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(Aggrogate) Cool If you bought a 3DS before Nintendo cut the price by $80 a few months ago, don't fret. Today you can download 10 games from a 16-bit system made a decade ago   (aggrogate.com) divider line 70
More: Cool, 3DS, Nintendo  
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5054 clicks; posted to Geek » on 16 Dec 2011 at 11:36 AM   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»   |    Get this fabulous T-Shirt and impress the methane out of your friends! shirt it!



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2011-12-16 11:41:52 AM
On the one hand, it's better than nothing (they didn't have to do anything). On the other hand, I would've rather had the $80.
 
2011-12-16 11:42:46 AM
Or I can just keep my DS Lite and if I want to play GBA games, I can just find used cartridges super-cheap.

Played Zelda: Minish Cap and Metroid Fusion that way.
 
2011-12-16 11:46:45 AM
BTW, I have no sympathy for early adopters who biatch and moan when the thing they bought inevitably gets a price cut sooner or later.

Electronics always go down in price, and no, the company doesn't owe you anything.

I got an original E-Ink Nook for $250 when it came out. Now, I can get the much improved E-Ink Nook for $99. I don't complain about it though. I decided it was worth the price I paid at the time, and it still works fine for me, so why should I complain?
 
2011-12-16 11:47:29 AM
We really have become a people of over priveleged and spoiled brats, haven't we? We are literally complaining about free interactive computer programs.
 
2011-12-16 11:50:37 AM
I played a demo 3DS for about five minutes at a Target and got dizzy. I was drunk, sure but I wasn't dizzy before or after so I think it was the 3DS.
 
2011-12-16 11:52:17 AM
Correction:

10 Great (Legendary, even) games.

I'm pleased with my purchase. I'm getting awesome deals as far as I'm concerned, nevermind that I bought 3DS at $200, not $250 at launch.
 
2011-12-16 11:55:39 AM
I'm just going to acknowledge this is really cool of Nintendo to offer regardless of how it came about.

This could be an awesome future strategy of theirs (if they can figure out how to market it) to convince people to buy the next gen console quickly.
 
2011-12-16 11:56:50 AM
Mugato: I played a demo 3DS for about five minutes at a Target and got dizzy. I was drunk, sure but I wasn't dizzy before or after so I think it was the 3DS.

3D needs sometime to adjust. Also dizzy for a few days first time playing, now 3D always on. Doesn't help that the demo units are usually position very awkwardly and very uncomfortable (wire/magnets/lighting) for 3D viewing.
 
2011-12-16 11:57:54 AM
Masso: 3D needs sometime to adjust. Also dizzy for a few days first time playing, now 3D always on. Doesn't help that the demo units are usually position very awkwardly and very uncomfortable (wire/magnets/lighting) for 3D viewing.

Fair enough. It was a Star Wars Lego game and was pretty cool.
 
2011-12-16 12:00:08 PM
I got a Zelda-themed 3DS as part of a Black Friday sale. It had Ocarina of Time bundled with it and came out to $200 total, after tax. So far I love it.
 
2011-12-16 12:09:53 PM
And those 16 bit games will have more gameplay value than 95% of the new release games this holiday season.
 
2011-12-16 12:11:21 PM
Doc Daneeka: BTW, I have no sympathy for early adopters who biatch and moan when the thing they bought inevitably gets a price cut sooner or later.

Electronics always go down in price, and no, the company doesn't owe you anything.

I got an original E-Ink Nook for $250 when it came out. Now, I can get the much improved E-Ink Nook for $99. I don't complain about it though. I decided it was worth the price I paid at the time, and it still works fine for me, so why should I complain?


It would hve helped if you showed that you actually knew what you were talking about since you described the Amazon Kindle, not the B&N Nook.
 
2011-12-16 12:12:08 PM
NURBS: I got a Zelda-themed 3DS as part of a Black Friday sale. It had Ocarina of Time bundled with it and came out to $200 total, after tax. So far I love it.

