill the main bad guy. Confusing and failing to meet high standards is better than incomplete and meaningless.


You're backwards.

We want to be delivered what was advertised. We don't care what was advertised for other games, nor what was delivered for those games. We want what we were sold on for *this* game.

Peter Molynoux (or however it's spelled) goes through this every time he releases a new game.
 
2012-04-16 03:07:32 AM  

TheZorker: struct: MorePeasPlease: struct: I don't hear the complaints about Skyrim, or Oblivion or Half-life 2, games with complete crap or incomplete endings (oh yeah, unless you shell out for the DLC). Oh yeah, I forgot, this is an anti-EA circle jerk. Carry on.

I don't recall the developers of those games promising multiple endings and your choices over a trilogy leading up to them.

It doesn't matter what they promised, only what was delivered. You're complaining about not having 10 great endings when almost every other game on the market doesn't give you one.


/still better endings than ME3

Right. At least it was an ending, with something happening. Except for maybe Oblivion, those games had endings that either killing the main bad guy didn't matter in the world or you don't kill the main bad guy. Confusing and failing to meet high standards is better than incomplete and meaningless.

You're backwards.

We want to be delivered what was advertised. We don't care what was advertised for other games, nor what was delivered for those games. We want what we were sold on for *this* game.

Peter Molynoux (or however it's spelled) goes through this every time he releases a new game.


Fine, and I think you do have a point - it was a really great series to me with an incomplete ending that didn't really live up to it. I just think that a little perspective is in order to realize that no game has ever lived up to these expectations. So yes, they fell short, but at least they did it while trying.
 
2012-04-16 03:09:45 AM  
The ending would have been disappointing but acceptable if they had skipped the Normandy crash landing scenes. Where the hell was Joker going?
 
2012-04-16 03:16:09 AM  

duffblue: Is there any hope for those of us who like playing video games in the same room as our friends?


Yes. It's called the Wii.
 
2012-04-16 04:39:10 AM  
virtualshacklesimagestest.appspot.com

EA's influence was seen earlier in a different game.
 
2012-04-16 04:41:22 AM  

imontheinternet: dervish16108: Quest for Glory 5's ending sucked more. It was just TEXT!

Did you miss your own coronation? Too many hookah hits with the healer in Tarna?


Come to think of it, I only finished QFG5 once, in late 1998 or very early 1999. I probably forgot the coronation. :( All I remember is the ending having text where I thought something more should have been done. I think the designers were rushed, but I also think they did a very good job.
 
2012-04-16 06:52:57 AM  
I felt like the ending just made everything you did during the game useless. You unite everyone together only to screw them over in the end. And you have no choice in that ending. If you went full paragon, why not have a choice that wipes out the reapers and keeps the mass relays? Or how about being able to convince the star child to just call the reapers off and leave? Seems like you could bring up the fact that you united almost all the major races together and even got the quarians and geth to work together. Or how about an ending where Shepard controls the reapers to wipe out certain races as a bad ending?

It just feels like Bioware was given a certain amount of money to do an end cinematic and they could not deviate from it except for changing some colors. Their upcoming DLC to fill in plot holes without allowing to change the ending is going to fail hard.

Oh and how the fark can we continue Shepard's adventure and legacy after the game is over? Shepard is dead. All the Mass Relays are destroyed. The Normandy is stranded. You had no choice in any of that. If you wanted to end on that note the game should have ended with Shepard and Anderson sitting on the Citadel and cutting to black after Anderson dies.
 
2012-04-16 07:01:57 AM  
Check out the 20 min YouTube video on indoctrination theory.

Makes perfect sense as ea is the only company to sell you 90% of a game and then release the last 10% to those with the online pass to destroy the secondary market. It's why all the bio ware ppl in twitter and clamoring for you to keep you discs.
 
2012-04-16 07:12:26 AM  

Ambivalence: kroonermanblack: ...you thought ME1 was boring, but you thought Xenosaga 1 and 2 were worth playing?

Xenosaga 1 was actually pretty good. Xenosaga 2 was excrutiating.


Funny, I've actually been enjoying 2 a lot more than 1. Questions are getting answered, etc. I hear 3 is pretty good, too. I'm just dreading the "end."

MorePeasPlease: Wow, I don't think we could be any more different people when it comes to approaching games. I explored every nook of that goddamn world while practically ignoring quests for the first week.


