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(LA Times)   Curt Schilling, who spent his youth playing The Bard's Tale and Wizardry, hired Todd McFarlane, R.A. Salvatore and a staff of 400 to make a fantasy video game that just shipped. Kobe Bryant's first-person shooter better be awesome   (herocomplex.latimes.com) divider line 94
    More: Followup, Todd McFarlane, Curt Schilling, R.A. Salvatore, World Series, comic book artist, Joystiq, fantasy literature, Harvard Business School  
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7970 clicks; posted to Geek » on 17 Feb 2012 at 12:02 AM (3 years ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-02-16 09:43:52 PM  
I picked it up and it's not bad. It's not amazing. It's pretty, it's enjoyable. It's not wowing me with how amazing it is, but it is kind of fun, and I can see the Old Skool RPG influence, and the story is not exactly stunning me, but it's on par with most fantasy fare, thanks to Salvatore. I do wish that there was some actual voice acting for your character, but then again, they packed in a LOT of locations, and little goodies for you.

It's heavy on the collect, compare, and fiddle with inventory sort of play. It's not terrible. It's a serviceable game. Not maybe what you want to hear for as long as it's been in development, but I'm enjoying it. It's not going to get anyone's Game of the Year, but there are elements that I like, there are elements that...not so much. Then again, I loved Mass Effect, and absolutely hated the damn exploration missions with the damn APC, so there you go. It's not perfect, but it isn't bad.
 
2012-02-16 09:56:06 PM  
Didn't enjoy it.

Played it on the PC. My problem was the camera and the UI. You can't pull the camera back any, so you have this up close third person view. You can't adjust the UI at all and the health bar feels like it takes up an entire quarter of your screen. I have a nice big 25 inch monitor and it felt like I was playing on an old 15 inch monitor set to 800x600.
 
2012-02-16 10:02:16 PM  
I'm curious to check out that game.

hubiestubert: It's not perfect, but it isn't bad.


so for the first efffort for a studio, its not bad?
 
2012-02-16 10:16:31 PM  

SilentStrider: I'm curious to check out that game.

hubiestubert: It's not perfect, but it isn't bad.

so for the first efffort for a studio, its not bad?


The art style is bright, the combat isn't particularly deep, but it evolves with you, there's good stuff in it, there's annoying stuff. Overall, I'm enjoying it. I don't know if I'll play through the 100+ hours a second or third time like the Fallout series, but it's enough that I'm interested to see what these cats come up with next. I do figure that they'll try to parlay some of what they're doing into a linked MMO, but I don't know if they're going to have the audience for it. It's not bad, but it's all been done before--they just tweaked some things and there are STILL fetch quests galore, which I hate, but overall, it's not bad.

It's just not jaw dropping. And to be fair, after some of the vistas that Skyrim gave folks, or the dialog and plot that Mass Effect gave you, I think that in comparison to a lot of great games it's going to suffer.

I was always a fan of Killzone. I liked it. I thought the world was fun, the gameplay had its moments, the characters were fun. It came out just in time to be compared to Halo, which it's not, but compared to Halo, with the color, the vibrancy, and the responsiveness--and the multiplayer aspect--it just didn't stack up in most folks minds. It wasn't a bad game by any means, it just wasn't Halo, and I think that is going to Amalur's problem: it's not Skyrim. It's not a lot of other games, but it borrows from them, and does a serviceable job.

But it's not going to stand out hugely on its own either. A few years ago when it was scheduled? It would have been amazing. Now...it's OK. The story is actually kind of fun. Not a lot of consequences, but that is kind of the point of being all Fateless. There is a twinge of guilt murdering wee gnomes in their own fortresses, but it boils down to the player's experiences, not a sort of Karma Guide that BioWare loads its games with.
 
