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(Open Democracy)   South Korea, in an effort to stop the slow deaths of "that which has no life", considering putting a 2 hour time limit on gaming   (ingame.msnbc.msn.com ) divider line
    More: Interesting, South Korean, school bullying, image file, South Korean government, scientific evidence, internet addiction, PC games  
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8628 clicks; posted to Main » on 16 Feb 2012 at 12:06 PM (4 years ago)   |   Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»



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2012-02-16 08:23:22 AM  
Cooling Off system will cause a game to be shut down automatically after two hours of being played. Gamers can log back in, but only after 10 minutes to "rest," and only once per 24 hours.

That will seriously kill the business of any gaming cafe. South Korea's primary title is StarCraft - a round of which can easily shoot past two hours.
 
2012-02-16 08:30:56 AM  
Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break? But then you could just say "Shut up" and the game would continue on. An RPG or two I seem to recall doing that.

/Mrs. Simpsons, don't you think you've gambled enough? NO. Haha ok then, we're required to ask every 72 hours.
 
2012-02-16 08:38:49 AM  
With certain Nintendo-produced titles the Wii will occasionally give you a "Hey, shouldn't you go play outside for a while?" message, with an easy "click 'A' to banish this message to the land of wind and ghosts."
 
2012-02-16 08:52:49 AM  

nekom: Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break?


The only one I remember doing that was Lineage 2. I believe that alerted you every hour.

Which was silly as all hell, because it took a good 2 hours just to make it to level 2.
 
2012-02-16 08:55:51 AM  
[howaboutno]
 
2012-02-16 09:50:08 AM  

nekom: Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break? But then you could just say "Shut up" and the game would continue on. An RPG or two I seem to recall doing that.


If it did exist, it would probably be one of the early Final Fantasy games. I'm not really a gamer but I do remember playing that when I was a kid. I don't remember any warning though.
 
2012-02-16 10:24:09 AM  
Still no cure for fan death.
 
2012-02-16 11:17:30 AM  

Mr. Coffee Nerves: With certain Nintendo-produced titles the Wii will occasionally give you a "Hey, shouldn't you go play outside for a while?" message, with an easy "click 'A' to banish this message to the land of wind and ghosts."


The other motion games do it now (Move, Kinect). My Kinect likes to tell me to take a break. I tell it to fark off, I've got fruit to chop.

But yea this will hurt the gaming market there.
 
2012-02-16 11:51:14 AM  
How can they take care of their virtual children if they have to take a break every once in a while? Do thye honestly expect these people to care about their own children? THINK OF THE VIRTUAL CHILDREN!!!
 
2012-02-16 12:10:14 PM  
This really isn't a bad idea. If you ignore the whole anti-freedom, anti-liberty thing.

Kyro: Cooling Off system will cause a game to be shut down automatically after two hours of being played. Gamers can log back in, but only after 10 minutes to "rest," and only once per 24 hours.

That will seriously kill the business of any gaming cafe. South Korea's primary title is StarCraft - a round of which can easily shoot past two hours.


I imagine gaming cafes will get special exemptions (provided they enforce the rule for customers).
 
2012-02-16 12:10:27 PM  

nekom: Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break? But then you could just say "Shut up" and the game would continue on. An RPG or two I seem to recall doing that.


The Baldur's Gate series did something like that.
 
2012-02-16 12:10:44 PM  
I think the manual for "Baldur's Gate 2" had some comment to the effect of:
"Your character does not need to eat -- but you do!"


Also get annoyed at the Wii popping up every 15 minutes in some games saying "Time for a break?"

Civ IV had an option to put the clock time on screen.

I sometimes wish Skyrim had a very faint watermarked 'real time' clock somewhere on the screen just to remind me that it is a 11:30pm on a work night.
 
2012-02-16 12:11:47 PM  

Kyro: Cooling Off system will cause a game to be shut down automatically after two hours of being played. Gamers can log back in, but only after 10 minutes to "rest," and only once per 24 hours.

That will seriously kill the business of any gaming cafe. South Korea's primary title is StarCraft - a round of which can easily shoot past two hours.


No. I've never seen (professional or amateur) or played a game that lasted past 70 minutes, and that's game time. Actual elapsed time would be just under an hour. Most games, even at the pro level, are settled in less than half an hour, often in 7-8 minutes.

/watches a lot of starcraft
 
2012-02-16 12:12:12 PM  
Isn't the job of parents to supervise their children?
 
2012-02-16 12:14:19 PM  

lohphat: Isn't the job of parents to supervise their children?


Who said anything about children? This is South Korea.
 
2012-02-16 12:14:26 PM  
The scary part is that it's enough of a problem that they're considering a rule like this.

Then again, if we had internet as good as the SK's do, we'd probably be dropping like flies too.
 
2012-02-16 12:14:50 PM  

ObscureNameHere: I think the manual for "Baldur's Gate 2" had some comment to the effect of:
"Your character does not need to eat -- but you do!"


