(Kotaku) Gran Turismo 5 creator Kazunori Yamauchi on the game costing $60 million to make: "considering the size and scale of the game, I think it's probably a fairly small amount."
If it's as good as GT2 was, It will make me buy a PS3. The two PS2 sequels disappointed me with the lack of tracks and cars comparatively. It was a game that took me the better part of 5 years to finish career mode, and I got more value out of that game than any other title not named Civ 3.
...if the damn game ever comes out. I have it reserved, but hate having to wait till the middle of next year for it.
It better be worth the wait, although I have a feeling I will be disappointed by the number of tracks. I imagine they could make tracks available to purchase over the PSN, but they could also make them outrageously expensive.
rmz:colinspooky: no damage - same old tracks - what's new again?
Forza 3 has me at the moment. You can break the cars which makes you drive them properly.
Except GT5 is confirmed to have vehicle damage. Fail.
They say the cars will take damage, but I've watched that video of someone smacking around a ferrari at 100 mph or more around some track and the car barely suffers more than scratches to the paint. Nothing seems to crumple, or break, or anything. I've played N64 games that showed more vehicle damage.
GTA IV was reportedly $100 million, and Microsoft threw Rockstar Games another $50 million for the two 360-exclusive Episodes (together adding about 2/3 the length of the original game) on top of that. Other than licensed music the money's all on the screen.
I'm spoiled. I want every game to have an incredibly large and detailed sandbox environment running all kinds of simulated behaviors inside it. And GT5, apparently they're still not sure if they're going to put weather in it. Really? Come on, Rockstar puts every other studio to shame.
Nem Wan:GTA IV was reportedly $100 million, and Microsoft threw Rockstar Games another $50 million for the two 360-exclusive Episodes (together adding about 2/3 the length of the original game) on top of that. Other than licensed music the money's all on the screen.
I'm spoiled. I want every game to have an incredibly large and detailed sandbox environment running all kinds of simulated behaviors inside it. And GT5, apparently they're still not sure if they're going to put weather in it. Really? Come on, Rockstar puts every other studio to shame.
Rockstar have become the laziest, most over-rated developer working today. GTA IV offered next to no new innovations of the genre, had a terrible aiming system, unforgiving repetitive missions, stereotypical characters and cliched dialogue around every corner, controlled like a sluggish beast, and offered hardly anything to do in the way of side-missions. But every time they release a game everyone eats the shiat up and gives it a perfect 10/10 score, so they don't think they need to improve upon anything in their increasingly stale games. The game did have impressive graphics however.
Passive Aggressive Larry:Nem Wan: GTA IV was reportedly $100 million, and Microsoft threw Rockstar Games another $50 million for the two 360-exclusive Episodes (together adding about 2/3 the length of the original game) on top of that. Other than licensed music the money's all on the screen.
I'm spoiled. I want every game to have an incredibly large and detailed sandbox environment running all kinds of simulated behaviors inside it. And GT5, apparently they're still not sure if they're going to put weather in it. Really? Come on, Rockstar puts every other studio to shame.
Rockstar have become the laziest, most over-rated developer working today. GTA IV offered next to no new innovations of the genre, had a terrible aiming system, unforgiving repetitive missions, stereotypical characters and cliched dialogue around every corner, controlled like a sluggish beast, and offered hardly anything to do in the way of side-missions. But every time they release a game everyone eats the shiat up and gives it a perfect 10/10 score, so they don't think they need to improve upon anything in their increasingly stale games. The game did have impressive graphics however.
Well that's just like, your opinion, man. Don't present it as fact.
Passive Aggressive Larry:Rockstar have become the laziest, most over-rated developer working today. GTA IV offered next to no new innovations of the genre, had a terrible aiming system, unforgiving repetitive missions, stereotypical characters and cliched dialogue around every corner, controlled like a sluggish beast, and offered hardly anything to do in the way of side-missions. But every time they release a game everyone eats the shiat up and gives it a perfect 10/10 score, so they don't think they need to improve upon anything in their increasingly stale games. The game did have impressive graphics however.
