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(Topless Robot)   Five vaporware games that should have remained vaporware   (toplessrobot.com) divider line 93
    More: Fail, id Software, Take-Two Interactive, vaporware, peanut butter cup, Duke Nukem Forever, John Romero, APB, Skyrim  
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10520 clicks; posted to Geek » on 05 Mar 2012 at 9:43 AM   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-03-05 09:56:16 AM
Duke Nukem Forever was not as bad as the rest on the list, which range from godawful to unplayable.

DNF isn't a *great* game by any means and didn't live up the hype but there is a huge difference between mediocre and terrible.
 
2012-03-05 09:56:36 AM
Hmm. A better question might be the one deflected by the article: What games dismissed as vaporware that finally came out and were good?

Common theme for article: Game was popular in the 90s, followup came out in the mid/late 2000s, when the premise of the game had already been copied to death.
 
2012-03-05 09:58:00 AM
Seeing as i'm the Weenersator and not a total farker, this must be a paid link.

Anyways, they got DNF wrong, I was actually pretty surprised and amused with it. Maybe not believing the hype, not paying $60 launch price and reveling in the nostalgia factor helped.... but I found it really fun and a good great from the SUPER WAR REALISTIC HEADHOT MARINES SNIPER FEST COD WAR first person shooters now a days tha take themselves way too seriously and end up being carbon copy crap.
 
2012-03-05 10:00:36 AM
the opposite of charity is justice: Duke Nukem Forever was not as bad as the rest on the list, which range from godawful to unplayable.

DNF isn't a *great* game by any means and didn't live up the hype but there is a huge difference between mediocre and terrible.


Agreed. At least DNF was playable, Daikatana used to crash when you were loading it. Hell it would crash when you were loading it after it had crashed when you were saving it.
 
2012-03-05 10:02:11 AM
Being an old fart, #4 should be #1 if only for the reason that Romero, at the time, was this rock-star programmer guy who had a Time magazine article and a multi-million dollar office in Dallas.

It was like the "Entertainment 720" of computer game companies in the 90s with predictably megafail results.
 
2012-03-05 10:02:22 AM
Anyone who expected more from a Duke Nukem title either never played Duke 3D or is a moron. It's like if they chose to do a Postal sequel today and people complained all you did was shoot up stuff with no story.

Those games worked in the 90's because the video game business was just coming into it's own. Back then "3D", "FPS", and "boobs" were more than enough to sell a million copies. You can't be surprised when a game that was built around those three things fails to impress now in a world with Mass Effect, Skyrim, and Battlefield 3
 
2012-03-05 10:15:50 AM
WTF is vaporware?
 
2012-03-05 10:17:14 AM
Rev.K: WTF is vaporware?

Ware that vapored.
 
2012-03-05 10:17:39 AM
s1ugg0: Anyone who expected more from a Duke Nukem title either never played Duke 3D or is a moron.

I good sir was the DukeMatch champion of my college year group. You sir are a moron. Duke3D represents the superior of the two games (D3D vs DNF), partly because I can carry more than two sodding weapons at once.
 
2012-03-05 10:18:58 AM
sprawl15: Rev.K: WTF is vaporware?

Ware that vapored.


I see.

/I don't see
 
2012-03-05 10:19:45 AM
Vaneshi: s1ugg0: Anyone who expected more from a Duke Nukem title either never played Duke 3D or is a moron.

I good sir was the DukeMatch champion of my college year group. You sir are a moron. Duke3D represents the superior of the two games (D3D vs DNF), partly because I can carry more than two sodding weapons at once.


You good sir are a douche. But you raise a decent point.
 
2012-03-05 10:19:47 AM
Rev.K: WTF is vaporware?

It's a technology or product that is hyped, advertised and has details about it released in order to get the market ready for it's awesomeness. Then is never actually released. Duke Nukem Forever being the best example of that as it spent well over a decade in development before appearing on the shelves.

Most people believe it should of remained vapourware.
 
