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4356 clicks; posted to Geek » on 19 Jan 2012 at 12:41 PM   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»   |    Get this fabulous T-Shirt and impress the methane out of your friends! shirt it!



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2012-01-19 12:42:35 PM
I've had that issue with previous EA MMO's. Not surprised at all. Still playing SWTOR though.
 
2012-01-19 12:48:06 PM
Only happens because you tried to kick the ball.
 
2012-01-19 01:08:55 PM
This is not relevant to my interests. I'm still addicted to SWTOR.
 
2012-01-19 01:11:42 PM
All I really want them to do is flesh out the space combat and turn it from a marginally amusing single player minigame into a multiplayer free-flying, spice-smuggling, convoy-attacking, blockade-running display of awesome.

Sigh.
 
2012-01-19 01:17:04 PM
i.imgur.com

I'm sure it's just a coincidence.
 
2012-01-19 01:17:13 PM
Epicedion: All I really want them to do is flesh out the space combat and turn it from a marginally amusing single player minigame into a multiplayer free-flying, spice-smuggling, convoy-attacking, blockade-running display of awesome.

Sigh.


Not Star Wars, but it's a start. (and free) Black Prophecy

/also on the "Why would you cancel your TOR?" bus.
 
2012-01-19 01:29:48 PM
Apparently Bioware was tired of being 1up'ed by Blizzard's shiatty business practices...

/let's get this hate thread rolling
 
2012-01-19 01:32:41 PM
d34dr0d3n7: Not Star Wars, but it's a start. (and free) Black Prophecy

All I want is to be able to fly around with a couple friends shooting at spaceships from turrets, or getting a group together in some fighters and blow up a star destroyer.
 
2012-01-19 01:39:52 PM
I've heard you can be a 'good aligned' Sith. Is there any truth to that and if so wtf is the reasoning behind that absurdity?
 
2012-01-19 01:40:46 PM
d34dr0d3n7:
/also on the "Why would you cancel your TOR?" bus.


I have the recurring launcher repair bug. Which means every time there's a patch, I spend 2 days trying to get it to install, with no help from their customer service outside of "is your RAM seated properly"?

I don't really feel like paying for a game I can't play.

/Game has been awesome when I have got it working.
 
2012-01-19 01:43:06 PM
BumpInTheNight: I've heard you can be a 'good aligned' Sith. Is there any truth to that and if so wtf is the reasoning behind that absurdity?

You can make light or dark side choices no matter your factional allegiance. Usually the light side choices for the Empire are the lesser evils, such as arresting someone instead of killing them, being just or economical rather than wantonly cruel, or even killing someone quickly instead of letting them die from torture.
 
2012-01-19 01:45:17 PM
BumpInTheNight: I've heard you can be a 'good aligned' Sith. Is there any truth to that and if so wtf is the reasoning behind that absurdity?

Yes, and the reason is role-play choice.
 
2012-01-19 01:48:17 PM
Epicedion: BumpInTheNight: I've heard you can be a 'good aligned' Sith. Is there any truth to that and if so wtf is the reasoning behind that absurdity?

You can make light or dark side choices no matter your factional allegiance. Usually the light side choices for the Empire are the lesser evils, such as arresting someone instead of killing them, being just or economical rather than wantonly cruel, or even killing someone quickly instead of letting them die from torture.


This.

Discarding the non force classes, as they are some variation of military personell, a sith is still a sith in the game. They were still taught, and presumably function through, the sith code, and draw power from emotion.

Just as dark jedi still function through the jedi code. They turn into cold pragmatists instead of goody hippies. My knight could have stolen or destroyed a berserker potion. He stole it to give to the guards.
 
2012-01-19 01:49:10 PM
Epicedion: d34dr0d3n7: Not Star Wars, but it's a start. (and free) Black Prophecy

All I want is to be able to fly around with a couple friends shooting at spaceships from turrets, or getting a group together in some fighters and blow up a star destroyer.


They had that in Star Wars Galaxies.

Almost had my Black Sun Vigo (new window) stat capped but our server never had properly weighted resources spawn.
 
2012-01-19 01:57:48 PM
kroonermanblack: Discarding the non force classes, as they are some variation of military personell, a sith is still a sith in the game. They were still taught, and presumably function through, the sith code, and draw power from emotion.

Just as dark jedi still function through the jedi code. They turn into cold pragmatists instead of goody hippies. My knight could have stolen or destroyed a berserker potion. He stole it to give to the guards.