2012-02-16 11:06:39 PM  

hubiestubert: The art style is bright, the combat isn't particularly deep, but it evolves with you, there's good stuff in it, there's annoying stuff. Overall, I'm enjoying it. I don't know if I'll play through the 100+ hours a second or third time like the Fallout series, but it's enough that I'm interested to see what these cats come up with next. I do figure that they'll try to parlay some of what they're doing into a linked MMO, but I don't know if they're going to have the audience for it. It's not bad, but it's all been done before--they just tweaked some things and there are STILL fetch quests galore, which I hate, but overall, it's not bad.

It's just not jaw dropping. And to be fair, after some of the vistas that Skyrim gave folks, or the dialog and plot that Mass Effect gave you, I think that in comparison to a lot of great games it's going to suffer.

I was always a fan of Killzone. I liked it. I thought the world was fun, the gameplay had its moments, the characters were fun. It came out just in time to be compared to Halo, which it's not, but compared to Halo, with the color, the vibrancy, and the responsiveness--and the multiplayer aspect--it just didn't stack up in most folks minds. It wasn't a bad game by any means, it just wasn't Halo, and I think that is going to Amalur's problem: it's not Skyrim. It's not a lot of other games, but it borrows from them, and does a serviceable job.

But it's not going to stand out hugely on its own either. A few years ago when it was scheduled? It would have been amazing. Now...it's OK. The story is actually kind of fun. Not a lot of consequences, but that is kind of the point of being all Fateless. There is a twinge of guilt murdering wee gnomes in their own fortresses, but it boils down to the player's experiences, not a sort of Karma Guide that BioWare loads its games with.


hmm, i'll have to at least give it a rental if I can find it.
 
2012-02-16 11:27:00 PM  

SilentStrider: hmm, i'll have to at least give it a rental if I can find it.


Gamefly is perfect for stuff like this. Games you might not want to sink the cash into owning, but hey, for the rental price, why not?
 
2012-02-17 12:05:56 AM  
Used to hang round Interplay back when Bard's Tale was being made. A most fun time out there...
 
2012-02-17 12:15:58 AM  

Bunnyhat: Didn't enjoy it.

Played it on the PC. My problem was the camera and the UI. You can't pull the camera back any, so you have this up close third person view. You can't adjust the UI at all and the health bar feels like it takes up an entire quarter of your screen. I have a nice big 25 inch monitor and it felt like I was playing on an old 15 inch monitor set to 800x600.


I thought the demo was alright, but the PC version does suffer from a terrible case of Consolis Portitis; but it's still good enough to be worth checking out for the bonus items for ME3.

I like the flexibility to develop your "class" as you go instead of having to pick before you even start, but the camera controls and sometimes bizarre auto-targeting were a problem. I also had problems getting the "reckoning" ability to always activate like it was supposed to.
 
2012-02-17 12:21:19 AM  

hubiestubert: I picked it up and it's not bad. It's not amazing. It's pretty, it's enjoyable. It's not wowing me with how amazing it is, but it is kind of fun, and I can see the Old Skool RPG influence, and the story is not exactly stunning me, but it's on par with most fantasy fare, thanks to Salvatore. I do wish that there was some actual voice acting for your character, but then again, they packed in a LOT of locations, and little goodies for you.

It's heavy on the collect, compare, and fiddle with inventory sort of play. It's not terrible. It's a serviceable game. Not maybe what you want to hear for as long as it's been in development, but I'm enjoying it. It's not going to get anyone's Game of the Year, but there are elements that I like, there are elements that...not so much. Then again, I loved Mass Effect, and absolutely hated the damn exploration missions with the damn APC, so there you go. It's not perfect, but it isn't bad.


This review brought to you by Mitt Romney.
 
2012-02-17 12:22:22 AM  
I've heard people call it a combo of Elder Scrolls and Fable with both good and some bad elements of each franchise, and at least with my experience thus far I'd say that's pretty spot on.

I like it quite a bit, but a word of caution: I bought it for the 360 because almost all the research I did found the UI and controls for the PC suck, something that seems confirmed by several people in this thread.
 
