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(Some NES Gamer)   Videos of gamers beating various Nintendo games in ridiculously fast times   (speeddemosarchive.com) divider line 74
    More: Spiffy, Nintendo, gamers, video games, nes  
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6448 clicks; posted to Geek » on 26 Mar 2012 at 10:35 AM   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-03-26 10:29:53 AM
I'd recommend the Ninja Gaiden, Super Mario III, and Legend of Zelda runs.

/Not subby
//Some modmin seriously greened a link to the SDA? Hold on while go submit a link to TASVideos.
 
2012-03-26 10:40:40 AM
Bit Brigade?
 
2012-03-26 10:48:09 AM
So are they actually playing or is this just TAS? Site's blocked. If it's TAS big farking whoop.
 
2012-03-26 10:51:54 AM
The Super Mario Brothers one. . . I've seen similar speed runthroughs, but damn if those jumps weren't close. I swear I'd miss that one-pixel margin and lose a life on most of those, at which point the speed run is trashed.
 
2012-03-26 10:57:16 AM
Videos of gamers beatingusing emulators and speed tricks to blow through various Nintendo games in ridiculously fast times

That's probably more accurate, isn't it?

/ DNWTFVs
 
2012-03-26 10:58:05 AM
Genju: So are they actually playing or is this just TAS? Site's blocked. If it's TAS big farking whoop.

As far as I know the ones on speeddemosarchive are unassisted.
 
2012-03-26 11:06:16 AM
After watching the Mario Bros 1 speed run, I must know; has that pipe leading to the warp pipe in world 4 always been there? I remember climbing a vine to get to said warp pipe.

Splinshints: Videos of gamers beatingusing emulators and speed tricks to blow through various Nintendo games in ridiculously fast times

That's probably more accurate, isn't it?

/ DNWTFVs


My first thought was emulators and save states as well, but that second thing seems an odd thing to nitpick. Wouldn't you expect speed tricks in a speed run?
 
2012-03-26 11:09:34 AM
But can they get through Contra without losing a life?
 
2012-03-26 11:12:19 AM
Vash's Apprentice: But can they get through Contra without losing a life?

No...no, they cannot. Because, you see, you always, ALWAYS lose a life in Contra. It is an immutable law of the universe.
 
2012-03-26 11:15:47 AM
The River City Random run looks pretty legit (small mistakes, whatnot). Impressive archive. I was half expecting that Mario 3 run to be the ridiculous tool assist one that was going around a few years ago.
 
2012-03-26 11:16:43 AM
Junzi Nicuzn: My first thought was emulators and save states as well, but that second thing seems an odd thing to nitpick. Wouldn't you expect speed tricks in a speed run?

No, I mean like taking advantage of frame-by-frame emulation to do things you couldn't do otherwise. That sort of crap. There's something in one of the Legend of Zelda games, for example, that lets you walk through walls, but it's only possible to do it if you slow the emulation waaayyyyyy down.
 
2012-03-26 11:20:56 AM
Junzi Nicuzn: After watching the Mario Bros 1 speed run, I must know; has that pipe leading to the warp pipe in world 4 always been there? I remember climbing a vine to get to said warp pipe.

Splinshints: Videos of gamers beatingusing emulators and speed tricks to blow through various Nintendo games in ridiculously fast times

That's probably more accurate, isn't it?

/ DNWTFVs

My first thought was emulators and save states as well, but that second thing seems an odd thing to nitpick. Wouldn't you expect speed tricks in a speed run?


he clips the hell out of a lot of enemies and never once dies? I call shenanigans

/if you don't see them start up the console and then film off screen, its not legit.
 
2012-03-26 11:21:21 AM
SDA requires it be non-tool assisted and done on the original console IIRC.

I tried doing megaman ones a couple years back, I could get through 4 within a minute or 2 of the time there fairly consistently
 
2012-03-26 11:29:17 AM
PizzaJedi81: Vash's Apprentice: But can they get through Contra without losing a life?

No...no, they cannot. Because, you see, you always, ALWAYS lose a life in Contra. It is an immutable law of the universe.


I got to level 5 without dying once, and you ABSOLUTELY need the konami code to beat it
 
2012-03-26 11:29:49 AM
Today, I learned that Battletoads has an ending. I think the furthest I ever got was the tunnel level where you have to race giant gears and swim past heat seeking sharks.
 
2012-03-26 11:31:40 AM
Bleyo: Today, I learned that Battletoads has an ending. I think the furthest I ever got was the tunnel level where you have to race giant gears and swim past heat seeking sharks.

Someone made it past the first stage? Shenanigans!
 
2012-03-26 11:31:59 AM
Splinshints: Junzi Nicuzn: My first thought was emulators and save states as well, but that second thing seems an odd thing to nitpick. Wouldn't you expect speed tricks in a speed run?