Also get annoyed at the Wii popping up every 15 minutes in some games saying "Time for a break?"

Civ IV had an option to put the clock time on screen.

I sometimes wish Skyrim had a very faint watermarked 'real time' clock somewhere on the screen just to remind me that it is a 11:30pm on a work night.


I once had an 18 hour long Sid Meier's Alpha Centauri marathon.

Won't be doing that again.
 
2012-02-16 12:14:52 PM  

ObscureNameHere: I sometimes wish Skyrim had a very faint watermarked 'real time' clock somewhere on the screen just to remind me that it is a 11:30pm on a work night.


I found it mildly hilarious that one of the earliest popular mods on Skyrim Nexus was one that added a realtime clock to the loading screens.

Kyro: South Korea's primary title is StarCraft - a round of which can easily shoot past two hours.


Ok, I'm not a big competitive gaming guru by any means, but as far as I know 2 hours would be way too long for a competitive match, no?
 
2012-02-16 12:14:58 PM  

nekom: Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break? But then you could just say "Shut up" and the game would continue on. An RPG or two I seem to recall doing that.


The 3DS port of Ocarina of Time does that.

Because, y'know, Navi just wasn't annoying enough already.
 
2012-02-16 12:15:40 PM  

LockeOak: No. I've never seen (professional or amateur) or played a game that lasted past 70 minutes


I've played in games that made it to the three hour mark.

The shame doesn't kick in until after you sign off and look at the clock.
 
2012-02-16 12:15:51 PM  
Maybe they should be more concerned that their society has created several successive generations of individuals who don't have outdoor activities, don't socialize with real people, and have no real life outside of doing what their parents and teachers tell them to do. There's a lot more going on to drive so many South Koreans into dark screen-lit rooms 24/7 and it has nothing to do with video games. It has to do with the rest of their world offering them nothing worthwhile or rewarding.

And yeah, that'll be the most downloaded hack of all time.
 
2012-02-16 12:16:43 PM  
These are the same people who think their fans will use up all their oxygen and kill them if they leave them on all night.
 
2012-02-16 12:16:58 PM  
I played FF7 for 12-15 hours a day one Summer when I was young.
 
2012-02-16 12:17:26 PM  

Seth'n'Spectrum: Ok, I'm not a big competitive gaming guru by any means, but as far as I know 2 hours would be way too long for a competitive match, no?


For the pro leagues, LockOak is right: they're typically much shorter. Especially in StarCraft 2.
 
2012-02-16 12:17:36 PM  
I remember Everquest having a /clock function. It was great for when you only wanted to play for a short time.

I wish more games had such a feature.
 
2012-02-16 12:18:59 PM  

LockeOak: Most games, even at the pro level, are settled in less than half an hour, often in 7-8 minutes.


KEKEKEKEKEKEKE

/Zerg rush douchebags
 
2012-02-16 12:19:12 PM  

Seth'n'Spectrum: ObscureNameHere: I sometimes wish Skyrim had a very faint watermarked 'real time' clock somewhere on the screen just to remind me that it is a 11:30pm on a work night.

I found it mildly hilarious that one of the earliest popular mods on Skyrim Nexus was one that added a realtime clock to the loading screens.


Hmmm.. I don't go for mods, but I might consider that one.

To explain your obvious next question: whenever I read forums where people talk about mods or general game issues, half the posts are people biatching about the next patch wholesale screwing up the 46 different user mods that they put in their game.

I greatly enjoy playing the game 'clean' so as not to have some stupid BS happen to one of my games when a mod gets 'broken' at some point in the future.
 
2012-02-16 12:20:14 PM  

nekom: Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break? But then you could just say "Shut up" and the game would continue on. An RPG or two I seem to recall doing that.

/Mrs. Simpsons, don't you think you've gambled enough? NO. Haha ok then, we're required to ask every 72 hours.


Earthbound AKA Mother 2. Only game I can think of.
 
2012-02-16 12:20:51 PM  

RexTalionis: I once had an 18 hour long Sid Meier's Alpha Centauri marathon.

Won't be doing that again.


Seriously? Who would want to spend 2/3rds of a day hearing the monotonous incantation 'Drone riots'. :)
 
2012-02-16 12:21:28 PM  
It's like thousands of Starcraft servers cried out in pain, and were suddenly silenced.
 
2012-02-16 12:21:34 PM  

ObscureNameHere: RexTalionis: I once had an 18 hour long Sid Meier's Alpha Centauri marathon.

Won't be doing that again.

Seriously? Who would want to spend 2/3rds of a day hearing the monotonous incantation 'Drone riots'. :)


Shaddup, dude. It's the greatest game ever made.
 
2012-02-16 12:22:14 PM  

ObscureNameHere: RexTalionis: I once had an 18 hour long Sid Meier's Alpha Centauri marathon.