2012-03-05 10:21:21 AM
 
2012-03-05 10:26:57 AM
So how cool is Half-Life 2 Episode 3 gonna be guys, huh? I mean whoa.
 
2012-03-05 10:30:40 AM
Confabulat: So how cool is Half-Life 2 Episode 3 gonna be guys, huh? I mean whoa.

Episode 3 is really sad. There was a time where I was anxiously anticipating it. Now I'd probably pick it up months or a year after it came out. Though I'm sure it's better on the PC, I'd most likely wait until it comes out on console and it's come down in price. My interest in that story has long since waned.
 
2012-03-05 10:36:18 AM
DNF getting 2/10 and similar ratings was highly annoying. DNF might have been mediocre, but it wasn't a technically bad or unplayable game (speaking of the PC version, not some dirty console port).

A lot of the reviewers, I suspect, really wanted to take it to 3DR (George Broussard, more specifically) and was overly harsh. No, it wasn't as good as Duke3D and after 14 years we should have gotten a lot more, but it didn't deserve the amazingly low scores it got. Games that are unplayable for technically flawed (Daikatana, Battlecruiser 3000) deserve ratings like that. Generic or just mediocre games..well..that's what middle of the road ratings are for.

Coming as it does from an industry that generally doesn't like to give anything lower than a 6/10 out of fear of angering publishers and losing exclusives and stuff, yeah..DNF's rating was a bit shiatty.

/Still would love to have a book on DNF's development
//Or a documentary
//Or a HD version of the 2001 E3 trailer, which was amazing
 
2012-03-05 10:36:34 AM
s1ugg0: Though I'm sure it's better on the PC, I'd most likely wait until it comes out on console and it's come down in price

You should just buy it on the Steam Box console they're going to release with HL Ep 3 instead!
 
2012-03-05 10:37:41 AM
The Half Life stuff puzzles me. They knew they had a successful franchise, so they just what, quit on a cliffhanger with the idea that maybe in a decade or so their successors could think about it?
 
2012-03-05 10:38:13 AM
Confabulat: So how cool is Half-Life 2 Episode 3 gonna be guys, huh? I mean whoa.

*sigh*

...Had to bring it up, didn't you?
 
2012-03-05 10:38:19 AM
Vaneshi: Rev.K: WTF is vaporware?

It's a technology or product that is hyped, advertised and has details about it released in order to get the market ready for it's awesomeness. Then is never actually released. Duke Nukem Forever being the best example of that as it spent well over a decade in development before appearing on the shelves.

Most people believe it should of remained vapourware.


As much as people rag on it there were some positives in DNF. May as well list the ones I found.

1)Duke. After ten years of watching space marines growl and glower their way across the galaxy is it was nice to have a main character who kicked ass and enjoyed every second of it. He loves killing bad guys and isn't shy about laughing his ass off while doing it.

2)The ego meter was actually a fun mechanic. It encouraged you to mess around and explore the environment. I wasn't thrilled with the regenerating health, but doing stuff like gambling, surfing the net for porn or even firing up cigars to boost your health was amusing.

3)The more interactive puzzles(not the barrel loading ones) were a nice change from the standard "find the button, push it" more and more FPS' have been falling back on. Using the wrecking ball or driving fork lifts were a good change of pace.

Again, the game is average, with the DLC pushing it to slightly above average. It has some serious flaws but it wasn't all bad. Oh and for the last time, you didn't have to kill the girls in the hive.
 
2012-03-05 10:39:26 AM
s1ugg0: Rev.K: WTF is vaporware?

This will helpfully explain everything from the world's best research tool (new window)


angrywhitedude.com
 
2012-03-05 10:39:28 AM
Confabulat: So how cool is Half-Life 2 Episode 3 gonna be guys, huh? I mean whoa.

I kinda respect Valve for not running head first into it and just releasing it because some people want it.

