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(Aggrogate) Amusing A guide to rage quitting. No, rage quitting in video games, not in the politics tab   (aggrogate.com) divider line 148
More: Amusing, Call of Duty, parting shot, asymmetry, headsets, rationalizations  
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8738 clicks; posted to Geek » on 28 Nov 2011 at 2:12 PM   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»   |    Get this fabulous T-Shirt and impress the methane out of your friends! shirt it!



148 Comments   (+0 »)
   

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2011-11-28 12:30:47 PM
I wish some people would rage quit the Politics Tab. Rage quit and never come back.

Anyway...about rage quitting in video games: big freaking deal. Video games are meant to be enjoyable experiences. If you're not having fun, then you're wasting your time sticking around.

One of my favorite quotes: "Life's too short to play on suck teams."
 
2011-11-28 01:13:23 PM
This is why I don't play 30 minute chess games.
 
2011-11-28 02:17:02 PM
I can't rage quit you.
 
2011-11-28 02:23:05 PM
Lando Lincoln: Anyway...about rage quitting in video games: big freaking deal. Video games are meant to be enjoyable experiences. If you're not having fun, then you're wasting your time sticking around.

This. How about calling it "bored out of my mind" quitting. I don't get pissed, I get bored, especially when it is a "boxed into your spawn point" scenario. "Yay! I came back, died three seconds later. Lather, rinse, repeat. What fun!"

Then again, I don't play online games. If I do play a video game, I play with friends as a social thing. Playing games online isn't social.
 
2011-11-28 02:23:15 PM
Causing someone to rage is a legitimate psychological strategy. They aim worse, perform worse, and generally fail to strategize or perceive of a greater strategy if they're busy yelling back at you over the tiny ounces of precise smacktalk you belt out.
This forms a bit of a feedback loop, as they get more frustrated and annoyed as you perform better, causing them to perform worse, and so on.

The other player has the challenge of seeing through such obvious and feeble smacktalk and clearing their head in/for the remainder of the match. To focus on their objectives, rather than what their opponent says.

Understandably, sometimes you're just past the point of return, and such reconciliations are just not going to happen. At that point, quitting because you've essentially lost anyways/conceding in defeat and moving on is probably the optimal choice.
This is more common with FPS' and certain fighting games, IMO. RTS' as well, but that's a bit more difficult to accomplish.

Now, when there's a team depending on you? Then it's a bit different. You chose to have a bit of responsibility foisted upon you, for fun or otherwise, and now you're screwing over your teammates by quitting. If they were actually bad, then you had an opportunity to either talk them into being better (not always an option or effective) or use their general ineptness as a strategy in and of itself (bait; this works better for slower FPS games, like console shooters such as CoD or Halo). Of course, sometimes, there are games or matches where there's no such option at all, but those are going to be few and far between.

Ultimately, winning or losing doesn't even have to be the be-all end-all. I've found it far more worthwhile to try to accomplish a goal - say, killing someone with a flashbang in CS1.6, or trying to stay alive as long as possible in TF2 while in the battlefield - than trying just to win the match
 
2011-11-28 02:23:32 PM
Aaand farked, so I rage-quit the tab.
 
2011-11-28 02:24:03 PM
MVC3 and cheesy spam players caused me to rage quit
 
2011-11-28 02:24:24 PM
i don't rage quit. i think playing the actual games is secondary to yelling gay and racial slurs into my headset as loudly and frequently as possible.
 
2011-11-28 02:27:31 PM
When I was playing BF3 (before Skyrim became my life), I absolutely loved sniping people in the head. That instantaneous death seems to rage a lot of people. My 1vs1 wars would usually end up like:

*Hello_kitTy123 dies by long distance headshot
*Hello_kitTy123 selects sniper class
*Hello_kitTy123 spawns and finds area to snipe
*ScottyDoesntKnow already sees Hello_kitTy123 running and is waiting for them to set up
*ScottyDoesntKnow snipes Hello_kitTy123 in the head
*Hello_kitTy123 spawns in exact same place(!), repeats entire process *hoping* to get revenge on ScottyDoesntKnow
*ScottyDoesntKnow shoots Hello_kitTy123 in the head, again
*Hello_kitTy123 quits
 
2011-11-28 02:27:45 PM
Error establishing a database connection

Well, I suppose that's one way to do it.
 