2012-02-17 12:22:41 AM  
PC Users:

Widescreen fixer - use this to change the FOV, helps ease the "too close camera" feeling. I'm liking 75 or 85.


Otherwise solid game, 360 controller works well with the PC version, and you can use the keyboard at the same time for handy quicksaves.
 
2012-02-17 12:26:52 AM  
"...a computer game called Wizardry. That gave way to sword and sorcery games such as Bard's Tale, Ultima Online and EverQuest."

Bah!

upload.wikimedia.org

/396 berserkers
 
2012-02-17 12:27:45 AM  
But it's on Steam (and/or Origin) and therefore: NO.

I prefer to own the things I own, thank you very much. You can keep your fakeware to yourself. Have the balls to actually SELL something or just get the hell out of the business.

Stupid gits.
 
2012-02-17 12:33:58 AM  
You CAN buy it in a box, if you'd like.
 
2012-02-17 12:35:12 AM  

tillerman35: But it's on Steam (and/or Origin) and therefore: NO.

I prefer to own the things I own, thank you very much. You can keep your fakeware to yourself. Have the balls to actually SELL something or just get the hell out of the business.

Stupid gits.


So brave!
 
2012-02-17 12:36:26 AM  

hubiestubert: SilentStrider: hmm, i'll have to at least give it a rental if I can find it.

Gamefly is perfect for stuff like this. Games you might not want to sink the cash into owning, but hey, for the rental price, why not?


Don't have gamefly, but if redbox has it, i'll br checking it out.
 
2012-02-17 12:38:09 AM  
It looks like it needs some more brown. And some grey. Because gritty.
 
2012-02-17 12:39:58 AM  
media1.gameinformer.com

I thought Kobe already had Call of Duty: Black Ops
 
2012-02-17 12:43:00 AM  
It looks cool, but I've heard a lot of terrible things about the story, its (lack of) in-game ramifications, and a generally stilted, bloated feeling. X-Play gave it a 2.5 out of 5, I think.
 
2012-02-17 12:47:40 AM  

tillerman35: But it's on Steam (and/or Origin) and therefore: NO.


Holy hell. Honest-to-god Steam hate? In 2012?
(Origin, though, I can understand that)
 
2012-02-17 12:48:32 AM  

Wayne 985: It looks cool, but I've heard a lot of terrible things about the story, its (lack of) in-game ramifications, and a generally stilted, bloated feeling. X-Play gave it a 2.5 out of 5, I think.


Because X-Play's opinion has ever mattered.
 
2012-02-17 12:51:45 AM  
I'm downloading it on Steam right now. I'll let you all know what's what in a day or two.
 
2012-02-17 12:58:43 AM  
It's in my backlog of things to play right now, have it installed and running but haven't spent a single hour in it.

I was attracted to this one because the lead designer of The Elder Scrolls 3: Morrowind supposedly played a big role in its development. TES3 is my FavoriteGameOfAllTime TM so that had some pull in itself.

But after fiddling with it for a few minutes, it's not what I was hoping for. Will give it some time though.

In the meantime, Crusader Kings 2 just came out.
 
2012-02-17 12:59:58 AM  

Seth'n'Spectrum: It's in my backlog of things to play right now, have it installed and running but haven't spent a single hour in it.

I was attracted to this one because the lead designer of The Elder Scrolls 3: Morrowind supposedly played a big role in its development. TES3 is my FavoriteGameOfAllTime TM so that had some pull in itself.

But after fiddling with it for a few minutes, it's not what I was hoping for. Will give it some time though.

In the meantime, Crusader Kings 2 just came out.


This is also on my list of things to do.
 
2012-02-17 01:01:53 AM  

tillerman35: But it's on Steam (and/or Origin) and therefore: NO.

I prefer to own the things I own, thank you very much. You can keep your fakeware to yourself. Have the balls to actually SELL something or just get the hell out of the business.