I did damn near everything in Skyrim. I just started getting bored with the caves and ruins and etc etc. My character was an unstoppable murder/stealing machine... It just got boring. But Skyrim was an awesome game. I loved it. But even the best game gets old after a while.
 
2012-04-16 07:31:45 AM  
Link (new window)
 
2012-04-16 08:00:12 AM  

Roook: I was bored with Mass Effect 1 and never finished it. But I've been thinking about getting ME2. Especially since it's so cheap used. But is there a reason for that? Are there things you can only get in the game if you buy a release copy and register it first?

This whole ME3 trainwreck has me rethinking the whole idea.

May just keep playing Skyrim. Even if it's got a really annoying texture bug.


I bought my ME2 used (for PS3) and had no problems. Great game. Don't let the ending scare you away from 3. The last .5% of the game fell apart, but the rest was so, so good.
 
2012-04-16 08:00:49 AM  
You guys DO realize that the ME3 ending DLC was announced as being free, right?
 
2012-04-16 08:03:41 AM  

Carth: Could someone who is more into Mass Effect tell me if this "Indoctrination theory (new window)" makes sense?


It does, but I'm not 100% convinced. It would certainly fit with the canon/plot if that's what you're asking. But, it assumes that Casey Hudson is a genius.
 
2012-04-16 08:15:19 AM  
I downloaded the demo for pc, "played" for about 45 minutes then uninstalled it. I just can't find any enjoyment in games where you get to move your guy around (as long as it's within the narrow path that the game allows) for a minute or two before having to watch some crappy short film that lasts longer than the time you spend actually playing.


BF3 is where it's at. It's the top, baby.
 
2012-04-16 08:31:30 AM  

ActionJoe: Oh and how the fark can we continue Shepard's adventure and legacy after the game is over? Shepard is dead. All the Mass Relays are destroyed. The Normandy is stranded.


Notice how the game kicks you back to just before the start of the final missions right after that? That's how. You can go back and do anything you didn't do (which, if you are a completionist like me, is absolutely nothing). You can spend money on DLC when it comes out and do that then. You can play more multi-player, Datapad, or Infiltratory to get your Readiness up and try the final mission again with a higher EMS. etc.

Yes, it is pretty stupid. But that is exactly what they meant with that last screen.
 
2012-04-16 08:53:03 AM  
I did the male Shepard on my first play through. I did the Tali romance option as a back drop to it. It was some of the best voice acting, dialogue at points, better than many movies even. Just beautiful, complex stuff. There were other story lines in this game that were so spot on too... and then the ending, and its impossible to get your head around that they would let that crap out the door like that. It just spit in the face of all that obvious well thought out hard work. These writer for the ending were the same people working on this game all along.... really?

With this story, and BioWare reactions, I know it just a bunch of over payed ass clowns covering their asses now. I know the creative people behind this game must be in pain reading all this bad press. They know they betrayed their art with that poor excuse of an ending.

I am playing through as the fem-Shep now. It took me a week and a half to even look at another video game after my first run through and that ME3 ending. I love the game which make the ending such a huge let down.

I have read reviews... and its clear many of these magazines are just covering the advertising dollars. No one in their right mind would defend that ending.
 
2012-04-16 09:12:55 AM  

duffblue: I'm really starting to feel that way. The gay at gamestop looked at me funny when I asked for a good splitscreen multiplayer game. Is there any hope for those of us who like playing video games in the same room as our friends?


Borderlands had menu issues, but was still one of the most fun split screen games I've ever played. And it looks like they fixed that for BLT.
 
2012-04-16 09:33:24 AM  

rjakobi: You guys DO realize that the ME3 ending DLC was announced as being free, right?


Well considering all it contains is extra cutscenes that expand on the original RGB ending, I would hope that it would be free. And in the press release for it the big cheese at Bioware openly admitted that the majority of people were upset, especially the hardcore fan base, but that didn't matter and they just don't understand the brilliance that is Casey Hudson. I expect it to be more of a DLC for trolling the extremely upset crowd.

/Personally I'm hoping for the addition of a yellow ending
//Still don't get why they cut the Dark Matter concept
 
2012-04-16 09:35:38 AM  
***SPOILERS***

I am about 15 hours into my first play through. I have successfully avoided spoilers on this, although I am well aware of the controversy. I will bookmark this thread and won't read anything in it till I finish it.