*highfive* Me too!
 
2011-12-16 12:13:33 PM
3.bp.blogspot.com

This just in. Early adopters paid more than those who waited. News at 11.
 
2011-12-16 12:13:50 PM
"... Today you can download 10 games from a 16-bit 32-bit system made a decade ago."

FTFY, subby.
 
2011-12-16 12:28:20 PM
farknozzle: And those 16 bit games will have more gameplay value than 95% of the new release games this holiday season.

Gameplay isn't a word, value is subjective, FUS DO RAH.

A lot of great games in that bundle though. Minish Cap was awesome.
 
2011-12-16 12:34:52 PM
Site blocked at work; what's on the game list?
 
2011-12-16 12:35:10 PM
Pushmo

PUSHMO
pushmo.3dsfans.com


www.blogcdn.com
PUUUUUSSSSHMOOOOOO
 
2011-12-16 12:36:56 PM
Latinwolf: It would hve helped if you showed that you actually knew what you were talking about since you described the Amazon Kindle, not the B&N Nook.

Hzuh?

"Nook 1st Edition" -- launched Nov 2009. MSRP $259.
"Nook Simple Touch" -- launched Jun 2011. MSRP $139. Price drop to $99 Nov 2011.
 
2011-12-16 12:40:00 PM
Latinwolf: Doc Daneeka: BTW, I have no sympathy for early adopters who biatch and moan when the thing they bought inevitably gets a price cut sooner or later.

Electronics always go down in price, and no, the company doesn't owe you anything.

I got an original E-Ink Nook for $250 when it came out. Now, I can get the much improved E-Ink Nook for $99. I don't complain about it though. I decided it was worth the price I paid at the time, and it still works fine for me, so why should I complain?

It would hve helped if you showed that you actually knew what you were talking about since you described the Amazon Kindle, not the B&N Nook.


???

I bought the original E-Ink Nook (WiFi + 3G), which came out in Nov. 2009, with an initial list price of $259. That's the one I have (B&N now refers to it as the Nook 1st Edition). It looks like this:

upload.wikimedia.org

Their current E-Ink reader is called the Nook Simple Touch, and is currently retailing for $99. It looks like this:

upload.wikimedia.org

Believe me, I know the difference between the Nook and Kindle lines, and the various price points, and I damn sure know which one I have and what I paid for it.

You are the one who apparently has no clue what you are talking about, which makes your attempt to correct me all the more humorous.
 
2011-12-16 12:49:08 PM
Pushmo is farking fantastic and it's a great sign of Nintendo's online shop.
 
2011-12-16 12:55:02 PM
I bought a reduced-priced 3DS the day before they were officially supposed to be reduced at a local Target. So I paid 80 dollars less AND get the free games.
 
2011-12-16 12:57:18 PM
Thanks to these games, I won't have to buy a new one for months.
 
2011-12-16 01:02:25 PM
moothemagiccow: Pushmo

PUSHMO
[pushmo.3dsfans.com image 400x240]


[www.blogcdn.com image 530x316]
PUUUUUSSSSHMOOOOOO


I saw that and thought it was a neat concept. Now that I have seen people talk up this game, I think i might have to get it...
 
2011-12-16 01:08:20 PM
Doc Daneeka: BTW, I have no sympathy for early adopters who biatch and moan when the thing they bought inevitably gets a price cut sooner or later.

Electronics always go down in price, and no, the company doesn't owe you anything.

I got an original E-Ink Nook for $250 when it came out. Now, I can get the much improved E-Ink Nook for $99. I don't complain about it though. I decided it was worth the price I paid at the time, and it still works fine for me, so why should I complain?


I see someone took care of this already, but I came all the way into the thread to say it, so i'm gonna...

Electronics depreciate quickly, they don't hold value. Your $5000 TV 5 years ago is replaced with an $800 set today.
 