Stupid gits.


Tesco, ASDA, Sainsbury's, GAME the largest high street retailers both in general terms and obviously in video game sales and they all have one thing in common: No PC games. Not a one beyond some tatty old WoW battlechest type thing gathering dust in GAME.

Lets not bother with the 2nd hand market bollocks here either, you mentioned Steam/Origin, we're in PC land. You ain't been able to take a PC game back to the store since the 90's due to "piracy" (which was bollocks then and it is now).

But hey, whilst you run from pillar to post trying to find a store carrying PC games or you're waiting for Royal Fail to deliver your Amazon parcel and hoping the postie doesn't steal it; I'll just click this button and start playing.

I'm not saying Steam & Origin are perfect but lets not kid ourselves about the lay of the land in PC gaming here shall we?
 
2012-02-17 01:03:34 AM  

tillerman35: But it's on Steam (and/or Origin) and therefore: NO.

I prefer to own the things I own, thank you very much. You can keep your fakeware to yourself. Have the balls to actually SELL something or just get the hell out of the business.

Stupid gits.


Shall we get off your lawn too, Gramps?

/welcome to 2012
 
2012-02-17 01:06:13 AM  
I appreciate the effort so I'll probably pick it up... sounds like for PS3 rather than PC

hubiestubert: SilentStrider: hmm, i'll have to at least give it a rental if I can find it.

Gamefly is perfect for stuff like this. Games you might not want to sink the cash into owning, but hey, for the rental price, why not?


Unfortunately that doesn't help the future of franchises/developers like this. The semi-recent Evil Dead games weren't great games, but they were fun. Bruce politely asked his fans to buy rather than rent because it helps the developers now and in the future. That said, the games were lower in price than average(40 instead of 50 at the time), but for something good enough it's worth it considering the goodwill.
 
2012-02-17 01:06:55 AM  
More importantly, he bought the rights to Advanced Squad Leader when Avalon Hill went under.

Thanks for Multi-Man Publishing, Curt.
 
2012-02-17 01:18:40 AM  

StoPPeRmobile: "...a computer game called Wizardry. That gave way to sword and sorcery games such as Bard's Tale, Ultima Online and EverQuest."

Bah!


Nice thread tiltowait.
 
2012-02-17 01:41:29 AM  

Wayne 985: It looks cool, but I've heard a lot of terrible things about the story, its (lack of) in-game ramifications, and a generally stilted, bloated feeling. X-Play gave it a 2.5 out of 5, I think.


While Gabe and Tycho over at Penny-Arcade liked it a lot.

The combat system, when you finally get it, it is a lot of fun. You can button mash and do fine, but when you get a feel for it, the Reckoning mode is just smile making.

As for the lack of in game ramifications--I would have liked to have seen more, but that's actually kind of the point, where the story rolls along. You are breaking Fate and all the consequences are out the window, because you are flouting the laws of nature and metaphysics. I wish that there was more weight to those decisions, but I understand where the developers were coming from when they pulled it together.

It's sort of like Enslaved: Odyssey to the West was a bit light on deeper story--despite being a lose adaptation of one of China's Four Great Classical Novels. The story moves along--you can do the storyline fairly straight, and still manage a decent sized game--and you never have to wait long to find something to do. It does push you a bit into exploring new areas with the quest lines. It's not a game that does anything terribly new. But it does them in ways that are recognizable and easy to access, and you have a lot of freedom to poke around. Build a tank, build a speedy little thief, build an all powerful wizard, build a scholar, build a mixture.