No, I mean like taking advantage of frame-by-frame emulation to do things you couldn't do otherwise. That sort of crap. There's something in one of the Legend of Zelda games, for example, that lets you walk through walls, but it's only possible to do it if you slow the emulation waaayyyyyy down.


Ah, I was not aware of those tricks. According to the site rules they do not accept emulator speed runs, for the reason you mention, but how/if they enforce that I have no idea.
 
2012-03-26 11:32:35 AM
moistD: he clips the hell out of a lot of enemies and never once dies? I call shenanigans

Possibly but I've seen similar runthroughs. I get what you're saying, but that one's a bad example, at least. SMB1 has been done to death and some players are very, very good. But yeah, now that you mention it, a lot of those clips should've been deaths. I do know you can often safety touch a retreating carnivorous plant and jumping under flying enemies is a gutsy move, but I don't remember the game being that forgiving.
 
2012-03-26 11:32:38 AM
natural316: PizzaJedi81: Vash's Apprentice: But can they get through Contra without losing a life?

No...no, they cannot. Because, you see, you always, ALWAYS lose a life in Contra. It is an immutable law of the universe.

I got to level 5 without dying once, and you ABSOLUTELY need the konami code to beat it


Not at all, Ive watched one of my friends beat the game without the konami code, its definitely do-able. Especially if you were one of the kids who only had a few nintendo games, and had to play the same ones most of the time because you had nothing else....so you ended up mastering the ones you owned.
 
2012-03-26 11:40:41 AM
phedex: natural316: PizzaJedi81: Vash's Apprentice: But can they get through Contra without losing a life?

No...no, they cannot. Because, you see, you always, ALWAYS lose a life in Contra. It is an immutable law of the universe.

I got to level 5 without dying once, and you ABSOLUTELY need the konami code to beat it

Not at all, Ive watched one of my friends beat the game without the konami code, its definitely do-able. Especially if you were one of the kids who only had a few nintendo games, and had to play the same ones most of the time because you had nothing else....so you ended up mastering the ones you owned.


All this old school Nintendo talk is making me wanna fire up my modded Wii, every Nintendo game EVER is in the external hard drive. yet I still can't land the plane everytime in top gun
 
2012-03-26 11:41:05 AM
I picked the Chip n' Dale one, and it really makes me want Capcom & Disney to come to some sort of agreement and release a Capcom Disney game NES collection.
 
2012-03-26 11:44:14 AM
master of unlocking: I picked the Chip n' Dale one, and it really makes me want Capcom & Disney to come to some sort of agreement and release a Capcom Disney game NES collection.

Capcom Vs Disney?

Actually, I loved the Duck Tales game. Played Darkwing Duck once, didn't leave much of an impression?
 
2012-03-26 11:48:49 AM
PizzaJedi81: master of unlocking: I picked the Chip n' Dale one, and it really makes me want Capcom & Disney to come to some sort of agreement and release a Capcom Disney game NES collection.

Capcom Vs Disney?

Actually, I loved the Duck Tales game. Played Darkwing Duck once, didn't leave much of an impression?


loved this game growing up upload.wikimedia.org
 
2012-03-26 11:48:55 AM
Bleyo: Today, I learned that Battletoads has an ending. I think the furthest I ever got was the tunnel level where you have to race giant gears and swim past heat seeking sharks.

To be fair, the new Battletoads reboot for the PS3 is much less insanely difficult, although still pretty challenging. I'm really glad I pre-ordered it.
 
2012-03-26 11:51:35 AM
Junzi Nicuzn: According to the site rules they do not accept emulator speed runs, for the reason you mention, but how/if they enforce that I have no idea.

Huh, yet the Metroid runthrough looks pretty obvious. The guy uses the reset trick (which is OK), but to my knowledge resetting sets your energy back to 30 (empty energy tanks). Yet the guy's running around Tourian with full tanks. Also, at one point in Kraid's lair the music skips. I'm not aware of such a bug.
 
2012-03-26 11:53:07 AM
semiotix: Bleyo: Today, I learned that Battletoads has an ending. I think the furthest I ever got was the tunnel level where you have to race giant gears and swim past heat seeking sharks.

To be fair, the new Battletoads reboot for the PS3 is much less insanely difficult, although still pretty challenging. I'm really glad I pre-ordered it.


I hadn't heard that it was getting rebooted. Let us know how it goes...and whether you make it past the scooter/jetski level.
 
2012-03-26 11:59:53 AM
PizzaJedi81: Bleyo: Today, I learned that Battletoads has an ending. I think the furthest I ever got was the tunnel level where you have to race giant gears and swim past heat seeking sharks.

Someone made it past the first stage? Shenanigans!