GTA:IV was far from terrible, but I agree with this comment, for the most part. I actually just sold my copy a couple of days ago. If it's never played... what's the point? I just got tired of it and never turned it back on.
That said, I WISH WISH WISH I could justify a PS3 just for GT5. I love my 360, though, and I can't buy another system just for one game (though I also miss the Hot Shots Golf franchise).
Gran Turismo 5 creator Kazunori Yamauchi on the game costing $60 million to make: "considering the size and scale of the game, I think it's probably a fairly small amount."
Prologue is a LOT of fun. I just might have to get the full version when it's released.
UNC_Samurai:If it's as good as GT2 was, It will make me buy a PS3. The two PS2 sequels disappointed me with the lack of tracks and cars comparatively.
-GT2 was a great game, and then they mucked it all up with GT3. The car selection in GT3 was piss poor, and I swear that the non-Japanese cars were underrated in HP. If GT5 turns out to meet the hype, I'd shell out for a PS3 just for the chance to take some supercars around Top Gear track.
Accolade:Passive Aggressive Larry: Rockstar have become the laziest, most over-rated developer working today. GTA IV offered next to no new innovations of the genre, had a terrible aiming system, unforgiving repetitive missions, stereotypical characters and cliched dialogue around every corner, controlled like a sluggish beast, and offered hardly anything to do in the way of side-missions. But every time they release a game everyone eats the shiat up and gives it a perfect 10/10 score, so they don't think they need to improve upon anything in their increasingly stale games. The game did have impressive graphics however.
GTA:IV was far from terrible, but I agree with this comment, for the most part. I actually just sold my copy a couple of days ago. If it's never played... what's the point? I just got tired of it and never turned it back on.
Oh yeah, it was far from terrible, I'm just saying it's over-rated as fark, like Rockstar is.
Forza 3 has me at the moment. You can break the cars which makes you drive them properly.
Forza is to GT as RC Cola is to Coke.
You can't really evaluate a game until it has actually come out without coming off as extremely biased. Howbout we wait until they are both out then we can compare them side by side and see how they do compared to each other.
UNC_Samurai
2009-11-05 04:37:37 PM
Rev.K
2009-11-05 04:41:32 PM
Another GT2 fan? Really?! Oh happy day!
I swear I'm the only guy who loves GT2.
I could be persuaded to get a PS3 for this. You're exactly right that Gran Turismo packs an unbelievable amount of game play into a single title.
/goin on 6 years and I'm still not done GT3
Kellner21
2009-11-05 04:43:17 PM
It better be worth the wait, although I have a feeling I will be disappointed by the number of tracks. I imagine they could make tracks available to purchase over the PSN, but they could also make them outrageously expensive.
schattenteufel
2009-11-05 04:44:24 PM
Blues_X
2009-11-05 05:01:27 PM
I decided to go ahead and get Forza 3 for my 360.
Driving the Le Mans track was too much fun.
Tr0mBoNe
2009-11-05 05:27:58 PM
145 days.
yogaFLAME
2009-11-05 05:45:25 PM
colinspooky
2009-11-05 06:37:10 PM
Forza 3 has me at the moment. You can break the cars which makes you drive them properly.
rmz
2009-11-05 06:41:41 PM
Forza 3 has me at the moment. You can break the cars which makes you drive them properly.
Except GT5 is confirmed to have vehicle damage. Fail.
LavenderWolf
2009-11-05 06:47:42 PM
SacriliciousBeerSwiller
2009-11-05 06:48:12 PM
Forza 3 has me at the moment. You can break the cars which makes you drive them properly.
Forza is to GT as RC Cola is to Coke.
FuzzyLynx
2009-11-05 06:48:37 PM
I, too, think I should dictate how everyone enjoys their videogames.
Treygreen13
2009-11-05 06:49:09 PM
Passive Aggressive Larry
2009-11-05 06:49:23 PM
Forza 3 has me at the moment. You can break the cars which makes you drive them properly.
Except GT5 is confirmed to have vehicle damage. Fail.