2011-12-16 01:14:40 PM
Eight dollars a game for a bunch of games, actually worth about $0.10 each, that you've played already. Further, you still have a gimped version of a system without a second analog controller.

Just Nintendon't.

/lulz
 
2011-12-16 01:15:41 PM
I bought a 3DS for $146 at Target a few weeks ago so I'm getting a kick out of these replies.
 
2011-12-16 01:20:58 PM
MrCheeks: moothemagiccow: Pushmo

PUSHMO
[pushmo.3dsfans.com image 400x240]


[www.blogcdn.com image 530x316]
PUUUUUSSSSHMOOOOOO

I saw that and thought it was a neat concept. Now that I have seen people talk up this game, I think i might have to get it...


You should. It's an excellent game.

Between Pushmo and Mario Kart I am in 3D gaming heaven.
 
2011-12-16 01:21:59 PM
ColSanders: I bought a 3DS for $146 at Target a few weeks ago so I'm getting a kick out of these replies.

i bought the 3ds just before the price dropped

so i got the $80 back, plus 20 free games (never played any of the GBA games either)

so basically for $250, i got a 3ds, 20 free downloadable games, Ocarina of Time 3D and Mario 3D Land

/desperate Nintendo is best Nintendo
 
2011-12-16 01:33:27 PM
evilboyevil: Further, you still have a gimped version of a system without a second analog controller.


img.photobucket.com
 
2011-12-16 01:38:23 PM
StupidFly: I'm just going to acknowledge this is really cool of Nintendo to offer regardless of how it came about.

This could be an awesome future strategy of theirs (if they can figure out how to market it) to convince people to buy the next gen console quickly.


Sony would have bricked the old version and demanded you thank them for the experience.
 
2011-12-16 01:42:28 PM
MrCheeks: moothemagiccow: Pushmo

PUSHMO
[pushmo.3dsfans.com image 400x240]


[www.blogcdn.com image 530x316]
PUUUUUSSSSHMOOOOOO

I saw that and thought it was a neat concept. Now that I have seen people talk up this game, I think i might have to get it...


It's an Intellegent Systems game. They do not make bad games.
 
2011-12-16 01:43:59 PM
My 11 year old son saved up his birthday, Christmas, allowance and random whatever money for a year to get the 3DS when it came out. He drew a "thermometer chart" to keep track of the money and when he needed to have it by. He was crushed when it dropped in price a few months later. Literally crying that he had wasted his money. Trying to explain early adopter remorse to an 11 year old is tough. "NOT FAIR!!".

Nintendo more than made it up to him when they started with the free games for early adopters. They did not have to do it, but it was a nice move on their account.
 
2011-12-16 01:46:05 PM
taxandspend: evilboyevil: Further, you still have a gimped version of a system without a second analog controller.


[img.photobucket.com image 640x512]


That is something of a point though. Nintendo even put out a second stick as an add on once they'll saw everyone raving about it on the vita. It's widely expected that the 3DS lite will have it built in.

Unless you absolutely, positively have to buy one now, it's generally a good idea to wait for the redesign of a handheld.
 
2011-12-16 01:47:54 PM
moothemagiccow: Pushmo

PUSHMO
[pushmo.3dsfans.com image 400x240]


[www.blogcdn.com image 530x316]
PUUUUUSSSSHMOOOOOO


Bought it, loved it.
Whoever animated and design the character for this game, you're awesome. The way that little red blob move is just freaking adorable.
 
2011-12-16 01:48:37 PM
ihatedumbpeople: Doc Daneeka: BTW, I have no sympathy for early adopters who biatch and moan when the thing they bought inevitably gets a price cut sooner or later.

Electronics always go down in price, and no, the company doesn't owe you anything.

I got an original E-Ink Nook for $250 when it came out. Now, I can get the much improved E-Ink Nook for $99. I don't complain about it though. I decided it was worth the price I paid at the time, and it still works fine for me, so why should I complain?