Only once made it past the speeder bike level.

/Then died immediately.
 
2012-03-26 12:01:45 PM
I could have dome some of these. But I left mom's basement and got laid.
 
2012-03-26 12:08:16 PM
natural316: phedex: natural316: PizzaJedi81: Vash's Apprentice: But can they get through Contra without losing a life?

No...no, they cannot. Because, you see, you always, ALWAYS lose a life in Contra. It is an immutable law of the universe.

I got to level 5 without dying once, and you ABSOLUTELY need the konami code to beat it

Not at all, Ive watched one of my friends beat the game without the konami code, its definitely do-able. Especially if you were one of the kids who only had a few nintendo games, and had to play the same ones most of the time because you had nothing else....so you ended up mastering the ones you owned.

All this old school Nintendo talk is making me wanna fire up my modded Wii, every Nintendo game EVER is in the external hard drive. yet I still can't land the plane everytime in top gun


My Wii is factory, but I have the emu on PSP. Not all the games run great, but I think I'll be firing it up tonight.
 
2012-03-26 12:08:30 PM
moistD: loved this game growing up [upload.wikimedia.org image 256x379]

May I call you Bamboo 7?


I've tried doing speed runs of Mario (1). My best has been just over 13 minutes using warp pipes. Watching the speed run of Batman is insane. It takes me hours upon hours (with save states to keep my progress moving) to even think about beating that game.
 
2012-03-26 12:10:52 PM
PizzaJedi81: master of unlocking: I picked the Chip n' Dale one, and it really makes me want Capcom & Disney to come to some sort of agreement and release a Capcom Disney game NES collection.

Capcom Vs Disney?

Actually, I loved the Duck Tales game. Played Darkwing Duck once, didn't leave much of an impression?


Wasn't that just Mega Man with a new coat of paint?
 
2012-03-26 12:12:30 PM
Vash's Apprentice: Wasn't that just Mega Man with a new coat of paint?

Sh! I don't think anybody else noticed!
 
2012-03-26 12:21:42 PM
Junzi Nicuzn: After watching the Mario Bros 1 speed run, I must know; has that pipe leading to the warp pipe in world 4 always been there? I remember climbing a vine to get to said warp pipe.

It's always been there, and his version was weak sauce. My buddies and I used to b button the whole thing without ever missing a pipe, and hitting the top of the flags on every run. He missed a pipe. He missed a flag. When we did our speed runs, the penalty for that was a punch in the arm, and you lost the controller.
 
2012-03-26 12:30:00 PM
Super Mario 64, TMNT and Road Runner's Death Valley Rally are fun to watch. Megaman 2 has some crazy screen warps too.
 
2012-03-26 12:37:56 PM
No Milon's Secret Castle?

Not surprised. Props to anyone who can play that hot mess for more than 5 minutes without thowing a fit.
 
2012-03-26 12:40:28 PM
phedex: natural316: PizzaJedi81: Vash's Apprentice: But can they get through Contra without losing a life?

No...no, they cannot. Because, you see, you always, ALWAYS lose a life in Contra. It is an immutable law of the universe.

I got to level 5 without dying once, and you ABSOLUTELY need the konami code to beat it

Not at all, Ive watched one of my friends beat the game without the konami code, its definitely do-able. Especially if you were one of the kids who only had a few nintendo games, and had to play the same ones most of the time because you had nothing else....so you ended up mastering the ones you owned.


I remember going through the while game at least twice without dying. Had to use the pad, though, with the turbo buttons.

I only had a few games and it really just became a matter of rote memorization. Fun part was doing so two player with a buddy.
 
2012-03-26 12:41:32 PM
Subdue their bellies: No Milon's Secret Castle? Not surprised. Props to anyone who can play that hot mess for more than 5 minutes without thowing a fit.

Meh. 99% of a speed runthrough of MSC is knowing where shiat is, but any speedthrough starts with. . . knowing where shiat is.

The bossfights have little room for error, but the pattern is basically the same. The one time I beat it I used the NES Advantage slo-mo on the final boss, but that's because by that time I was so sick of the game I didn't want to play it again. I'm sure someone with no life could beat it with no problems.
 
2012-03-26 12:41:34 PM
It is Speed Demos Archive. There is no emulators or cheats allowed. All games are played on original hardware or official emulator (Wii Virtual Console)
 
2012-03-26 12:53:22 PM
Faddy: It is Speed Demos Archive. There is no emulators or cheats allowed. All games are played on original hardware or official emulator (Wii Virtual Console)

I read that in the fast-talking lawyer voice at the end of commercials (may cause anal leakage. Not available in all states).
 
2012-03-26 01:06:11 PM
dragonchild: Junzi Nicuzn: According to the site rules they do not accept emulator speed runs, for the reason you mention, but how/if they enforce that I have no idea.