They say the cars will take damage, but I've watched that video of someone smacking around a ferrari at 100 mph or more around some track and the car barely suffers more than scratches to the paint. Nothing seems to crumple, or break, or anything. I've played N64 games that showed more vehicle damage.
spleef420
2009-11-05 06:50:11 PM
LavenderWolf
2009-11-05 06:50:57 PM
I, too, think I should dictate how everyone enjoys their videogames.
Meh. I didn't tell anyone what to do.
OH NOES THE BIG SCARY FARK MAN TELLS ME WHAT TO DO!
Nem Wan
2009-11-05 06:57:33 PM
I'm spoiled. I want every game to have an incredibly large and detailed sandbox environment running all kinds of simulated behaviors inside it. And GT5, apparently they're still not sure if they're going to put weather in it. Really? Come on, Rockstar puts every other studio to shame.
Passive Aggressive Larry
2009-11-05 07:03:06 PM
I'm spoiled. I want every game to have an incredibly large and detailed sandbox environment running all kinds of simulated behaviors inside it. And GT5, apparently they're still not sure if they're going to put weather in it. Really? Come on, Rockstar puts every other studio to shame.
Rockstar have become the laziest, most over-rated developer working today. GTA IV offered next to no new innovations of the genre, had a terrible aiming system, unforgiving repetitive missions, stereotypical characters and cliched dialogue around every corner, controlled like a sluggish beast, and offered hardly anything to do in the way of side-missions. But every time they release a game everyone eats the shiat up and gives it a perfect 10/10 score, so they don't think they need to improve upon anything in their increasingly stale games. The game did have impressive graphics however.
Treygreen13
2009-11-05 07:09:24 PM
I'm spoiled. I want every game to have an incredibly large and detailed sandbox environment running all kinds of simulated behaviors inside it. And GT5, apparently they're still not sure if they're going to put weather in it. Really? Come on, Rockstar puts every other studio to shame.
Rockstar have become the laziest, most over-rated developer working today. GTA IV offered next to no new innovations of the genre, had a terrible aiming system, unforgiving repetitive missions, stereotypical characters and cliched dialogue around every corner, controlled like a sluggish beast, and offered hardly anything to do in the way of side-missions. But every time they release a game everyone eats the shiat up and gives it a perfect 10/10 score, so they don't think they need to improve upon anything in their increasingly stale games. The game did have impressive graphics however.
Well that's just like, your opinion, man. Don't present it as fact.
Accolade
2009-11-05 07:11:30 PM
GTA:IV was far from terrible, but I agree with this comment, for the most part. I actually just sold my copy a couple of days ago. If it's never played... what's the point? I just got tired of it and never turned it back on.
That said, I WISH WISH WISH I could justify a PS3 just for GT5. I love my 360, though, and I can't buy another system just for one game (though I also miss the Hot Shots Golf franchise).
Englebert Slaptyback
2009-11-05 07:12:22 PM
Gran Turismo 5 creator Kazunori Yamauchi on the game costing $60 million to make: "considering the size and scale of the game, I think it's probably a fairly small amount."
Prologue is a LOT of fun. I just might have to get the full version when it's released.
State_College_Arsonist
2009-11-05 07:18:41 PM
-GT2 was a great game, and then they mucked it all up with GT3. The car selection in GT3 was piss poor, and I swear that the non-Japanese cars were underrated in HP. If GT5 turns out to meet the hype, I'd shell out for a PS3 just for the chance to take some supercars around Top Gear track.
Passive Aggressive Larry
2009-11-05 07:19:03 PM
GTA:IV was far from terrible, but I agree with this comment, for the most part. I actually just sold my copy a couple of days ago. If it's never played... what's the point? I just got tired of it and never turned it back on.
Oh yeah, it was far from terrible, I'm just saying it's over-rated as fark, like Rockstar is.
GreySpectre
2009-11-05 07:24:24 PM
Forza 3 has me at the moment. You can break the cars which makes you drive them properly.
Forza is to GT as RC Cola is to Coke.
You can't really evaluate a game until it has actually come out without coming off as extremely biased. Howbout we wait until they are both out then we can compare them side by side and see how they do compared to each other.
Ant
2009-11-05 07:25:47 PM
Is that any good?