Pragmatism, or simply factional loyalty, usually results in a fairly neutral alignment in the long run. Both the Republic and Empire want you to do good and bad things (note the tension between the Empire's military and the Sith themselves). Neither is particularly happy with you if you trend heavily in one direction, as they're both (ultimately) rather authoritarian regimes. The Republic is just the benevolent tyrant opposed to the Empire's malevolent tyrant.
 
2012-01-19 02:01:08 PM
What if I wanted to be a moisture farmer by day and judge of server wide dance offs by night.

Is TOR the game for me?
 
2012-01-19 02:07:44 PM
Giltric: They had that in Star Wars Galaxies.

Almost had my Black Sun Vigo (new window) stat capped but our server never had properly weighted resources spawn.


They had a really bad, cut-down version of X-Wing vs TIE Fighter in Galaxies. I'll still be disappointed if we don't ultimately get at least some sort of multiplayer space combat in this one. Star Wars is at least partly about flying around and blowing stuff up.
 
2012-01-19 02:10:12 PM
Giltric: What if I wanted to be a moisture farmer by day and judge of server wide dance offs by night.

Is TOR the game for me?


*narrows eyes* Is that some sort of jab at a Total Farker's life cycle?
 
2012-01-19 02:15:32 PM
Epicedion: kroonermanblack: Discarding the non force classes, as they are some variation of military personell, a sith is still a sith in the game. They were still taught, and presumably function through, the sith code, and draw power from emotion.

Just as dark jedi still function through the jedi code. They turn into cold pragmatists instead of goody hippies. My knight could have stolen or destroyed a berserker potion. He stole it to give to the guards.

Pragmatism, or simply factional loyalty, usually results in a fairly neutral alignment in the long run. Both the Republic and Empire want you to do good and bad things (note the tension between the Empire's military and the Sith themselves). Neither is particularly happy with you if you trend heavily in one direction, as they're both (ultimately) rather authoritarian regimes. The Republic is just the benevolent tyrant opposed to the Empire's malevolent tyrant.


*Spoiler*

My Republic Trooper's boss wanted him to cut down some Republic civilians on the word of an enemy. (He said he had implanted them with undetectable cybernetics that would turn them into unwitting terrorists.) That's some serious dark side shiat there, IMHO.
 
2012-01-19 02:25:07 PM
cgraves67: *Spoiler*

My Republic Trooper's boss wanted him to cut down some Republic civilians on the word of an enemy. (He said he had implanted them with undetectable cybernetics that would turn them into unwitting terrorists.) That's some serious dark side shiat there, IMHO.


My Sith Warrior has shocked the crap out of that annoying Twi'lek so many times I don't even get dark side points for it anymore.

My Imperial Agent, however, does whatever is best for the Empire, and leaves no witnesses.
 
2012-01-19 02:31:38 PM
All I want them to do is slap on a UI that was designed in the last 15 years. And put in a crafting system that's at least on par with modern Flash games. And fix the plethora of class breaking bugs.
 
2012-01-19 02:55:44 PM
Honest Bender All I want them to do is slap on a UI that was designed in the last 15 years. And put in a crafting system that's at least on par with modern Flash games. And fix the plethora of class breaking bugs.

I like the crafting system. I love the idea that the ragtag bunch of losers under my roof earn their keep. Get up in the morning and get ready for work, send them off to work, then when I get home from work they have stuff for me. Send them back to the slave mines while I get a good night's rest, and collect my booty in the morning. Especially since that Trandoshan's getting fat (the ship droid keeps complaining about changing people's diets), and he ain't gonna sit on my ship, eat my food, play my holo-xBox for nothing.

Completely agree with you about the UI.
 
2012-01-19 03:30:10 PM
Cancel, in our moment of triumph? I think not.

Speaking from my experience of the only other pay-for-client MMO I've played: Star Trek Online, I have to say I don't feel gypt or hard done by with TOR. If, right now they closed it down I'd feel like I'd got my moneys worth from it.

But I'm definitely not finding it the most addictive game ever, I've no temptation to play it for 8 hours a day. But for the few hours a week I'll be throwing in to it well worth the £8.99 from here on in.
 
2012-01-19 03:38:24 PM
Duck_of_Doom: I like the crafting system.

I like the way you can send your troops off to do stuff for you.

I don't like the way that most barrels/hilts/mods/etc get incrementally better every 2 levels, especially considering how many of an item you have to make to get the blue/purple versions and then how many missions you have to send people on to get the components. By the time I've gotten all that done, the adventuring required to get the money needed has usually leveled me to the next higher level of stuff. I've pretty much given up on crafting item components to actually use them, rather just buying the commendation vendor stuff instead. There's marginal difference, and the headache is way less.