2011-11-28 02:28:25 PM
ArcadianRefugee: How about calling it "bored out of my mind" quitting. I don't get pissed, I get bored, especially when it is a "boxed into your spawn point" scenario. "Yay! I came back, died three seconds later. Lather, rinse, repeat.

This. Most MMO's I quit are because I'm bored. Same with most non-MMO's as well now I th ink about it.
 
2011-11-28 02:31:41 PM
kungfu jesus with a side of lime: MVC3 and cheesy spam players caused me to rage quit

You mean Marvel vs. Capcom 3? If so...
I haven't played Ultimate, but the point of Marvel games is to not let your opponent play. Not just deny them strategic options, but outright remove control from them, via long combo strings or the effects of hypers, etc. Make them powerless.
By its nature, it's supposed to be extremely frustrating. I guess that's why people get into fistfights over it.

Plus, the game requires certain elements to be on a team for them to be effective (between equally skilled opponents) such as having a ranged characters to deal with spammers.
Thus, if you're like me and build a team out of favorites, it becomes a very, very steep slope of impossibility and ever-rising rage from "impossible to reconcile" situations against spammers.
 
2011-11-28 02:37:25 PM
tomcatadam: kungfu jesus with a side of lime: MVC3 and cheesy spam players caused me to rage quit

You mean Marvel vs. Capcom 3? If so...
I haven't played Ultimate, but the point of Marvel games is to not let your opponent play. Not just deny them strategic options, but outright remove control from them, via long combo strings or the effects of hypers, etc. Make them powerless.
By its nature, it's supposed to be extremely frustrating. I guess that's why people get into fistfights over it.

Plus, the game requires certain elements to be on a team for them to be effective (between equally skilled opponents) such as having a ranged characters to deal with spammers.
Thus, if you're like me and build a team out of favorites, it becomes a very, very steep slope of impossibility and ever-rising rage from "impossible to reconcile" situations against spammers.


Right, victory in a MvC game tends to come down to whomever screws up second to last. then again, that's true for most high level play in a fighter, if balance is at all even. Even if it's not, you can still use if the othe rplayer notices a gap in your attacks and properly counters, like in the epic Reset match when Tronne took out a Dark Phoenix.
 
2011-11-28 02:37:28 PM
thomps: i don't rage quit. i think playing the actual games is secondary to yelling gay and racial slurs into my headset as loudly and frequently as possible.

Whatever faaag. Go play Mario Kart and leave the big boy games to us.

/Just kidding of course.
 
2011-11-28 02:37:54 PM
I was a bit far from my monitor and read this as "rage quilting," which I think would be pretty awesome.
 
2011-11-28 02:43:18 PM
Antimatter: like in the epic Reset match when Tronne took out a Dark Phoenix.

It's not really close to fair, though. Your opponent needs to have an exceptional screw up to allow your character to win in a lot of scenarios, whereas in all other cases a (going with this example) mediocre Dark Phoenix will destroy a top-tier Tron.

Which is understandably frustrating for a lot of players. I mean, a bike can win a drag race if the opponent crashes his car, sure. But the deck is stacked and nearly insurmountable nomatter how skilled you are.
 
2011-11-28 02:47:05 PM
Boxcutta: I was a bit far from my monitor and read this as "rage quilting," which I think would be pretty awesome.

old ladies are gonna stitch a biatch?
 
2011-11-28 02:47:10 PM
I think the link rage quit.
 
2011-11-28 02:47:15 PM
[wtfamireading.jpg]
 
2011-11-28 02:47:40 PM
t0.gstatic.com

Heh.
 
2011-11-28 02:48:03 PM
Show me your RAGE
 
2011-11-28 02:52:12 PM
it's just a video game, which has no bearing or consequences one way or the other in real life.
my kids used to get mad when they lost until I explained to them they can always restart or reload from a save point
 
2011-11-28 02:52:33 PM
I miss the days of the arcade, where you couldn't rage quit. You waited 15 minutes to play MK3, and your 50 cents is in the machine. Too bad it's only the first round, I'm playing smoke, I've been invisible the entire round, you haven't laid a glove on me, and you've got another 2 rounds to go (I'll probably let you win the second round, barely, at the end, so I can get another round to perfect you while invisible the entire time).