They're saving their title game for when they can come up with something that really advances the medium and gameplay of FPS. Thats noble, and pretty smart. Being a private company they don't have the shareholders breathing down their necks to squeeze every penny from an IP this quarter, to the detriment of next.

HL pretty much did that for FPS in the age of Quake. HL2 brought us better AI, crazy worlds, and some really fun physics based play that hadn't been used before and has been copied to hell since. (I remember ID/Doom3 throwing in some interaction last second because they didn't want to be one 1up'd)

Hard part is whats next? 3D is a fad. Physics is done. AI is becoming less complicated. Everyone and their buddy has a NCP coop player.
 
2012-03-05 10:43:05 AM
TyrantII: They're saving their title game for when they can come up with something that really advances the medium and gameplay of FPS. Thats noble, and pretty smart.

I'm pretty sure that's more or less what that Daikatana guy told his staff every day too.
 
2012-03-05 10:43:50 AM
Grither: s1ugg0: Though I'm sure it's better on the PC, I'd most likely wait until it comes out on console and it's come down in price

You should just buy it on the Steam Box console they're going to release with HL Ep 3 instead!


Anyone else get the feeling this Steam Box is going to be a half assed and poorly timed attempt to muscle into an overly crowded console market? With the big three plus all the portal players it doesn't seem like there is really room in the market for this product. I may be wrong, but I don't see how this could fly.
 
2012-03-05 10:44:54 AM
the opposite of charity is justice: Duke Nukem Forever was not as bad as the rest on the list, which range from godawful to unplayable.

DNF isn't a *great* game by any means and didn't live up the hype but there is a huge difference between mediocre and terrible.


It was a mediocre game that was made horrible by an unforgivably and unrepentant dark sense of humor. If there weren't women getting raped by aliens and dying while Duke spouted one-liners, it would just have been mediocre.
 
2012-03-05 10:45:56 AM
RevRaven:

Coming as it does from an industry that generally doesn't like to give anything lower than a 6/10 out of fear of angering publishers and losing exclusives and stuff, yeah..DNF's rating was a bit shiatty.



Why whatever do you mean?

www.xenvideo.com
 
2012-03-05 10:45:58 AM
Confabulat: The Half Life stuff puzzles me. They knew they had a successful franchise, so they just what, quit on a cliffhanger with the idea that maybe in a decade or so their successors could think about it?

Their argument is not until they can make a worthy advance. The story is done and under lock and key most likely. They're just waiting until they have something new and fresh to use it with.

They did the same with HL/HL2 with it's 6 years incubation period. The physics gameplay, the model work (facial detail), and move towards a realistic looking world (albeit still linear) really was revolutionary for the time.

then you get the added nostalgia interest.

I can wait. As long as they keep pumping out new, fun IP's to tide us over in between.
 
2012-03-05 10:47:58 AM
TyrantII: Confabulat: The Half Life stuff puzzles me. They knew they had a successful franchise, so they just what, quit on a cliffhanger with the idea that maybe in a decade or so their successors could think about it?

Their argument is not until they can make a worthy advance. The story is done and under lock and key most likely. They're just waiting until they have something new and fresh to use it with.

They did the same with HL/HL2 with it's 6 years incubation period. The physics gameplay, the model work (facial detail), and move towards a realistic looking world (albeit still linear) really was revolutionary for the time.

then you get the added nostalgia interest.

I can wait. As long as they keep pumping out new, fun IP's to tide us over in between.


And more updates for TF2.
 
2012-03-05 10:48:00 AM
I remember reading about some sort of epic flamewar that involved the Battlecruiser guy. In this blurb they make him sound like a hardworking guy who got in over his head, but in the thing I remember he was one of the most epic douches of the internet. The only specific I remember was he claimed to have a doctorate from somewhere, and then when people contacted the school they apparently had no record of him. His response was that his thesis was super secret and the school couldn't talk about it cause of the government or something.

Am I imagining all this? I suppose I could be thinking of someone else.
 