Further, I think that 1 Craft skill and 2 Other skills is a little anemic. To actually make useful things, you need to have the Craft skill, the associated Gathering skill, and the associated Mission skill, but then the skill overlaps (and companion specialties) are a mess, so you end up walking over the same ground with multiple characters or buying scraps off the market.

Slicing really cracks the system apart, since you have to drop at least the Mission skill to keep a Craft skill, but then you can't make the top items with the Craft skill, so you might as well go with three gather/mission skills, except there aren't three that have a lot of utility for one character. So you probably end up with a character that just grabs materials for your other characters, which is annoying -- at that point, since getting materials isn't necessarily tied to level (and rather more to money and time), what reason is there to force you to split it up amongst multiple characters? Nothing's stopping you from funneling money into a level 10 character and having him funnel back resources, except the annoyance of having to logout/login every 6 minutes to keep the train rolling.
 
2012-01-19 03:38:59 PM
Duck_of_Doom: Honest Bender All I want them to do is slap on a UI that was designed in the last 15 years. And put in a crafting system that's at least on par with modern Flash games. And fix the plethora of class breaking bugs.

I like the crafting system. I love the idea that the ragtag bunch of losers under my roof earn their keep. Get up in the morning and get ready for work, send them off to work, then when I get home from work they have stuff for me. Send them back to the slave mines while I get a good night's rest, and collect my booty in the morning. Especially since that Trandoshan's getting fat (the ship droid keeps complaining about changing people's diets), and he ain't gonna sit on my ship, eat my food, play my holo-xBox for nothing.

Completely agree with you about the UI.


I'm betting he means broken in the sense that most of the crafts are tits up useless. You get better gear from drops or commendations, crafting is simply a waste of time and money.

Except for bio, cyber, and arguably slicing. Slicing seems to have been buffed a little again.
 
2012-01-19 03:44:52 PM
While I'm riding the irritation high with the craft system, I'm also annoyed at the lack of droid companions (not counting the vaguely useless servant droid). They put quite a lot of thought into all the parts and motors and things for there to be so few droid companions. I keep getting options to take droid equipment as a quest reward, with no droid in sight. Maddening.
 
2012-01-19 04:01:25 PM
Hey, a TOR thread!

So, there's sort of a fark guild, except we don't really do anything guildy (which is why the guild name is "Antisocial Soloers"), and we're all running on alts so no one is really ever on. But it's still pretty cool.

If you want to find us, the server is Thana Vesh. We're an empire guild. Probably the easiest way to find a member is to go to the social tab and type "antisocial" into the search box. 'Course, that requires at least one member to actually be on, so if anyone wants I can promise to get on at a certain time later tonight.
 
2012-01-19 04:03:24 PM
Epicedion: While I'm riding the irritation high with the craft system, I'm also annoyed at the lack of droid companions (not counting the vaguely useless servant droid). They put quite a lot of thought into all the parts and motors and things for there to be so few droid companions. I keep getting options to take droid equipment as a quest reward, with no droid in sight. Maddening.

You can actually have the useless servant droid follow you around, and then you can give him the stuff.

But, yes, he is worthless.

I had one of my characters go cybertech because I thought I'd be able to build droids or something. NOPE.
 
2012-01-19 04:05:01 PM
I'm canceling my account (button showed up just fine for me) but might be back again in the future depending on what I see from patches, etc.

Although the game is really quite solid for a new MMO I just can't seem to get into it. I've been playing with the wife and we are both getting really bored sitting through the other person's class quests and dialog. Sure, we could solo those specific quests, but that kinda defeats the purpose of marrying someone that also enjoys MMOs. Also, did I completely choose wrong with the Trooper as my first class? I think I reached level 24-25, and the story has been complete crap. **Really weak SPOILERS** Go here, click boxes, yay you disarmed a bomb, oh no those troopers (who my character seems to care about but that I've never met) are bad, let's chase them through the galaxy. **SPOILERS**
It's one giant snooze fest, but all I've heard from everyone is that the character storys are amazing. Whats the deal?
 
2012-01-19 04:12:37 PM
gotaell: It's one giant snooze fest, but all I've heard from everyone is that the character storys are amazing. Whats the deal?

To contrast, the Smuggler storyline (at least to about level 20) is a hell-bent wise-cracking galactic murder spree of a pursuit against the SOB that steals your ship and destroys your little smuggler network. Maybe the Trooper just sucks. I haven't played one.

