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(IGN) Scary Fifteen really, really hard video games   (games.ign.com) divider line 182
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15159 clicks; posted to Geek » on 22 Nov 2011 at 3:05 AM   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»   |    Get this fabulous T-Shirt and impress the methane out of your friends! shirt it!



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MBK [TotalFark]
2011-11-21 11:39:14 PM
If it weren't for Skyrim, Dark Souls would have my vote for game of the year.
 
2011-11-22 12:29:03 AM
Wow, I hadn't thought about that 1993 X-men game since... well... 1993. I had forgotten I knew it existed.
 
2011-11-22 12:33:01 AM
The puzzle to solve in the fifth level, Mojo's Crunch, breaks the fourth wall. After you defeat the boss, Mojo, you are required to "reset the computer" to escape the level before it collapses. One problem, there is no computer to reset. The game is literally asking you to "reset" your "computer" - the Genesis. If you don't lightly press the reset button, but rather hold it down, then the entire game would start over.

what kind of sick evil mind would think up such a mean trick?
 
2011-11-22 12:44:56 AM
I like that Robotron made the list. After innumerable quarters and a misspent youth in the '80s, I've just recently been re-honing my Robotron as I school my kids on my home arcade cab. I'm still shy of what I considered respectible back in the day (mid to high 6 figure scores), but I still put my kids to shame. This and Joust were the two Williams twitchers that I excelled at, but for some reason, I never could get Defender and Stargate dialed in. Probably because the controls favour the right-handed player.

BTW, list fails without the mother of all difficult games.

www.girlgamer.com
 
2011-11-22 02:28:30 AM
What, no Infocom version of the Hitchhiker's Guide to the Galaxy?

FAIL
 
2011-11-22 02:59:04 AM
unyon: I'm still shy of what I considered respectible back in the day (mid to high 6 figure scores), but I still put my kids to shame. This and Joust were the two Williams twitchers that I excelled at, but for some reason, I never could get Defender and Stargate dialed in.

I can't seem to achieve the heights of my early mad skillz anymore either. I was never great at Robotron but I could usually at least get to the first brain level without a problem. Now I'm lucky to survive 3 levels. Which is all I could ever achieve on the arcade Defender. And just forget about Stargate, that game was impossible.

Games that were ruined for me because of their insane difficulty: Star Wars on the Sega 32X, Wave Race on the GameCube (I was a badass on the N64 version), and MDK2 for the Dreamcast. All were games I tried and wanted to love, but just were too damned hard to be any fun.
 
2011-11-22 03:08:10 AM
MBK: If it weren't for Skyrim, Dark Souls would have my vote for game of the year.

Bad at Skyrim = bad at most games.
 
2011-11-22 03:12:30 AM
In b4 battletoads.
 
2011-11-22 03:13:18 AM
ROBOTRON!! Stupidly repetitive - farking frustrating! God I loved that game. Anyone out there know if it's available for PC or online?

/sheds nostalgic tear...
//put enough quarters in that machine to buy a small island...
 
2011-11-22 03:14:42 AM
Where's I Wanna Be The Guy? This isn't just commercially sold games, NetHack's on there... (although NetHack's old and more well known)
 
2011-11-22 03:14:47 AM
Confabulat: Games that were ruined for me because of their insane difficulty: Star Wars on the Sega 32X

Friggin Super Star Destroyer level. Never could get past that as a kid. :-(
 
2011-11-22 03:26:51 AM
If the difficulty of a game is gauged on the likelihood that you are physically able to finish said game without dwindling into the forlorn depths of gibbering insanity, does that mean Superman 64 is the hardest game ever?
 
2011-11-22 03:36:22 AM
Contra? Seriously? When he was good at the game, my brother could finish the game with 6 lives. Without using the code. If that's not clear, that's 3 more than you start with.

/I was less good. I could still beat the game without the code or continues.
 
2011-11-22 03:39:23 AM
yafh.com
 
2011-11-22 03:52:29 AM
I learned everything I needed to know from Robotron

You'll never get a high score if you play it safe.
Take risks, but don't be an idiot about it.
If you don't give up, you can get out of impossible-looking situations.
Kill all your enemies, all of them, until they are dead, dead, dead.
But even more important than killing is saving all the good people. Charity is rewarded with more points than vengeance.
If you're thinking about the score, you're not concentrating on the game. Look at the score and you're dead.
Your best game almost follows a series of really bad games.
Point of view is all important. Constantly switch from looking at the big picture and the potential that's there to a tight focus of exactly where you are and what's around you.
Try and make time for your loved ones. Robotron should not be the only thing in your life.

~ Aaron D. Cohen
 
2011-11-22 03:57:29 AM
No Dragon's Lair on the NES?
 
2011-11-22 04:01:43 AM
Arriving at Lave without a docking computer?