God, I miss that. No rage quitting. Just a big long line of quarters, suckers ready to get annihilated.

Now, just when you figure out a guy's style on MK they quit. That's the weakest. A guy beats you 2-3 times in a row, and once you figure out his range or his pace or his rhythm, he quits.

Best win streak on UMK3 was about 30-35 or so. Used to go to the arcade with 5 bucks, play for 2 hours and come home with 4 bucks.
 
2011-11-28 02:55:07 PM
ArcadianRefugee: Then again, I don't play online games. If I do play a video game, I play with friends as a social thing. Playing games online isn't social.


Playing online with your friends can be quite social.
 
2011-11-28 03:01:01 PM
tomcatadam: kungfu jesus with a side of lime: MVC3 and cheesy spam players caused me to rage quit

You mean Marvel vs. Capcom 3? If so...
I haven't played Ultimate, but the point of Marvel games is to not let your opponent play. Not just deny them strategic options, but outright remove control from them, via long combo strings or the effects of hypers, etc. Make them powerless.
By its nature, it's supposed to be extremely frustrating. I guess that's why people get into fistfights over it.

Plus, the game requires certain elements to be on a team for them to be effective (between equally skilled opponents) such as having a ranged characters to deal with spammers.
Thus, if you're like me and build a team out of favorites, it becomes a very, very steep slope of impossibility and ever-rising rage from "impossible to reconcile" situations against spammers.


I love the game, I just cant play online. I am so sick of fighting wesker, Dante and Hulk. I want to play with Thor and not be punished for picking a character I like rather then one who has the most spamable moves.

/hulk is the worst
//I am sure you can win half the time just smashing strong attack
///buy Odin's beer
 
2011-11-28 03:01:07 PM
sarah_t_s: ArcadianRefugee: How about calling it "bored out of my mind" quitting. I don't get pissed, I get bored, especially when it is a "boxed into your spawn point" scenario. "Yay! I came back, died three seconds later. Lather, rinse, repeat.

This. Most MMO's I quit are because I'm bored. Same with most non-MMO's as well now I th ink about it.


Yeah, the truly good games have the Kevorkian quit. In MMOs you suddenly realize you have one or two rage quit candidates in your group. They're not that bright, struggling to handle the boss fight properly, and starting to blame the tank or healer even as their DPS drops.

If it's one guy an intelligent group will boot him before the 10 paragraph OMG YOU SUCK rant appears. However you also have the case where the rest of the group is apathetic or the rage quitters are the majority of the group. At that point just drop the group and move on. You also have the griefers that are subtle enough so the casual players don't notice, but they are clearly screwing you up with aggro and such.

The moral to the story is to always play a class in demand if you run random groups. That way you can get into another group ASAP.
 
2011-11-28 03:01:09 PM
Sometimes, it's the matchmaking system that's to blame.

A friend and I were playing team snipers in halo reach, and we got matched up with complete newbies (including our teammates). I felt sorry for them.

But WTF sort of matchmaking system puts two experienced players like us in a game with six inexperienced players? Was there no one else at all on at that time?

lordargent.com

/I am Tarnished Lord
 
2011-11-28 03:03:13 PM
Ohh and this guy was the original rage-quit king!

4.bp.blogspot.com

It's too easy for kids to make other kids rage-quit these days. Just throw a few your mom insults/you suck quips and they'll hop right off. We're talking about an animated sprite that could make you throw your light gun with just a snicker.

Honorable mention goes to God of War and their "You're sucking, why not turn down the difficulty?" question after repeated deaths. Dammit let me finish! I'll decide when to turn down the difficulty!
 
2011-11-28 03:05:24 PM
League of Legends is a bad one for rage quitters. I've played the new Crystal Scar map three times and each time, my side didn't get the top flag at the opening of the match. A second after the other team takes the flag, someone rage quits.

Then again, LoL's player base is so bad they actually have a tribunal web page where veteran players can punish the reported trolls, griefers and ragequitters.