Also, I haven't had a problem sitting through other class dialogue. If you don't just plow through the class quests, they're a couple of minutes every hour or two (or longer).
 
2012-01-19 04:13:52 PM
gotaell: who my character seems to care about but that I've never met

I'm a few levels behind you with my Trooper, so maybe there's a twist ahead or something, but...didn't you meet them on the first planet? When they were your squad? But then they betrayed you?
 
2012-01-19 04:15:27 PM
Epicedion: BumpInTheNight: I've heard you can be a 'good aligned' Sith. Is there any truth to that and if so wtf is the reasoning behind that absurdity?

You can make light or dark side choices no matter your factional allegiance. Usually the light side choices for the Empire are the lesser evils, such as arresting someone instead of killing them, being just or economical rather than wantonly cruel, or even killing someone quickly instead of letting them die from torture.


My Sith Warrior is light side. If that's the route you go, part of his story is how hard it is to keep those traits hidden and how his goal is to change the Sith Empire from within.

kroonermanblack: Duck_of_Doom: Honest Bender All I want them to do is slap on a UI that was designed in the last 15 years. And put in a crafting system that's at least on par with modern Flash games. And fix the plethora of class breaking bugs.

I like the crafting system. I love the idea that the ragtag bunch of losers under my roof earn their keep. Get up in the morning and get ready for work, send them off to work, then when I get home from work they have stuff for me. Send them back to the slave mines while I get a good night's rest, and collect my booty in the morning. Especially since that Trandoshan's getting fat (the ship droid keeps complaining about changing people's diets), and he ain't gonna sit on my ship, eat my food, play my holo-xBox for nothing.

Completely agree with you about the UI.

I'm betting he means broken in the sense that most of the crafts are tits up useless. You get better gear from drops or commendations, crafting is simply a waste of time and money.

Except for bio, cyber, and arguably slicing. Slicing seems to have been buffed a little again.


I've had ridiculous success with Treasure Hunting. I'm not makking Slicing levels of credits, but I'm getting some very high end gear that sells for a whole lot of money.
 
2012-01-19 04:16:56 PM
gotaell: I'm canceling my account (button showed up just fine for me) but might be back again in the future depending on what I see from patches, etc.

Although the game is really quite solid for a new MMO I just can't seem to get into it. I've been playing with the wife and we are both getting really bored sitting through the other person's class quests and dialog. Sure, we could solo those specific quests, but that kinda defeats the purpose of marrying someone that also enjoys MMOs. Also, did I completely choose wrong with the Trooper as my first class? I think I reached level 24-25, and the story has been complete crap. **Really weak SPOILERS** Go here, click boxes, yay you disarmed a bomb, oh no those troopers (who my character seems to care about but that I've never met) are bad, let's chase them through the galaxy. **SPOILERS**
It's one giant snooze fest, but all I've heard from everyone is that the character storys are amazing. Whats the deal?


Most people really seem to like the Trooper story. The stories that get dogged on the most are Knights' and Consulars'. Though your mileage may vary, obviously.
 
2012-01-19 04:17:17 PM
If TOR was just a typical single-player BioWare game that'd be fine, but it seems like they added the MMO part without really considering how the two would complement eachother.
 
2012-01-19 04:20:15 PM
cgraves67: Most people really seem to like the Trooper story. The stories that get dogged on the most are Knights' and Consulars'. Though your mileage may vary, obviously.

The Knight and Consular stories are fine.. for a Guardian or Sage. The Sentinel and Shadow are supposed to be more utilitarian, though. I feel like my Shadow doesn't get to be a sneaky problem solver enough.
 
2012-01-19 04:22:17 PM
I've fallen out of love with the whole MMO genre. I'm playing TOR pretty much as a single-player rpg. When I get done with as many class stories as I care to do and if they haven't released new single-player content that I like, then I'm going to quit. Playing on my terms, no obligations.
 
2012-01-19 04:26:23 PM
cgraves67: I've fallen out of love with the whole MMO genre. I'm playing TOR pretty much as a single-player rpg. When I get done with as many class stories as I care to do and if they haven't released new single-player content that I like, then I'm going to quit. Playing on my terms, no obligations.

This was my plan from the start.

It's just...it's gonna take awhile to do 8 classes, especially if I want to go back & try some out as both light & dark. I'm not sure I've done a single quest w/ my smuggler yet.
 