The one thing that I am finding a little annoying, is the voice acting. There are a LOT of familiar voices, but the direction for them was odd. Based on the voicework, I was convinced on a few occasions that I was going to wind up betrayed and going to have to hunt down some bastiches for trying to rob me, string me up for my valuable vital essence, and it just turned out to be some weird voice acting. That these are a lot of seasoned voice actors who have lent their talents to BioWare and other developers, these are folks who can do nice work--so, that means that the director wanted them to sound like this for some reason. Which I haven't figured out yet. Well, maybe EVERYONE in the cults are going to show up at my doorstep with pitchforks, but then again, that might have something to do with ripping off EVERYONE in the damn world. Stealing from the gnomes is a lot of fun--though, you may feel a little guilty assassinating a bunch of them since the animation really does play up their size and the bad things that you do to them. On the other hand, their wee Scottish brogue and high handedness does mean after a bit, you don't feel that bad about it...
 
MBK [TotalFark]
2012-02-17 01:52:15 AM  
I have it on my 360, and it is fun to play.

It doesn't do anything great, it doesn't do anything bad (camera is a bit wonky). The combat is the best part of the game, the story is...well, I've spent the first 5 hours just doing side quests and joining various factions. I forgot what I am supposed to.

It is a very good effort for a first time publisher, but a few things grind my gears.

The main character is silent. Sure, you can give him choices to pick...but when compared to games where you pick a choice, and you hear your character TALK, it is a minor gripe, but it annoys me. I guess I've been playing too much SWTOR, so when I picked an option, I was surprised when my character didn't talk.

The combat is pretty fun. I love throwing Chakrams and using daggers and such. Unlike other games, if you want a thief character, you aren't penalized for straying in other areas (warrior, magic). I read that you can reset your talents for a small price, so if you are bored with a warrior, you can reset, play as a mage and go at it. And you are involved in every action. It isn't as...I guess you can say important to plan your moves (like in Dark Souls), you can button mash and kill the easy mobs. But again, I'm early in the game, bosses/harder enemies may require more strategy involved. But it is still fun to push a few buttons and have spinning chakrams flying and burning everything in your path.

Nice use of weaknesses/resists on baddies. I have a few weapons, each with a different element. The UI is easy to read, menus are easy to navigate, quests are easy to follow (a bit TOO easy imo, but whatever).

I would give it a B so far. Nothing amazing or unique about it, but nothing bad. If it came out before Dark Souls or SWTOR, it would get an A. But after playing Dark Souls (best game of 2011 imo) and SWTOR (2nd best game for me), it seems like I've done it before. And I have.
 
2012-02-17 01:53:22 AM  
I'd better hear some positively farking GLOWING reviews for this if anyone expects* me to play it. Salvatore is a hack, and McFarlane is about as overrated as you can get.

*as if anyone gives a shiat what I do
 
2012-02-17 02:18:24 AM  
I know that one song (new window)was absolutely everywhere in the early 80s, but I had no idea that it had made that much money. Well done.

Still, definitely a dream come true for someone who likes to play games, to form a studio and develop the game you want to play. I can't blame him for that.
 
2012-02-17 02:58:46 AM  
I burned through the game and finished the main story and ~75% of the rest of the quests in just under 60 hours. I personally really enjoyed the game, mostly because I loved the combat system. Once you master the combat it's very rewarding to take out a group of a half dozen or more enemies without taking any damage. There are some issues though. The camera really is too close to the character outside of combat (it zooms out when fighting usually), and the HUD is somewhat obnoxiously large. This was odd considering it has hands down the best UI for inventory, item and skills management in a current gen RPG.

There were also a number of bugs that prevented me from completing a lot of quests. One or two quests breaking I can understand when there are around 200 quests to complete in the game, but I broke about 20 of them, including the travelers and scholia arcana quests(two of the major factions).

I found no issue with the silent protagonist, but I really was expecting there to be some consequences to my actions somewhere in the game, at the very least a voice over at the end of the game, ala fallout, but no such luck. This is why the story gets low marks.
But other than that still a fun game and worth a purchase.
 
2012-02-17 07:46:10 AM  
The game is cool, but i think the blood looks a little fake.
 