In Battlefield 3, no one can hear you rage quit*.
*Unless you're a drama queen.

/thank you, Skyrim, for being single player, so I can get the fark away from the Internet jackoffs.
 
2011-11-28 03:05:30 PM
kungfu jesus with a side of lime: I love the game, I just cant play online. I am so sick of fighting wesker, Dante and Hulk. I want to play with Thor and not be punished for picking a character I like rather then one who has the most spamable moves.

My teams consist of Haggar (point, always point, it's a rule), Tron and Flavor of the Minute.

Suffice to say, Dante's missiles and Wesker's maneuverability become so bloody annoying.

The game also died pretty fast overall. Not sure about Ultimate yet, of course.
 
2011-11-28 03:06:52 PM
scottydoesntknow: Honorable mention goes to God of War and their "You're sucking, why not turn down the difficulty?"

Devil may cry did it first, with their whole "easy mode unlocked" thing.
 
2011-11-28 03:08:09 PM
Practical_Draconian: /thank you, Skyrim, for being single player, so I can get the fark away from the Internet jackoffs.

But then Skyrim itself ragequits when you tear down an entire squad of Imperial Legionnaires faster than it can load your next objective.

lordargent: /I am Tarnished Lord

The matchmaking system is very, very close to what was used for Halo 2.

Suffice to say, a lot of poor saps will always (well, 45/50 matches) end up on bad teams of randoms and against full teams of highly skilled players.
 
2011-11-28 03:12:47 PM
tomcatadam: kungfu jesus with a side of lime: I love the game, I just cant play online. I am so sick of fighting wesker, Dante and Hulk. I want to play with Thor and not be punished for picking a character I like rather then one who has the most spamable moves.

My teams consist of Haggar (point, always point, it's a rule), Tron and Flavor of the Minute.

Suffice to say, Dante's missiles and Wesker's maneuverability become so bloody annoying.

The game also died pretty fast overall. Not sure about Ultimate yet, of course.


My team is Spidey, Ryu and Thor. A strange mix but in the right order they get some nice synergy going. The community for that game was so strong at first, but you are right it did die down. Skyrim hasn't left my xbox since I bought it so my desire to get umvc3 is low... but if it has thor and spidey chances are that I will buy it.

/ironfist would replace ryu if the moves and hypers work
 
2011-11-28 03:14:24 PM
There was some guy who started climbing the SC2 ladder by playing as Terran, killing an SVC, loading the rest of them into his Command Center and floating it away, and then sending out fake error messages so it looked like he had been dropped form the game. The other guy would go and investigate the map, not find anything, assume the other guy had been kicked, and quit, resulting in a win for him.

It was pretty awesome.
 
2011-11-28 03:16:38 PM
kungfu jesus with a side of lime: /ironfist would replace ryu if the moves and hypers work

I'm amazed at how solid Ryu and Akuma are in MvC3, even though they play(ed) completely different. That is to say, with either of those characters left, there was always a way to win.
That's kind of the problem I was aiming at; some team formations and some characters will downright lose to a lot of specific characters alone.
 
2011-11-28 03:20:18 PM
Der Poopflinger: it's just a video game, which has no bearing or consequences one way or the other in real life.
my kids used to get mad when they lost until I explained to them they can always restart or reload from a save point


Damn kids and their games with their fancy savepoints. In my day you had a set number of lives, and if you lost all of them you started right from the beginning all over again. Or if you were lucky you got a password that would let you start at the previous level you were at.

Seriously though, MMO's don't make me rage quit. Old school games like Ninja Gaiden, with it's super birds that can knock you off your magical midair platform, or any number of other games that kill your character if you jump a second too late or too soon and you were almost at the end of the level and now you gotta start the whole freaking level over again. Those make me throw my controller at the tv and ragequit.
 
2011-11-28 03:22:27 PM
Der Poopflinger: my kids used to get mad when they lost until I explained to them they can always restart or reload from a save point

You sound like someone that has never played Battletoads or Ghosts N Goblins.
 
2011-11-28 03:24:05 PM
scottydoesntknow: Honorable mention goes to God of War and their "You're sucking, why not turn down the difficulty?" question after repeated deaths. Dammit let me finish! I'll decide when to turn down the difficulty!