2012-01-19 04:46:41 PM
I got to the unsubscribe button with no problem using chrome. Supposedly it is a firefox browser issue.
 
2012-01-19 05:04:04 PM
I played for a few weeks and just completely lost interest. Unsubscribed last night (make sure you've deleted your CC info from the swtor website, don't want a repeat of what happened with Warhammer) as the engine is unoptimized, ugly, and aside from the interesting class stories, there's no awe of the world you're in. It's so generic and flat somebody could come through every night and hose everything down.

There are some good things about SWTOR, but the negatives for me far outweigh them. It feels like the game was pushed out at least six months too early to take advantage of the lull between the last WoW patch of Cata and Panda Express. I think they put way too much faith in their license, and not enough work into the game.

It's also funny to see that BioWare/EA are offering "Founder" titles to anybody who sticks around long enough for one billing cycle. Christ that's bad.
 
2012-01-19 05:22:12 PM
This game would have been much better as a console/PC release non-MMO with some multiplayer aspects and no subscription.
 
2012-01-19 06:11:38 PM
I'm glad I canceled two weeks ago.
I hope it's successful so WoW will have a bit of competition, however I thought it was boring. Zzzzzz
 
2012-01-19 06:26:28 PM
My roommate plays it, and he seems to enjoy it.

My MMO of choice is FFXI, and will be until...probably when the servers shut down.

/Been playing since 2005, rollercoaster of fun.
 
2012-01-19 08:09:22 PM
That reminds me - need to cancel.

Bought installed, hangs like nothing else. Takes 2 second real time to rotate the camera 90* after you moved the mouse 3 seconds ago. Might reactivate later if I ever figure out what the problem was, but for now, it was a $60 hole that gave me as much enjoyment as you can have on the character design screen.

/not that the character design screen wasn't enjoyable
//just not quite worth it, you know?
 
2012-01-19 11:23:25 PM
DeWayne Mann: Epicedion: While I'm riding the irritation high with the craft system, I'm also annoyed at the lack of droid companions (not counting the vaguely useless servant droid). They put quite a lot of thought into all the parts and motors and things for there to be so few droid companions. I keep getting options to take droid equipment as a quest reward, with no droid in sight. Maddening.

You can actually have the useless servant droid follow you around, and then you can give him the stuff.

But, yes, he is worthless.

I had one of my characters go cybertech because I thought I'd be able to build droids or something. NOPE.


I hear mixed results; some people say that the ship-droid, even when geared, is useless. Some say he's just as good a healer as any other companion when geared.

I played a trooper with cybertech, healing spec, so I just keep my tank-droid in blues, and he does an OK job. I can usually solo heroic 2+ or 4's if I work at it, and am willing to go slow/micromanage, since I only have one CC and the damned droid loves to use his aoe stuff as soon as I CC.

So far I've had the best luck with cyber and bio for crafting. Armor/weapon I usually just grab an orange and keep it modded. If my mods fall too low I'll either grab stuff from the GTN or mostly comm gear it. Though I have yet to get a farking comm gear piece for the class I roll it on. BH? Strength/willpower. Sent? Aim/cunning. Every. Time.

I've enjoyed the trooper story; to the dude who 'didn't get it'...uh, you must have spacebar'ed through it or something, there's pretty clear incentive to chase those dudes. Even if you're not angry at the betrayal, they did try to kill you in cold blood. Several times.

I suspect I'm going to have to drop the trooper for a BH though. The 'heavy' population server I'm playing on had all of 40 people in Nar Shadaa at 6-9 pm central, and none were doing the heroics. I don't have a love for spamming 'lfg XYZ' for hours, don't really like skipping stuff since I'm a gearwhore, and find that the old stereotype about the 'good' faction always sucking at PVP is true (and I hate having to do 400 rounds to get my one daily win). Plus the people I know who play are on a different server and are empire.

I tried a Sith War tank, got him to ~20, and realized I can't tank to save my farking life. Too many targets the manage, too many abilities to micromanage cooldowns and buttons to press or click. Healing oddly is incredibly easy to me in most games; focus on the 4-5 people, learn how my 4-5-10 abilities work and synergize, and mash my 'oh, let's vent some agro now' button on occasion. Wow Pally healing was cool until like 60-70, then there were like 400 buttons to press and shiat to keep up and I had go healhealheal oh no, need to judge something for the boost, do a little dps, back to healing etc.
 
2012-01-20 03:09:06 AM
ProfessorOhki: That reminds me - need to cancel.