\old school
 
2011-11-22 04:09:53 AM
i.imgur.com
 
2011-11-22 04:11:21 AM
Coelacanth: I learned everything I needed to know from Robotron

I learned everything i needed to know from Pong
I don't know allot...
 
HBK
2011-11-22 04:12:14 AM
Hey, I beat X-Men. Mojo's level did drive me crazy. It was like the fifth level. If you didn't reset the computer, It would kill you and you'd have to start over. I finally figured it out, or someone told me or something. It was a fun game.

/also if you use nightcrawler you could teleport through an entire level without fighting anyone but the boss.
 
2011-11-22 04:16:50 AM
Dwhaerter: No Dragon's Lair on the NES?

Never even made it past the first stage.

upload.wikimedia.org
 
2011-11-22 04:42:23 AM
no ET? the list fails.

Also the NES version of Dragon's Lair really sucked compared to the arcade version
 
2011-11-22 04:43:49 AM
3.bp.blogspot.com

Monty on the Run. It singlehandedly raised game music from beeps to, well, music. It was also outrageously difficult, even in a time when most games were much, much harder than they are today.

I'll also add Iridis Alpha. I've tried playing it again recently in an emulator and dies in seconds. I've no idea how I managed to play it through multiple levels when I was a wean. Then again, maybe it was because you had to be quick just to play games at all then.

www.c64.com
 
2011-11-22 04:47:15 AM
how many times are these articles going to get greenlit? Seems like I'm reading "hardest games to beat EVER" from various different sites and blogs every other day here. I feel sorry for TFers, I can't even imagine how many of these come through.
 
2011-11-22 04:55:59 AM
Meh. I think I've only played two games on that list...

I did play Infocom'shiatchhiker's Guide, though. Adventure games, in general, are not particularly hard. You just have to find the specific commands to make the story continue.

/ but no, I never bothered to finish the Hitchhiker's Guide game
 
2011-11-22 05:00:37 AM
Metal Gear Solid wasn't actually that hard compared to shiat like Cathrine and Demon's Souls.
 
2011-11-22 05:01:08 AM
Fury Pilot: Arriving at Lave without a docking computer?

\old school


I died more times trying to land that damn thing. I wonder how much interplanetary commerce I farked up by causing delays while the scraped my carcass out of the launchbay.

That and those farking Thargolds, sucking me into subspace. I could kill them occasionally, but never figured out how to escape afterwards.
 
2011-11-22 05:09:22 AM
Contra, are you farking kidding me?

Get the spread gun, don't completely suck cock, the end.
 
2011-11-22 05:11:36 AM
Hardest feat in the history of video games ...

www.consoleclassix.com
 
2011-11-22 05:16:04 AM
=(

s.uvlist.net
 
2011-11-22 05:28:18 AM
hamfast gamgee: ROBOTRON!! Stupidly repetitive - farking frustrating! God I loved that game. Anyone out there know if it's available for PC or online?

/sheds nostalgic tear...
//put enough quarters in that machine to buy a small island...


MAME has it (you can find the ROMS on the torrent sites with little trouble). You will need to buy the joysticks for it though and a set of XArcade duals will cost you over $100. On the plus side there are thousands of more games that MAME emulates so if you like the arcade games it makes it worth the cost.

A gamepad just won't cut it with Robotron (it will work but it kills your hands) but it will work with most of the rest of them.
 
2011-11-22 05:33:37 AM
I can proudly say I beat the dark world ending of Super Meat Boy. There is something about the controls and physics of that game that really clicks with my gaming abilities. It's like being able to see 4, 5, or 6 moves ahead because of the precise pattern of the enemies and obstacles, and then the tight controls play right into what you want to do. If I want to make meat boy jump a certain way, I can. And because it's so well designed in that way, it actually takes some of the difficulty away, as much of the difficulty in so many 2D games comes from shoddy controls and poor level design.
 
2011-11-22 05:35:53 AM
Ya I don't really understand how Contra is being considered hard. My cousin and I used to see how many times we could play through in a row before the Nintendo would come to a near screeching halt due to so much lag caused by the increased amount of enemies per play through. Game is ridiculously easy.
 
2011-11-22 05:36:02 AM
This is much better than the crappy list that we had (either from gawker or college humor) a few weeks back.
 
2011-11-22 05:39:55 AM
Also fuuuuuuu, Dead rising was 2006, man that seems so long ago now.
 
2011-11-22 05:53:56 AM
MBK: If it weren't for Skyrim, Dark Souls would have my vote for game of the year.

We're talking about hard games, the easiest RPG series in the world has no place in this discussion. Though I guess Dark Souls might, it could be pretty frustrating if you weren't the kind of kid that grew up on games with limited savepoints.