2012-02-17 07:56:10 AM  
So wait until a few patches come along to fix the camera first then? Okie. There's also no way I'm paying 60$ for a title from a first-release company that's only scoring about 50% on the ratings. Hell even AAA titles realize that nothing on steam should cost 60$, especially if its got DDrzzt dud'burden's creator in the credits.
 
2012-02-17 08:10:53 AM  
Agree with the above, it's good and there is a lot to it, but it's not holy cow amazing. It's basically a single player MMO, like Star Wars The Old Republic.
 
2012-02-17 08:15:20 AM  
I bought it the day it came out. I've put in about 30-40 hours on it so far, and even bought the DLC pack for it. So, I'm about $65 invested into it and have no regrets paying that much for it. It's fun, it's rich in history and involving to the player.

So far I'm playing a Rogue character, but the game is built to be immense and powerful with the character. The choices available are pretty insane, from just straightforward single class to dual classing to even triple classing if you want.

Odds are I'll be doing another run through as a hybrid character (I want to try the spell system straight through and as a hybrid), and it's built to be replayed. There are tons of side quests to do and I skipped some to stay on target with the main quest, now I get to go back and do them. The quick travel is nice, not having to retrace footsteps back and forth for quests, just clicking the map and 'teleporting' there is very nice.

Enough can't be said about the story. Though I feel I outgrew Salvatore's fiction sometime ago, it was very good in my younger years, and the history and quests he's put together for this game are engaging and fun. Well written all the way around, and very rich.

If $60 is a stretch, rent it first to see if you want to buy it. I am playing it on the PC and I can see how the controls are built more for Consoles than keyboard/mouse, but it's a very workable port.
 
2012-02-17 08:15:28 AM  

StoPPeRmobile: "...a computer game called Wizardry. That gave way to sword and sorcery games such as Bard's Tale, Ultima Online and EverQuest."

Bah!

[upload.wikimedia.org image 256x352]

/396 berserkers


I played that and Wizardry on the old Apple][+ waay too much when I was a kid.
 
2012-02-17 08:20:25 AM  

HST's Dead Carcass: I bought it the day it came out. I've put in about 30-40 hours on it so far, and even bought the DLC pack for it. So, I'm about $65 invested into it and have no regrets paying that much for it. It's fun, it's rich in history and involving to the player.

So far I'm playing a Rogue character, but the game is built to be immense and powerful with the character. The choices available are pretty insane, from just straightforward single class to dual classing to even triple classing if you want.

Odds are I'll be doing another run through as a hybrid character (I want to try the spell system straight through and as a hybrid), and it's built to be replayed. There are tons of side quests to do and I skipped some to stay on target with the main quest, now I get to go back and do them. The quick travel is nice, not having to retrace footsteps back and forth for quests, just clicking the map and 'teleporting' there is very nice.

Enough can't be said about the story. Though I feel I outgrew Salvatore's fiction sometime ago, it was very good in my younger years, and the history and quests he's put together for this game are engaging and fun. Well written all the way around, and very rich.

If $60 is a stretch, rent it first to see if you want to buy it. I am playing it on the PC and I can see how the controls are built more for Consoles than keyboard/mouse, but it's a very workable port.


Can you use a gamepad on PC? I'm downloading it now but prefer to play with a controller.
 
2012-02-17 08:21:34 AM  

Ika7734: I played that and Wizardry on the old Apple][+ waay too much when I was a kid.


I was a Bard's Tale junkie! I honestly have put hundreds of days of game play into that game.

/tarjan biatches!
 
2012-02-17 08:27:00 AM  

Crudbucket: Can you use a gamepad on PC? I'm downloading it now but prefer to play with a controller.


I honestly don't know. I have one, I just never hooked it up for the game...

Checking Steam (new window), yes, it is controller enabled.
 
2012-02-17 08:35:03 AM  
This game is bad ass! Beat it already with a good rogue. Now I am killing everything I see with an evil mage. I am loving this game! He took all the good ideas from other games, examples, God of War like visual combat. Fatalities from MK and so forth, and married them into an excellent game.