2012-03-05 10:48:59 AM
TyrantII: Seeing as i'm the Weenersator and not a total farker, this must be a paid link.

Anyways, they got DNF wrong, I was actually pretty surprised and amused with it. Maybe not believing the hype, not paying $60 launch price and reveling in the nostalgia factor helped.... but I found it really fun and a good great from the SUPER WAR REALISTIC HEADHOT MARINES SNIPER FEST COD WAR first person shooters now a days tha take themselves way too seriously and end up being carbon copy crap.


The Weenersator. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are farked.
 
2012-03-05 10:50:20 AM
Flappyhead: Vaneshi: Rev.K: WTF is vaporware?

It's a technology or product that is hyped, advertised and has details about it released in order to get the market ready for it's awesomeness. Then is never actually released. Duke Nukem Forever being the best example of that as it spent well over a decade in development before appearing on the shelves.

Most people believe it should of remained vapourware.

As much as people rag on it there were some positives in DNF. May as well list the ones I found.

1)Duke. After ten years of watching space marines growl and glower their way across the galaxy is it was nice to have a main character who kicked ass and enjoyed every second of it. He loves killing bad guys and isn't shy about laughing his ass off while doing it.

2)The ego meter was actually a fun mechanic. It encouraged you to mess around and explore the environment. I wasn't thrilled with the regenerating health, but doing stuff like gambling, surfing the net for porn or even firing up cigars to boost your health was amusing.

3)The more interactive puzzles(not the barrel loading ones) were a nice change from the standard "find the button, push it" more and more FPS' have been falling back on. Using the wrecking ball or driving fork lifts were a good change of pace.

Again, the game is average, with the DLC pushing it to slightly above average. It has some serious flaws but it wasn't all bad. Oh and for the last time, you didn't have to kill the girls in the hive.


Also, name me one other game where you can microwave a turd?

There was tons of jokes, puns, and references in the game too. For those who paid attention and didn't take it seriously, it was pretty amusing.


I think the problem was people were expecting a serious reboot ala Doom, or COD. Instead it was pure arcade and spit in those reboots faces.
 
2012-03-05 10:50:26 AM
Too Human should've been on the list somewhere.
 
2012-03-05 10:52:08 AM
I argue DNF is still vaporware, at least in its original intended form (or rather forms it took over the years). If the original developers had finally gotten their act together and released a product, I would argue that it overcame its vaporware status. DNF's final product was essentially a hacked together game from another developer that purchased the rights to the game. It would be like Hyundai purchasing the rights to GM's 'Corvette' and selling you an Elantra with the Corvette badge on it and calling it a Corvette. Not the same.
 
2012-03-05 10:52:10 AM
Confabulat: TyrantII: They're saving their title game for when they can come up with something that really advances the medium and gameplay of FPS. Thats noble, and pretty smart.

I'm pretty sure that's more or less what that Daikatana guy told his staff every day too.


Probably. But I've never played it.

I'm saying what Valve has basically said is their approach. But they've already done it once HL>HL2 + eps.

Lighting may not strike twice, but it's their vision.
 
2012-03-05 10:53:36 AM
s1ugg0: Grither: s1ugg0: Though I'm sure it's better on the PC, I'd most likely wait until it comes out on console and it's come down in price

You should just buy it on the Steam Box console they're going to release with HL Ep 3 instead!

Anyone else get the feeling this Steam Box is going to be a half assed and poorly timed attempt to muscle into an overly crowded console market? With the big three plus all the portal players it doesn't seem like there is really room in the market for this product. I may be wrong, but I don't see how this could fly.


I was reading up on the Steam Box last night, and it's essentially going to be a gaming PC with the Steam name on it. You won't be limited to playing just Steam games on it...if it's a PC game, it should run on the Steam Box. So, if it ends up being a reasonable price (≥ $300), it will likely do very well.
 
2012-03-05 10:55:18 AM
Tyrone Slothrop: TyrantII: Seeing as i'm the Weenersator and not a total farker, this must be a paid link.