I see someone took care of this already, but I came all the way into the thread to say it, so i'm gonna...

Electronics depreciate quickly, they don't hold value. Your $5000 TV 5 years ago is replaced with an $800 set today.


No kidding. Buying the wife a cheap laptop for $450 that beats the pants off the laptop I have (4 years old). My laptop was technically free though, because it replaced my first one, which was a lemon. At the very least, its more powerful than she really needs to place Farmville and Castleville on it, and hopefully, she'll actually use it for something more than that. And it should keep her happy for several years, hopefully long enough for me to piece together the desktop I want once we clear some bills.
 
2011-12-16 01:52:01 PM
Doc Daneeka: BTW, I have no sympathy for early adopters who biatch and moan when the thing they bought inevitably gets a price cut sooner or later.

Electronics always go down in price, and no, the company doesn't owe you anything.

I got an original E-Ink Nook for $250 when it came out. Now, I can get the much improved E-Ink Nook for $99. I don't complain about it though. I decided it was worth the price I paid at the time, and it still works fine for me, so why should I complain?



CSB: I got my fiance a nook 3g about a 3 weeks before the nook color came out. I called B&N when they announced the color, not only did they lrefund the price for the 3g and it's warranty for credit towards pre-ordering the color, they let me hang on to the 3g I had returned until they got the new one in.
 
2011-12-16 02:27:05 PM
heh, I got the 3DS early. A little miffed at how soon they lowered the price, but hey, as an early adopter I was aware of the risks. Just glad they didn't abandon the 3DS like the Virtual Boy.

Side note: with the possibilities of today's 3D graphics and high-res flatscreen display technology, I wanna see VR goggles make a comeback sometime soon!
 
2011-12-16 02:41:51 PM
I would consider getting a 3DS to occupy me on my transatlantic flights if they didn't use region locking. It's utterly f*cktarded for that shiat to still be in place for first world countries. I can understand needing to region lock areas where you have to drastically lower the price of your product for it to sell. But who the shiat is going to pay a few thousand dollars to fly across the Atlantic Ocean just to save $5 on a video game? So I take a 3DS to North America and can't use any games while there or buy a 3DS in North America and can't use any games while here.

Even the pants on head retarded Sony doesn't region lock it's PSP or PS3. It's archaic. The pricing advantages evaporate when the currencies in other regions are on par or stronger than the dollar. And then companies who region lock shiat their pants when people hack their products.
 
2011-12-16 02:51:25 PM
I recently bought a 3DS at Best Buy for the listed price. It came with a $50 gift card. With this gift card, I took advantage of a 2-for-1 deal for 3DS games. Pretty happy about this.
 
2011-12-16 02:55:34 PM
XMark: heh, I got the 3DS early. A little miffed at how soon they lowered the price, but hey, as an early adopter I was aware of the risks. Just glad they didn't abandon the 3DS like the Virtual Boy.

Side note: with the possibilities of today's 3D graphics and high-res flatscreen display technology, I wanna see VR goggles make a comeback sometime soon!


The VB...an interesting idea about 15 years too early. Seriously, who's idea was it to make a red on black 3d system with graphics barely better then gameboy levels?

I still hope several of the good VB games get remade into proper titles on the 3DS. Mario Clash, warioland, and a few others really need to make the jump, with full color graphics this time around.

VR is still around, but it's more an engineering design thing these days.

Odd fact about the VB: it sported dual D-pads. It was like nintendo anticipated the usefulness of twin sticks for controls, but failed to ever do anything with that idea for many years. Wasn't until sony showed off the usefulness in Ape escape, that the industry finally caught on to them. Then timesplitters hit on the ps2 and suddenly everyone know exactly how to implement them for action games, and the rest was history.
 