//Skyrim is Fallout 3 with the setting replaced with generic fantasy pap. And the console control scheme sucks, the quick-select system is a nested menu, what the hell? And where the fallout games running on the system had a crafting system based on combining crazy stuff into random, hilarous weapons with unique effects, Skyrim's system goes the World of Warcraft path, which was boring in WoW and both boring and nonsensical in a single-player game. I have other complaints regarding quest tree optimization and so-on, but suffice it to say that I'm basically only playing the game because it lets you roll Senator Palpatine and lightning-hand dragons to death, and Old Republic isn't out yet.
 
2011-11-22 06:05:01 AM
RatMaster999: Fury Pilot: Arriving at Lave without a docking computer?

\old school

I died more times trying to land that damn thing. I wonder how much interplanetary commerce I farked up by causing delays while the scraped my carcass out of the launchbay.

That and those farking Thargolds, sucking me into subspace. I could kill them occasionally, but never figured out how to escape afterwards.


You press the key to jump to hyperspace again.

/was once attacked to two Thargoid ships at once and beat them
 
2011-11-22 06:06:27 AM
i could beat Contra with more than 3 lives, yes without using the code, and this is proof that list fails because: repeat: i am not a gamer and never have been. i bet i could still do it.

i've never even played any of the others and i know it fails.
 
2011-11-22 06:07:05 AM
Fury Pilot: Arriving at Lave without a docking computer?

\old school


Docking computers are a waste of time and money. Fly near the station, then fly toward the planet (or away from, I don't remember exactly), stop and turn around, you are now in the direction of the door, fly in while rotating. Easy and much faster than with a docking computer.
 
2011-11-22 06:22:52 AM
Inigo: [i.imgur.com image 640x200]

You are correct, sir. all others are mere pretenders to the throne.
 
2011-11-22 06:44:05 AM
I guess they only wanted to put one ninja gaiden on there, but the original (or rather, #3) deserves a spot.
 
2011-11-22 07:05:09 AM
RatMaster999: Fury Pilot: Arriving at Lave without a docking computer?

\old school

I died more times trying to land that damn thing. I wonder how much interplanetary commerce I farked up by causing delays while the scraped my carcass out of the launchbay.

That and those farking Thargolds, sucking me into subspace. I could kill them occasionally, but never figured out how to escape afterwards.


you fly angled so that the station is on your left and the planet on your right. Fly until you are between the station and the planet. turn to face station. move analog joystick to match station rotation. accellerate to full speed. dock.

I have no idea how people found this hard.
 
2011-11-22 07:07:03 AM
Metal Gear Solid? I never thought any of that game was frustrating or hard.
 
2011-11-22 07:24:53 AM
dready zim: you fly angled so that the station is on your left and the planet on your right. Fly until you are between the station and the planet. turn to face station. move analog joystick to match station rotation. accellerate to full speed. dock.I have no idea how people found this hard.

Most of us were using digital joysticks or the keyboard. Matching the rotation required very delicate waggling as the ship's rotation was faster than the station's. I found it to be easier to fly in very very close, stop, then hit the engine and hope for the best when the entrance rolled around.
 
2011-11-22 07:28:16 AM
Robotron is the only arcade console that I have seriously considered purchasing.

Video crack for a quarter.
 
2011-11-22 07:31:58 AM
Nethack has an incredibly steep learning curve, but once you've played it long enough it isn't incredibly difficult. It just requires a different approach than a game with quicksaves. I've ascended plenty of times.

Really good players, which I would not count myself among, can ascend almost 100% of the time. It gets easy enough that they begin creating horrifying challenges to test themselves, such as :

-never eating food
-never killing a monster

and for the truly hardcore:

-starting the game with a character that starts with a blindfold, and wearing it the entire game, making you blind

Here's a fairly comprehensive list (new window).
 
2011-11-22 07:35:20 AM
qwop
 
2011-11-22 07:35:45 AM
stuhayes2010: Metal Gear Solid? I never thought any of that game was frustrating or hard.

I beat it in a day and a half or so. One weekend, much beer and nuked burritos. It's an awesome game, but hard? nah, not really.
 
db2
2011-11-22 07:40:59 AM
divx88: Ya I don't really understand how Contra is being considered hard. My cousin and I used to see how many times we could play through in a row before the Nintendo would come to a near screeching halt due to so much lag caused by the increased amount of enemies per play through. Game is ridiculously easy.

Agreed. Contra shouldn't be anywhere near this list. Great game, regardless. (And Super C was even easier.)

Now, the arcade versions are pretty hard, but that's mostly because the control is so horrible.
 
2011-11-22 07:42:36 AM
Jim_Callahan: //Skyrim is Fallout 3 with the setting replaced with generic fantasy pap.

So much fail in such a short sentence.
 
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