Anyways, they got DNF wrong, I was actually pretty surprised and amused with it. Maybe not believing the hype, not paying $60 launch price and reveling in the nostalgia factor helped.... but I found it really fun and a good great from the SUPER WAR REALISTIC HEADHOT MARINES SNIPER FEST COD WAR first person shooters now a days tha take themselves way too seriously and end up being carbon copy crap.

The Weenersator. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are farked.


Fark doesn't like Boobiesers (1st's post) you get the weenie instead. FRAK
 
2012-03-05 10:55:22 AM
s1ugg0: Confabulat: So how cool is Half-Life 2 Episode 3 gonna be guys, huh? I mean whoa.

Episode 3 is really sad. There was a time where I was anxiously anticipating it. Now I'd probably pick it up months or a year after it came out. Though I'm sure it's better on the PC, I'd most likely wait until it comes out on console and it's come down in price. My interest in that story has long since waned.


What's funny is that one of the reasons Valve claims it created Steam for is so that they could release downloadable Half-Life episodes quickly, instead of waiting years for the next game. Now Steam's incredibly successful, and the Half-Life franchise is a joke.
 
2012-03-05 10:55:59 AM
s1ugg0:
Anyone else get the feeling this Steam Box is going to be a half assed and poorly timed attempt to muscle into an overly crowded console market? With the big three plus all the portal players it doesn't seem like there is really room in the market for this product. I may be wrong, but I don't see how this could fly.


Would all the people who'd push the pre-order button no matter what, exact, "3" is being announced this year is, just because it's from Valve and you know you're going to get a fun game, well made and well supported for years to come? They're legion.

Whilst I agree there is a difference between hardware and software you could just of easily insert Nintendo and Mario/Zelda in there as well (or Microsoft and Halo I guess). If the rumour mill is right about this SteamBox thing it's going to be an open platform; you can install Origin, Impulse and such as well if you want, that's a very tempting prospect. An Xbox that can go shopping on PSN if you will.

/ TF3, L4D3, Portal 3 and HL3 are all on my instant preorder list currently. Unless Valve go full retard.
 
2012-03-05 10:56:23 AM
....or the boobies.

thats actually kinda fun.

Boobies

Boobies

Boobies
 
2012-03-05 10:57:07 AM
miniflea: I remember reading about some sort of epic flamewar that involved the Battlecruiser guy. In this blurb they make him sound like a hardworking guy who got in over his head, but in the thing I remember he was one of the most epic douches of the internet. The only specific I remember was he claimed to have a doctorate from somewhere, and then when people contacted the school they apparently had no record of him. His response was that his thesis was super secret and the school couldn't talk about it cause of the government or something.

Am I imagining all this? I suppose I could be thinking of someone else.


You aren't imagining it at all. He got very angry if you questioned his (many) horrible design decisions or the numerous bugs.

Reportedly, the game was so in-depth that it was more of a training sim than actually fun.

/Was (and is) lucky enough to own a mac, so by the time things were ported, the bugs were usually ironed out and/or we knew what crap the games were.
 
2012-03-05 11:00:16 AM
zipdog: I argue DNF is still vaporware, at least in its original intended form (or rather forms it took over the years). If the original developers had finally gotten their act together and released a product, I would argue that it overcame its vaporware status. DNF's final product was essentially a hacked together game from another developer that purchased the rights to the game. It would be like Hyundai purchasing the rights to GM's 'Corvette' and selling you an Elantra with the Corvette badge on it and calling it a Corvette. Not the same.

Gearbox didn't hack anything together. What we see is literally what 3dRealms gave them, all gearbox tried to do was make it playable, and polish it a bit.

3d Realms problem was every time they saw some new feature or gameplay element in a new fps, they would try to match that. the result was the game lost a lot of it's own identity, as it was trying to be everyone else.

Now that gearbox has full control, they can develop a game with a singular, and focused vision.
 
2012-03-05 11:00:36 AM
Serious Sam > Duke Nukem.