2011-12-16 03:18:08 PM
Antimatter: XMark: heh, I got the 3DS early. A little miffed at how soon they lowered the price, but hey, as an early adopter I was aware of the risks. Just glad they didn't abandon the 3DS like the Virtual Boy.

Side note: with the possibilities of today's 3D graphics and high-res flatscreen display technology, I wanna see VR goggles make a comeback sometime soon!

The VB...an interesting idea about 15 years too early. Seriously, who's idea was it to make a red on black 3d system with graphics barely better then gameboy levels?

I still hope several of the good VB games get remade into proper titles on the 3DS. Mario Clash, warioland, and a few others really need to make the jump, with full color graphics this time around.

VR is still around, but it's more an engineering design thing these days.

Odd fact about the VB: it sported dual D-pads. It was like nintendo anticipated the usefulness of twin sticks for controls, but failed to ever do anything with that idea for many years. Wasn't until sony showed off the usefulness in Ape escape, that the industry finally caught on to them. Then timesplitters hit on the ps2 and suddenly everyone know exactly how to implement them for action games, and the rest was history.


Remember that crappy pad used for the nintendo's track meet and aerobics games?

Yes, we could have had DDR like a decade ahead of time if anyone put it to use.

Still no use for R.O.B. though.
 
2011-12-16 03:31:23 PM
Antimatter: XMark: heh, I got the 3DS early. A little miffed at how soon they lowered the price, but hey, as an early adopter I was aware of the risks. Just glad they didn't abandon the 3DS like the Virtual Boy.

Side note: with the possibilities of today's 3D graphics and high-res flatscreen display technology, I wanna see VR goggles make a comeback sometime soon!

The VB...an interesting idea about 15 years too early. Seriously, who's idea was it to make a red on black 3d system with graphics barely better then gameboy levels?

I still hope several of the good VB games get remade into proper titles on the 3DS. Mario Clash, warioland, and a few others really need to make the jump, with full color graphics this time around.

VR is still around, but it's more an engineering design thing these days.

Odd fact about the VB: it sported dual D-pads. It was like nintendo anticipated the usefulness of twin sticks for controls, but failed to ever do anything with that idea for many years. Wasn't until sony showed off the usefulness in Ape escape, that the industry finally caught on to them. Then timesplitters hit on the ps2 and suddenly everyone know exactly how to implement them for action games, and the rest was history.



The dude who invented the Virtual Boy also invented the Game Boy
 
2011-12-16 03:34:10 PM
Hmm, interesting. I had no idea the 3DS had a store for old games on it. That bodes well for emulation.
 
2011-12-16 03:35:22 PM
Fano: Antimatter: XMark: heh, I got the 3DS early. A little miffed at how soon they lowered the price, but hey, as an early adopter I was aware of the risks. Just glad they didn't abandon the 3DS like the Virtual Boy.

Side note: with the possibilities of today's 3D graphics and high-res flatscreen display technology, I wanna see VR goggles make a comeback sometime soon!

The VB...an interesting idea about 15 years too early. Seriously, who's idea was it to make a red on black 3d system with graphics barely better then gameboy levels?

I still hope several of the good VB games get remade into proper titles on the 3DS. Mario Clash, warioland, and a few others really need to make the jump, with full color graphics this time around.

VR is still around, but it's more an engineering design thing these days.

Odd fact about the VB: it sported dual D-pads. It was like nintendo anticipated the usefulness of twin sticks for controls, but failed to ever do anything with that idea for many years. Wasn't until sony showed off the usefulness in Ape escape, that the industry finally caught on to them. Then timesplitters hit on the ps2 and suddenly everyone know exactly how to implement them for action games, and the rest was history.

Remember that crappy pad used for the nintendo's track meet and aerobics games?

Yes, we could have had DDR like a decade ahead of time if anyone put it to use.

Still no use for R.O.B. though.


the Power Pad, I have 2. One from my original nintendo I got as a kid that has shown its wear from much use over time. Another to replace it in the future.