Huh, yet the Metroid runthrough looks pretty obvious. The guy uses the reset trick (which is OK), but to my knowledge resetting sets your energy back to 30 (empty energy tanks). Yet the guy's running around Tourian with full tanks. Also, at one point in Kraid's lair the music skips. I'm not aware of such a bug.


I watched that one, and it would reset his energy, but he would stop and occasionally find an energy tank, which would fully replenish it
 
2012-03-26 01:06:22 PM
Just saw the Ninja Gaiden 2 one, as I remember playing that game as a kid. . . what struck me is how most of the techniques the guy used are essential to merely beating the game. Getting hit on purpose to complete a jump, choosing which enemies (and damage) to ignore, effective use of the ninjutsu, that "wall kip-up" to go from clinging to a wall to standing on top of it, combo-ing up the ninjutsu using the shadows. . . yep, used all those just to complete. The only parts that impressed me were flawlessly getting hit UP platforms just to save a few seconds (happened a few times), and one particular sequence where the guy took out three flames by firing ninjutsu in three different directions using the shadows. Otherwise, it's basically just an error-free run.
 
2012-03-26 01:32:56 PM
Anything that's possible in a TAS (tool assisted speedrun) is at least theoretically possible in a real time speedrun, although perhaps not unless you have a physically modified gamepad and reflexes that are accurate to 1/60th of a second.

A human speedrunner has mastered WHAT happens in a video game. An accomplished TASser must also master the WHY and HOW, often by monitoring changes to system memory and disassembling the game code.

http://tasvideos.org/
 
2012-03-26 01:56:47 PM
poot_rootbeer: Anything that's possible in a TAS (tool assisted speedrun) is at least theoretically possible in a real time speedrun, although perhaps not unless you have a physically modified gamepad and reflexes that are accurate to 1/60th of a second.

A human speedrunner has mastered WHAT happens in a video game. An accomplished TASser must also master the WHY and HOW, often by monitoring changes to system memory and disassembling the game code.

http://tasvideos.org/


Ive tried to watch those before but it was hard to find any that weren't just out and out abusing save states and editing software (IE the supermario 3 run that went viral a few years ago). Got any good examples on there off the top of your head.
 
2012-03-26 01:57:56 PM
PizzaJedi81: Vash's Apprentice: Wasn't that just Mega Man with a new coat of paint?

Sh! I don't think anybody else noticed!


*koffTheKrionConquestkoff*
 
2012-03-26 02:08:20 PM
Fark You Buddy: PizzaJedi81: Vash's Apprentice: Wasn't that just Mega Man with a new coat of paint?

Sh! I don't think anybody else noticed!

*koffTheKrionConquestkoff*


Whomp 'Em?
 
2012-03-26 02:13:56 PM
The last speedrun that truly impressed me was for Shadow of the Colossus.

Especially the 13th (flying snake) colossus.

http://www.youtube.com/watch?v=6Kki8LhtnRw

// On my first run through, it took me 30 minutes to kill that damn thing. I eventually got that down to 15 minutes. But here is someone killing the thing in under 3.
 
2012-03-26 02:17:59 PM
Shakes999: poot_rootbeer: Anything that's possible in a TAS (tool assisted speedrun) is at least theoretically possible in a real time speedrun, although perhaps not unless you have a physically modified gamepad and reflexes that are accurate to 1/60th of a second.

A human speedrunner has mastered WHAT happens in a video game. An accomplished TASser must also master the WHY and HOW, often by monitoring changes to system memory and disassembling the game code.

http://tasvideos.org/

Ive tried to watch those before but it was hard to find any that weren't just out and out abusing save states and editing software (IE the supermario 3 run that went viral a few years ago). Got any good examples on there off the top of your head.


This Cave Story TAS is interesting thanks to the commentary which explains all the tricks and glitches the runner uses. They even find quirks in the engine that Pixel himself was unaware of.
 
2012-03-26 02:24:29 PM
I must give props to friend, Mike, for finding this.

/subby
//will be taking notes from the Mike Tyson's Punch Out video to get past The Sandman.
 
2012-03-26 02:38:55 PM
The Mega Man speed run was crazy on some of those stages. The Circle enemies that shoot in all directions, I could swear that some of those should have hit Mega Man.

I'm also surpised he didn't use the pause-trick to beat the mud-man on Dr. Wiley's stage.

Also still ticked that the instruction booklet for Mega Man stated it was a 2-player game.

/Still love Mega Man
 
2012-03-26 02:39:03 PM
natural316: you ABSOLUTELY need the konami code to beat it

This couldn't be more wrong. Contra was a simple game after you played it enough times. Starting with three men is fine, because you get free men every couple levels.

/Beaten it plenty of times without dying
 
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