It was the fact that it would ask to turn down combat difficulty, even though you were dying in jumping or climbing puzzles that was so rage inducing.
 
2011-11-28 03:30:06 PM
error 303: There was some guy who started climbing the SC2 ladder by playing as Terran, killing an SVC, loading the rest of them into his Command Center and floating it away, and then sending out fake error messages so it looked like he had been dropped form the game. The other guy would go and investigate the map, not find anything, assume the other guy had been kicked, and quit, resulting in a win for him.

It was pretty awesome.


Couldn't get into the game, but that is awesome. The only time I really played something against other humans was Warcraft III ... became way too stressful and tedious ... it was all about the speed of executing the min/max build order and stopped being a game ... more of a timed obstacle course for your fingers.
 
2011-11-28 03:30:41 PM
error 303: There was some guy who started climbing the SC2 ladder by playing as Terran, killing an SVC, loading the rest of them into his Command Center and floating it away, and then sending out fake error messages so it looked like he had been dropped form the game. The other guy would go and investigate the map, not find anything, assume the other guy had been kicked, and quit, resulting in a win for him.

It was pretty awesome.


If you're Bronze or Silver, that may work. Not Gold or higher.
 
2011-11-28 03:32:45 PM
lordargent: Sometimes, it's the matchmaking system that's to blame.

A friend and I were playing team snipers in halo reach, and we got matched up with complete newbies (including our teammates). I felt sorry for them.

But WTF sort of matchmaking system puts two experienced players like us in a game with six inexperienced players? Was there no one else at all on at that time?

[lordargent.com image 534x578]

/I am Tarnished Lord


is your ranking a Sun, and the person below you a Moon?
 
2011-11-28 03:39:20 PM
Only game nowadays that makes me rage quit was League of Legends. Some of the character combinations are so unbalanced that if you come up against them you will lose, every time.

/Now I just play Skyrim
 
2011-11-28 03:39:21 PM
mainstreet62: error 303: There was some guy who started climbing the SC2 ladder by playing as Terran, killing an SVC, loading the rest of them into his Command Center and floating it away, and then sending out fake error messages so it looked like he had been dropped form the game. The other guy would go and investigate the map, not find anything, assume the other guy had been kicked, and quit, resulting in a win for him.

It was pretty awesome.

If you're Bronze or Silver, that may work. Not Gold or higher.


Yup. Only complete noobs fall for that. Anyone with any experience playing the game (even just 5 games) knows the victory pop up comes on when the other player quits. The only way you miss it is if your APM is through the roof, which wouldn't happen for 95% of the people that play it. Anyone else would just get air tech and fly around, eventually finding you.
 
2011-11-28 03:39:57 PM
scottydoesntknow: When I was playing BF3 (before Skyrim became my life), I absolutely loved sniping people in the head. That instantaneous death seems to rage a lot of people. My 1vs1 wars would usually end up like:

*Hello_kitTy123 dies by long distance headshot
*Hello_kitTy123 selects sniper class
*Hello_kitTy123 spawns and finds area to snipe
*ScottyDoesntKnow already sees Hello_kitTy123 running and is waiting for them to set up
*ScottyDoesntKnow snipes Hello_kitTy123 in the head
*Hello_kitTy123 spawns in exact same place(!), repeats entire process *hoping* to get revenge on ScottyDoesntKnow
*ScottyDoesntKnow shoots Hello_kitTy123 in the head, again
*Hello_kitTy123 quits


So you spawn camped? Yeah, that kind of ticks people off, no matter what the game. Back in the day (Quake 2!) one would get banned for doing that....
 
2011-11-28 03:45:47 PM
I made the mortar spammers ragequit in a game of BF3 the other day. Two guys on the other team were just shelling the crap out of our squad, so I set up my mortar, waited for them to take a shot, and dropped a shell right on their noggins.

Then I'd pick up the mortar, hoof it to a location about 20m away, and set up again waiting for them to fire. Sure enough, they'd respawn, set up their mortars, find a target, and FWOOOOOOOMP they'd fire off a mortar and I'd blow them up immediately. They started crying in chat about how I was a hacker, how could I always hit them and they couldn't hit me, blah blah blah. I lobbed a shell at the last location one of them had tried to set up and nailed him while he was setting up his mortar and he sent a long string of expletives before he logged out.