Games on the N64 actually incorporated the C-Buttons as a second thumbstick. Goldeneye used them for strafing and moving your view up or down so you can strafe left/right and look up without having to use the actual thumbstick, great for shooting up stairs.... Turok actually used it for general movement and control (also had inverted controls which is why I use inverted controls for all FPSs, love the feature on the xbox 360 that auto sets the y-axis to inverted for me on all games).
 
2011-12-16 03:36:55 PM
 
2011-12-16 03:37:40 PM
moistD: Games on the N64 actually incorporated the C-Buttons as a second thumbstick. Goldeneye used them for strafing and moving your view up or down so you can strafe left/right and look up without having to use the actual thumbstick, great for shooting up stairs....

if you weren't using the two-controller scheme for Goldeneye64, you were doing it wrong. ;)
 
2011-12-16 03:57:17 PM
Antimatter: taxandspend: evilboyevil: Further, you still have a gimped version of a system without a second analog controller.


[img.photobucket.com image 640x512]

That is something of a point though. Nintendo even put out a second stick as an add on once they'll saw everyone raving about it on the vita. It's widely expected that the 3DS lite will have it built in.

Unless you absolutely, positively have to buy one now, it's generally a good idea to wait for the redesign of a handheld.


There is no guarantee that the redesign will have two slider pads. The attachment is only being sold at Gamestop in the US and so far is only being implemented on a couple of games. I would think that if this was something Nintendo wanted everyone to buy because they're going to add it to the system in its next iteration they would try and put it in as many stores as possible.

Also, I'm pretty sure Nintendo didn't create the Circle Pad Pro because people were raving about that feature on the Vita.
 
2011-12-16 03:59:10 PM
I made the mistake of playing Mario Kart 7 on my roommate's 3DS.

Now I really really want one. Damnit Mario Kart!
 
2011-12-16 04:02:29 PM
moistD: Fano: Antimatter: XMark: heh, I got the 3DS early. A little miffed at how soon they lowered the price, but hey, as an early adopter I was aware of the risks. Just glad they didn't abandon the 3DS like the Virtual Boy.

Side note: with the possibilities of today's 3D graphics and high-res flatscreen display technology, I wanna see VR goggles make a comeback sometime soon!

The VB...an interesting idea about 15 years too early. Seriously, who's idea was it to make a red on black 3d system with graphics barely better then gameboy levels?

I still hope several of the good VB games get remade into proper titles on the 3DS. Mario Clash, warioland, and a few others really need to make the jump, with full color graphics this time around.

VR is still around, but it's more an engineering design thing these days.

Odd fact about the VB: it sported dual D-pads. It was like nintendo anticipated the usefulness of twin sticks for controls, but failed to ever do anything with that idea for many years. Wasn't until sony showed off the usefulness in Ape escape, that the industry finally caught on to them. Then timesplitters hit on the ps2 and suddenly everyone know exactly how to implement them for action games, and the rest was history.

Remember that crappy pad used for the nintendo's track meet and aerobics games?

Yes, we could have had DDR like a decade ahead of time if anyone put it to use.

Still no use for R.O.B. though.

the Power Pad, I have 2. One from my original nintendo I got as a kid that has shown its wear from much use over time. Another to replace it in the future.

Games on the N64 actually incorporated the C-Buttons as a second thumbstick. Goldeneye used them for strafing and moving your view up or down so you can strafe left/right and look up without having to use the actual thumbstick, great for shooting up stairs.... Turok actually used it for general movement and control (also had inverted controls which is why I use inverted controls for all FPSs, ...


Right. What something like timesplitters did was map Turok style c button sliding to the second stick. Previous to that, fps games that supported the dual shock tended to only use a single stick.

Interesting, controls were flipped after that game as well. The left thumb went from being the aiming stick to being the movement stick. It's actually fairly hard for me to play the older style of controls these days in many games, it's just unheard of to use a left stick for aiming.
 
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