Its worth getting. Took me 80 hours to complete and that was doing only half the side quests.
 
2012-02-17 08:46:31 AM  
Played the demo on the ps3. I found the game to be lackluster. The combat reminded me of fable meets dark alliance. The story from the little I played of it failed to get me interested in the game. As someone who is a fan of the people who made this game. I don't think it warrants the $49-60 (in Canada) price tag. Strongly recommend renting or borrowing from a friend before purchasing. Also wait for the deals and used game prices.
 
2012-02-17 08:49:50 AM  

Ranadinn: Played the demo on the ps3. I found the game to be lackluster. The combat reminded me of fable meets dark alliance. The story from the little I played of it failed to get me interested in the game. As someone who is a fan of the people who made this game. I don't think it warrants the $49-60 (in Canada) price tag. Strongly recommend renting or borrowing from a friend before purchasing. Also wait for the deals and used game prices.


That's an unfair assessment from just the demo. But, yes, you're right about the combat. I like it, especially the Fate killing thing, it's most excellent! It's fantasy bullet time!
 
2012-02-17 08:50:24 AM  


As a teenager growing up in Arizona, Schilling fell in love with two things: baseball and a computer game called Wizardry. That gave way to sword and sorcery games such as Bard's Tale, Ultima Online and EverQuest.


???
Bard's Tale and Wizardry are from a different era than Ultima Online and EverQuest.
It's like saying his love for Buddy Holly gave way to Little Richard, Metallica, and Megadeth.
 
2012-02-17 09:16:41 AM  
This is the company that set up shop in RI right?
 
2012-02-17 10:04:40 AM  
I'll throw in my two cents.

It's not terrible, it's not awesome. It's ok. Combat is fun, story is meh. I think it's as close as we will ever come to getting a new Dark Cloud game, because that's what it reminds me of a lot.

If you're on the fence, pick it up in a month when the price drops. And probably for console, it's not a good pc title, though I don't have a controller.
 
2012-02-17 10:28:50 AM  
20 hours in and I'm still in the first zone. Combat is such a joy after Skyrim. Graphics are more WoW-like, which is a welcome change from endless brown and gray.

Only gripe is the lack of jumping (aside from "jump spots"... really?), and the invisible walls, but that's more like Fable. Game itself is a lot like Fable, but better, more open, etc.

/I bought the house in Canneroc, fully upgraded it, and then later killed everyone in town for the Widow. Now it just feels creepy to visit.
 
2012-02-17 10:41:08 AM  
Been playing the hell out of this since buying it on Saturday - can't give it an A+ because there are some minor annoyances, but is definitely a solid B or maybe even B+.

Minor annoyances:

Inventory limit: You start only being able to carry 70 or 80 total items but can purchase backpack upgrades to increase this by 10 items (not sure how many total backpacks available to buy). This is somewhat offset by crafting ingredients not counting against the total.

Item degradation: I hear this was initially being developed as an MMO so maybe this was a leftover from that? A money sink makes no sense in a single player game and there is nothing more frustrating than having to port back to town to buy repair kits. ProTip: Don't pay blacksmiths for repairs, repair kits are MUCH cheaper even with no points invested in Blacksmithing.

Menus: Most of the item menus, quest menus, etc are categorized and you can collapse categories to navigate more easily. Most but not all of them have an option to collapse all. Really should be able to collapse all on ALL of the menus.

Targeting: Not a major gripe and combat is still pretty smooth without it, but an a target lock (ala Demons/Dark Souls) would be nice - especially for the boss fights where the boss spawns adds that die as soon as boss is defeated.

There might be 1 or 2 more minor gripes I have had while playing, but nothing game-breaking. The RPG elements might not be groundbreaking, but the combination of RPG elements and God of War-style combat make this a really, really fun game (IMHO of course).
 
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