It was tremendously satisfying. Once they quit I put the mortar away and went back to C4.

Which reminds me, for more trollarity you can put C4 on the M-COM station and just set up shop nearby with your gun pointed at the station. Noobs run up to the M-COM, start to plant the bomb... BOOM. But that's not the trollarity part. You let them plant it, their squadmates spawn to take up position, wait for the M-COM to start pulsing rapidly and THEN explode them all at once, and casually walk up and disarm the bomb while they throw their keyboards out their windows.

Ah, good times.
 
2011-11-28 03:46:45 PM
Rage quitting should be illegal.

Bunch of cry babies....
 
2011-11-28 03:47:36 PM
RyansPrivates: So you spawn camped? Yeah, that kind of ticks people off, no matter what the game. Back in the day (Quake 2!) one would get banned for doing that....

He said the guy spawns and sets up somewhere to snipe. Not that he's spawn camping.

If he was going to spawn camp he'd do what most of the goddamn spawn campers do and drive a tank to the incap and use the zoom optics to shell people as they spawn.
 
2011-11-28 03:48:35 PM
ksobby: error 303: There was some guy who started climbing the SC2 ladder by playing as Terran, killing an SVC, loading the rest of them into his Command Center and floating it away, and then sending out fake error messages so it looked like he had been dropped form the game. The other guy would go and investigate the map, not find anything, assume the other guy had been kicked, and quit, resulting in a win for him.

It was pretty awesome.

Couldn't get into the game, but that is awesome. The only time I really played something against other humans was Warcraft III ... became way too stressful and tedious ... it was all about the speed of executing the min/max build order and stopped being a game ... more of a timed obstacle course for your fingers.


The original Starcraft is one of the few things I'd say I've ever really been great at. My roomates and I could regularily win 3 v 5 games against others. We'd even 2 v 6 some times and do pretty well. But over time it really did become less a game and more following recipies and I got pretty bored with it.

I've only played a little SC2 and was disppoainted it seemed to be just a prettier version of Starcraft that rewarded rote memorization rather than making a fun and enjoyable game. It really is just a competetive sport now.
 
2011-11-28 03:51:25 PM
Treygreen13: He said the guy spawns and sets up somewhere to snipe. Not that he's spawn camping.

Basically the same thing. He just waits to kill the person instead of as soon as they spawn.

This is why these games stink.

Rainbow 6 was cool for a while but then everybody memorized the maps and you had the same battles at the same choke points over and over.

Operation Flashpoint was cool though.
 
2011-11-28 03:52:41 PM
Treygreen13: I made the mortar spammers ragequit in a game of BF3 the other day. Two guys on the other team were just shelling the crap out of our squad, so I set up my mortar, waited for them to take a shot, and dropped a shell right on their noggins.

Then I'd pick up the mortar, hoof it to a location about 20m away, and set up again waiting for them to fire. Sure enough, they'd respawn, set up their mortars, find a target, and FWOOOOOOOMP they'd fire off a mortar and I'd blow them up immediately. They started crying in chat about how I was a hacker, how could I always hit them and they couldn't hit me, blah blah blah. I lobbed a shell at the last location one of them had tried to set up and nailed him while he was setting up his mortar and he sent a long string of expletives before he logged out.

It was tremendously satisfying. Once they quit I put the mortar away and went back to C4.

Which reminds me, for more trollarity you can put C4 on the M-COM station and just set up shop nearby with your gun pointed at the station. Noobs run up to the M-COM, start to plant the bomb... BOOM. But that's not the trollarity part. You let them plant it, their squadmates spawn to take up position, wait for the M-COM to start pulsing rapidly and THEN explode them all at once, and casually walk up and disarm the bomb while they throw their keyboards out their windows.

Ah, good times.


First of all, from a realistic strategy standpoint, that makes a lot of sense. Why the hell wouldn't you set traps around your station/flag/whatever the current objective is.

Second, that is awesome, and you are my new hero.
 
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