Bought installed, hangs like nothing else. Takes 2 second real time to rotate the camera 90* after you moved the mouse 3 seconds ago. Might reactivate later if I ever figure out what the problem was, but for now, it was a $60 hole that gave me as much enjoyment as you can have on the character design screen.

/not that the character design screen wasn't enjoyable
//just not quite worth it, you know?


Keep in mind this is generic as all ass advice. If your on the bleeding edge of your graphics drivers, try going back a version of two. If you're running in SLi/Crossfire, turn it off. Also don't force AA and the like in the drivers, it tanks the frame rate like crazy.

If, on the off chance, you are trying to run it in Parallels don't bother, been there, done that, runs like utter ass. It's very much a Bootcamp or bust. Should you be, a user of half eaten fruit obviously.
 
2012-01-20 03:16:32 AM
The best thing about SWTOR, made me really love Eve online again.

=/ I ended up never being able to get around the terrible crafting, the joke of a market, and the meaningless pvp.

Hey hey great if its your thing, just couldn't shake the wow feeling
 
2012-01-20 04:09:23 AM
kroonermanblack: I tried a Sith War tank, got him to ~20, and realized I can't tank to save my farking life. Too many targets the manage, too many abilities to micromanage cooldowns and buttons to press or click. Healing oddly is incredibly easy to me in most games; focus on the 4-5 people, learn how my 4-5-10 abilities work and synergize, and mash my 'oh, let's vent some agro now' button on occasion. Wow Pally healing was cool until like 60-70, then there were like 400 buttons to press and shiat to keep up and I had go healhealheal oh no, need to judge something for the boost, do a little dps, back to healing etc.

You as tank don't have to hold everything, unlike WoW. From what I've read: You hold anything above Strong, and have dps burn normal/weak first. Say trash mobs are 3 normal, 1 strong, 1 elite. CC the strong, tank the elite, and burn normal. Take out strong, then elite. If you go the WoW route, and tank everything, try to aoe everything else, and focus on elite (ignoring normals, or worse CCing them), you will die by a thousand Ginsu papercuts. Oh yeah, tell everyone to use their damn interrupts! FFS, they're there for a reason. Wish there were better visibility for enemy casting though, that way healers not focused on mobs can interrupt if needed.
 
2012-01-20 06:27:55 AM
abominare:
=/ I ended up never being able to get around the terrible crafting, the joke of a market, and the meaningless pvp.


Weird. I keep hearing people mention 'pvp' & 'market' but I'm just playing this cRPG ya know? I'll grant you I've no idea why Bioware would program it so a random NPC, occasionally, would run in to a cantina and start dancing but whatever, it's their game. Same with why half of these NPC's I encounter seem to have companions and doing roughly the same things I am. I guess they didn't want people to feel forever alone or something.

I thought the server chooser was cute, but I dislike cloud based saves and would much prefer to have it locally. So long as they keep stuffing me with story content and DLC I'll keep paying em.

/wut?
 
2012-01-20 12:08:18 PM
gotaell: Also, did I completely choose wrong with the Trooper as my first class?

It's one giant snooze fest, but all I've heard from everyone is that the character storys are amazing. Whats the deal?


I've played every class up to at least 16, and Assassin up to 32. The deal is, the trooper is the red-headed stepchild, story wise. Well, and Consular. Both of those bored me shiatless. For great justice, I recommend a different class.
 
2012-01-20 01:03:51 PM
sarah_t_s: ProfessorOhki: That reminds me - need to cancel.

Bought installed, hangs like nothing else. Takes 2 second real time to rotate the camera 90* after you moved the mouse 3 seconds ago. Might reactivate later if I ever figure out what the problem was, but for now, it was a $60 hole that gave me as much enjoyment as you can have on the character design screen.

/not that the character design screen wasn't enjoyable
//just not quite worth it, you know?

Keep in mind this is generic as all ass advice. If your on the bleeding edge of your graphics drivers, try going back a version of two. If you're running in SLi/Crossfire, turn it off. Also don't force AA and the like in the drivers, it tanks the frame rate like crazy.

If, on the off chance, you are trying to run it in Parallels don't bother, been there, done that, runs like utter ass. It's very much a Bootcamp or bust. Should you be, a user of half eaten fruit obviously.


I'm running it on 7 on an actual windows machine, no crossfire, no SLI, drivers from the middle of 2011 somewhere, all game settings minimum, and all the driver set to letting the game decide for everything. I've been having some other odd problems with video in general, so it probably isn't unique to SWTOR. Thanks for trying though.
 
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