Won't be doing that again.

Seriously? Who would want to spend 2/3rds of a day hearing the monotonous incantation 'Drone riots'. :)


/Gonna nerve staple them all, lousy rioting drones.
 
2012-02-16 12:22:55 PM  
You can have my Starcraft II when you pry it from my cold, dead hands!
 
2012-02-16 12:22:56 PM  
Nice to see America isn't the only place were parenting have gone to pot.
Now the government has to do the job for them.
 
2012-02-16 12:23:27 PM  
Is this where Blizzard uses a lawyer/zerg rush to kill it before it begins?
 
2012-02-16 12:24:33 PM  

nekom: Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break? But then you could just say "Shut up" and the game would continue on. An RPG or two I seem to recall doing that.

/Mrs. Simpsons, don't you think you've gambled enough? NO. Haha ok then, we're required to ask every 72 hours.


Stronghold used to ask, "How about a snack, My Liege?"

Shut up, peon. I'm killing the Rat.
 
2012-02-16 12:25:34 PM  
"that which has no life"

bulk2.destructoid.com

/or even half-life?
 
2012-02-16 12:29:28 PM  
That would suck to hit the 4 hour mark just as you were about to defeat the fire troll and earn the battle axe of Garargalok.
 
2012-02-16 12:32:10 PM  

iron_city_ap: That would suck to hit the 4 hour mark just as you were about to defeat the fire troll and earn the battle axe of Garargalok.


True, but...that's kind of the point. Incremental rewards and all. There's never a good time to quit if you're addicted.
 
2012-02-16 12:33:26 PM  

stuffy: Nice to see America isn't the only place were parenting have gone to pot.
Now the government has to do the job for them.


These trolls are starting to become funny. It's almost meta.

Who parents the parents?

/obvious troll is obvious
//but there's humor there, if you know where to look
 
2012-02-16 12:36:03 PM  
Don't most MMO's have that "Rest XP" feature to give you incentive to get up from the chair for a few hours? If you log off for a while, you get bonus XP for playing when you return.

I recall that either DAOC or WAR had a Protip on a load screen that encouraged you to go find something to eat and get some sleep.
 
2012-02-16 12:37:30 PM  
Huh, what fools. In America, you can whack your little button festooned plasticine pud 'til your eyeballs sue for damages and we lead the WORLD in...


in...


um...


: /
 
2012-02-16 12:37:36 PM  
FTA: The primary aim of Cooling Off, like the Shutdown Law, is to prevent school bullying and suicides, which has been attributed to gaming and Internet addiction as a whole in the country.

As opposed to the outright assaults that will occur as the result of that same group of people doing something so stupid that it "ruined it for everyone."
 
2012-02-16 12:40:12 PM  
Thankfully, we Americans do not have to deal with these types of insane laws! (see? We may have some stupid laws, sometimes, but never a law this stupid)
 
2012-02-16 12:40:56 PM  

AverageAmericanGuy: Still no cure for fan death.


I have a rock I can sell you that prevents that.
 
2012-02-16 12:40:58 PM  
Say it with me...

rampant gaming

Rampant Gaming

RAMPANT GAMING

RAMPANT GAMING

RAMPANT GAMING
 
2012-02-16 12:41:06 PM  
Rather than a clock, I'd like to have a reminder pop up: "You have an Accounting exam in 26 hours. There is no 'Enchanted Ring of Unadjusted Trial Balance Preparation', so put down the mace and go study."
 
2012-02-16 12:41:41 PM  

Freschel: nekom: Maybe someone can jog my memory here, wasn't there a game or two in the U.S. market way back when (NES or maybe SNES days) that would remind you "Hey, you've been playing for 6 hours now, would you like to take a break? But then you could just say "Shut up" and the game would continue on. An RPG or two I seem to recall doing that.

/Mrs. Simpsons, don't you think you've gambled enough? NO. Haha ok then, we're required to ask every 72 hours.

Earthbound AKA Mother 2. Only game I can think of.


Hi, it's your dad. You've been out there for awhile, don't you think you should take a break?


\loved that game.
 
2012-02-16 12:41:51 PM  

AbsentFriends: Say it with me...

rampant gaming

Rampant Gaming

RAMPANT GAMING

RAMPANT GAMING

RAMPANT GAMING


Sounds exciting. When's the release date?
 
2012-02-16 12:43:10 PM  

stuffy: Nice to see America isn't the only place were parenting have gone to pot.
Now the government has to do the job for them.


Heh, I just find it amusing the government's basically decided there are a lot of shiatty parents out there and is willing to step in and do their job for them. No way that'd go down in the US - people here fight for their right to be shiatty parents.

/sigh

It's worth noting they mention "youths" which probably incorporates 17-21 year olds who could reasonably be expected to be out from under direct adult supervision. Or at least hiding in their parents' basement.
 
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