I post this so that someone knows that since I taped Ashley in ME1 when she had that god awful ponytail, now that she's got the skin tight suit and shoulder hair going on? Yes sir.

That includes telling Miranda we were through. Which made me feel bad.

Ah well. Time for some Spectre on Spectre action.
 
2012-04-16 09:44:37 AM  
Also as a semi-bitter wrestling thread veteran:


OR

Why is a video game on the entertainment thread? Get a life and see a real life vagina, you mouth breathers.
 
2012-04-16 09:47:01 AM  

Jim from Saint Paul: Also as a semi-bitter wrestling thread veteran:

Geek thread is to the left subby.

OR

Why is a video game on the entertainment thread? Get a life and see a real life vagina, you mouth breathers.


Fark ate my post with the arrow pointing left. Anyone know why that might have happened.
 
2012-04-16 09:57:13 AM  

MBK: Bigger Leftist Intarweb Schlong: Save your $60 and don't buy ME3 unless they fix it.

If they never fix it, buy it cheaply used, play up to the part where Shepard and Anderson are sitting down talking at the end, and then turn it off and imagine your own ending from there.

Don't buy it new. Bioware deserves no more money for this bullshiat.

Sorry but you sound like a farking moron.

The ending maybe bad, but the rest of the game is absolutely amazing. And the multiplayer is something fun you can do once you finish the game.


I have to disagree. Endings make games. Endings matter. If you get to the end and feel that the time you put in was wasted, there's no point in going back through the storyline again because ...... the storyline is wasted. You never touch the game again, and you probably won't touch any games related to it.

Meanwhile, if a shiat game has a mindblowing ending that changes how the rest of the game is played, you've got replayability out the yazoo and people will flock to you. They'll tell other people, like MC Chris said about Kingdom Hearts 'keep going!' because it's worth it.

Downloadable content should enhance a story already told, not string folks along like Robert Jordan.
 
2012-04-16 09:58:41 AM  

Klivian: EvilBobRoss: Wished they would have done something with the dark matter plot from ME2, would have been like a Revelation Space meets Xellee Sequence.

The dark matter plot WAS going to be a key element to the resolution of the series, but then the writer who came up with it got moved to The Old Republic, then quit.

What I've seen online, basically the dark energy was going to be the real threat that would wipe out all life in the galaxy, and the only option that would guarantee survival for the galaxy would be to surrender to the Reapers.


So ME3 got FFXII'd?
 
2012-04-16 10:09:11 AM  
HA! HA!
You all ate up this tripe and now feel like you have been suckered punched in the gut.
 
2012-04-16 10:10:37 AM  

Heist: RUINED.

That's got to be the most unintentionally hilarious word I've ever seen to describe a videogame ending. The ending ruined the series. It ruined the x hours I put into the game. It ruined...something.

It's probably obvious that I grew up on NES Mario games, but the ending was never the point of the game.

It was because endings were never the point of the game, that when games started putting effort into endings players gobbled it up. See also: MegaMan 2 and Ninja Gaiden. Home gaming had to change up, because you don't play the same way and for the same reasons as you do in an arcade.
 
2012-04-16 10:12:35 AM  

ExperianScaresCthulhu: MBK: Bigger Leftist Intarweb Schlong: Save your $60 and don't buy ME3 unless they fix it.

If they never fix it, buy it cheaply used, play up to the part where Shepard and Anderson are sitting down talking at the end, and then turn it off and imagine your own ending from there.

Don't buy it new. Bioware deserves no more money for this bullshiat.

Sorry but you sound like a farking moron.

The ending maybe bad, but the rest of the game is absolutely amazing. And the multiplayer is something fun you can do once you finish the game.

I have to disagree. Endings make games. Endings matter. If you get to the end and feel that the time you put in was wasted, there's no point in going back through the storyline again because ...... the storyline is wasted. You never touch the game again, and you probably won't touch any games related to it.


Amen.

I've been a huge fan of the ME franchise... Played ME1 and 2 more times than I can count, got every possible piece of dlc that I could, read all the books (minus the Dietz clusterfark), read all the comics, even played the iDevice games.

After ME3's Cleveland Steamer of an ending, I have no desire to go back to any of it. Thanks so much for that, Casey Hudson.
 
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