The end.
 
2012-03-05 11:03:02 AM
APB came out in 2010?! damn that was a long dev time and the game looks like shiat in the trailer. I remember being highly interested in this game when I heard about it going into development and that was back in 2004. I expected more from them, they had a nice trailer/artwork for it about a year in development, it's a shame that they scaled it back.
 
2012-03-05 11:04:26 AM
Flappyhead: Oh and for the last time, you didn't have to kill the girls in the hive.

Oh yeah, because not actually having to kill the girls who are promising to lose their pregnancy weight so that you'll maybe save them totally makes it no longer misogynistic pap. Retard.

DNF was a steaming pile of shiat sandwich. The only way anyone could say "it wasn't that bad" is by having either never played any other FPS or having severe brain damage. It was a shiatty game that didn't even manage to be as good as the original side-scroller Duke Nukem games. You should feel bad for liking DNF even a little bit and you should feel even worse for trying to convinve other people it wasn't a crap game.
 
2012-03-05 11:05:25 AM
miniflea: I remember reading about some sort of epic flamewar that involved the Battlecruiser guy. In this blurb they make him sound like a hardworking guy who got in over his head, but in the thing I remember he was one of the most epic douches of the internet. The only specific I remember was he claimed to have a doctorate from somewhere, and then when people contacted the school they apparently had no record of him. His response was that his thesis was super secret and the school couldn't talk about it cause of the government or something.

Am I imagining all this? I suppose I could be thinking of someone else.


Ah Derek Smart. Internet douches say rosaries to that patron saint.

Obligatory Derek Smart's Desktop Commander (new window)
 
2012-03-05 11:05:37 AM
Antimatter:
3d Realms problem was every time they saw some new feature or gameplay element in a new fps, they would try to match that. the result was the game lost a lot of it's own identity, as it was trying to be everyone else.


Sad thing? If it'd finally appeared with a nice looking engine and been a seriously old school shooter at heart it'd of sold much better than it did. Video games worst example of feature creep I guess.
 
2012-03-05 11:06:23 AM
Teufelaffe: So, if it ends up being a reasonable price ( $300), it will likely do very well.

FTFM
 
2012-03-05 11:11:49 AM
Derek Smart's Desktop Commander was and still is my favorite game. Never mind it doesn't exist.
 
2012-03-05 11:12:21 AM
Tenatra: APB came out in 2010?! damn that was a long dev time and the game looks like shiat in the trailer. I remember being highly interested in this game when I heard about it going into development and that was back in 2004. I expected more from them, they had a nice trailer/artwork for it about a year in development, it's a shame that they scaled it back.

CSB time....

A friend of mine applied for a job as a developer with RealTime Worlds a few months before APB was released. During the interview, they asked him to write some code on their whiteboard to solve some problem they gave him. He said that he literally got two characters written on the board before the interviewers said, "Forget it, you're definitely not who we're looking for, goodbye." When APB tanked hard, the schadenfreude radiating off my friend was palpable.
 
2012-03-05 11:15:33 AM
Carlo Spicy-Wiener: Flappyhead: Oh and for the last time, you didn't have to kill the girls in the hive.

Oh yeah, because not actually having to kill the girls who are promising to lose their pregnancy weight so that you'll maybe save them totally makes it no longer misogynistic pap. Retard.


I never said the Hive level wasn't in poor taste. Don't put words into my mouth.

DNF was a steaming pile of shiat sandwich. The only way anyone could say "it wasn't that bad" is by having either never played any other FPS or having severe brain damage. It was a shiatty game that didn't even manage to be as good as the original side-scroller Duke Nukem games. You should feel bad for liking DNF even a little bit and you should feel even worse for trying to convinve other people it wasn't a crap game.

I've played dozens of shooters and DNF is an average game with some major flaws like I've been saying all along. I was merely pointing out some elements of the game that were actually fun, but were buried under glaring issues with physics, graphics, level design and pacing.
 
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